The Esports World Cup 2026 League of Legends China Qualifier, featuring all 14 LPL teams, remains in Phase 2's double-elimination bracket after Phase 1 concluded with Team WE and Oh My God advancing via single-elimination wins. Top seeds Bilibili Gaming and JD Gaming impressed in upper bracket quarterfinals on March 31, defeating WE 2-0 and OMG 2-1 respectively, while Weibo Gaming and Anyone's Legend also progressed undefeated against Invictus Gaming and Top Esports. No matches occurred last week, but upper bracket semifinals resume April 13 with BLG vs. JDG and WBG vs. AL, setting the stage for top-two qualification spots to the main event; lower bracket clashes follow April 14, where upsets could reshape contention amid LPL Split 1 form and minor roster stand-ins like re0 for OMG.
Polymarketデータを参照したAI生成の実験的な要約 · 更新日
JD Gaming
50%

Anyone's Legend
50%

Top Esports
50%

Team WE
50%

LNG Esports
50%

ThunderTalk Gaming
50%

Ultra Prime
50%

Bilibili Gaming
50%

Weibo Gaming
50%

Invictus Gaming
50%

Ninjas in Pyjamas
50%

Oh My God
50%

EDward Gaming
50%

LGD Gaming
50%
$0.00 Vol.

JD Gaming
50%

Anyone's Legend
50%

Top Esports
50%

Team WE
50%

LNG Esports
50%

ThunderTalk Gaming
50%

Ultra Prime
50%

Bilibili Gaming
50%

Weibo Gaming
50%

Invictus Gaming
50%

Ninjas in Pyjamas
50%

Oh My God
50%

EDward Gaming
50%

LGD Gaming
50%
This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.
If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."
Ties in standings will be broken according to the official Esports World Cup Foundation rules.
If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."
The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
マーケット開始日: Apr 6, 2026, 11:14 PM ET
Resolver
0x65070BE91...This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.
If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."
Ties in standings will be broken according to the official Esports World Cup Foundation rules.
If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."
The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
Resolver
0x65070BE91...The Esports World Cup 2026 League of Legends China Qualifier, featuring all 14 LPL teams, remains in Phase 2's double-elimination bracket after Phase 1 concluded with Team WE and Oh My God advancing via single-elimination wins. Top seeds Bilibili Gaming and JD Gaming impressed in upper bracket quarterfinals on March 31, defeating WE 2-0 and OMG 2-1 respectively, while Weibo Gaming and Anyone's Legend also progressed undefeated against Invictus Gaming and Top Esports. No matches occurred last week, but upper bracket semifinals resume April 13 with BLG vs. JDG and WBG vs. AL, setting the stage for top-two qualification spots to the main event; lower bracket clashes follow April 14, where upsets could reshape contention amid LPL Split 1 form and minor roster stand-ins like re0 for OMG.
Polymarketデータを参照したAI生成の実験的な要約 · 更新日
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