XQG Esports Club holds a clear edge in trader consensus for their BO5 matchup against WanZhen Esports Club in the KPL Growth League group stage, with implied probabilities reflecting XQG's dominant 7-1 record versus WanZhen's 3-5 slump. XQG's midlaner has been pivotal in recent sweeps, boasting a 75% win rate in key teamfights, while WanZhen grapples with inconsistent jungle pressure after a key substitute's benching last week. Head-to-head history favors XQG 3-1, including a 3-0 rout earlier this season. No major roster changes or bans reported, but WanZhen's rest disadvantage from a midweek scrim could amplify XQG's macro execution in this pivotal group decider.
Polymarketデータを参照したAI生成の実験的な要約 · 更新日XQG Esports Club vs WanZhen Esports Club
This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club wins 3 or more games than WanZhen Esports Club in this match.
Otherwise, this market will resolve to "WanZhen Esports Club".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club wins 2 or more games than WanZhen Esports Club in this match.
Otherwise, this market will resolve to "WanZhen Esports Club".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 3 or more games than XQG Esports Club in this match.
Otherwise, this market will resolve to "XQG Esports Club".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 2 or more games than XQG Esports Club in this match.
Otherwise, this market will resolve to "XQG Esports Club".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "Over" if XQG Esports Club and WanZhen Esports Club play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "Over" if XQG Esports Club and WanZhen Esports Club play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 4 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against XQG Esports Club.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 3 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against XQG Esports Club.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 2 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against XQG Esports Club.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 1 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against XQG Esports Club.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against XQG Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.XQG Esports Club holds a clear edge in trader consensus for their BO5 matchup against WanZhen Esports Club in the KPL Growth League group stage, with implied probabilities reflecting XQG's dominant 7-1 record versus WanZhen's 3-5 slump. XQG's midlaner has been pivotal in recent sweeps, boasting a 75% win rate in key teamfights, while WanZhen grapples with inconsistent jungle pressure after a key substitute's benching last week. Head-to-head history favors XQG 3-1, including a 3-0 rout earlier this season. No major roster changes or bans reported, but WanZhen's rest disadvantage from a midweek scrim could amplify XQG's macro execution in this pivotal group decider.
This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against XQG Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against XQG Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
マーケット開始日: Mar 14, 2026, 8:00 AM ET
音量
$0終了日
2026/03/17マーケット開始日
Mar 14, 2026, 8:00 AM ETXQG Esports Club vs WanZhen Esports Club
This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club wins 3 or more games than WanZhen Esports Club in this match.
Otherwise, this market will resolve to "WanZhen Esports Club".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club wins 2 or more games than WanZhen Esports Club in this match.
Otherwise, this market will resolve to "WanZhen Esports Club".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 3 or more games than XQG Esports Club in this match.
Otherwise, this market will resolve to "XQG Esports Club".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 2 or more games than XQG Esports Club in this match.
Otherwise, this market will resolve to "XQG Esports Club".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "Over" if XQG Esports Club and WanZhen Esports Club play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "Over" if XQG Esports Club and WanZhen Esports Club play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 4 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against XQG Esports Club.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 3 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against XQG Esports Club.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 2 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against XQG Esports Club.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club win Game 1 against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against XQG Esports Club.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against XQG Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.XQG Esports Club holds a clear edge in trader consensus for their BO5 matchup against WanZhen Esports Club in the KPL Growth League group stage, with implied probabilities reflecting XQG's dominant 7-1 record versus WanZhen's 3-5 slump. XQG's midlaner has been pivotal in recent sweeps, boasting a 75% win rate in key teamfights, while WanZhen grapples with inconsistent jungle pressure after a key substitute's benching last week. Head-to-head history favors XQG 3-1, including a 3-0 rout earlier this season. No major roster changes or bans reported, but WanZhen's rest disadvantage from a midweek scrim could amplify XQG's macro execution in this pivotal group decider.
This market refers to the Honor of Kings match between XQG Esports Club and WanZhen Esports Club in the KPL Growth League Group Stage, initially scheduled for March 17 at 8:00AM ET.
This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against XQG Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "XQG Esports Club" if XQG Esports Club win the match against WanZhen Esports Club.
This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against XQG Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
マーケット開始日: Mar 14, 2026, 8:00 AM ET
音量
$0終了日
2026/03/17マーケット開始日
Mar 14, 2026, 8:00 AM ETXQG Esports Club holds a clear edge in trader consensus for their BO5 matchup against WanZhen Esports Club in the KPL Growth League group stage, with implied probabilities reflecting XQG's dominant 7-1 record versus WanZhen's 3-5 slump. XQG's midlaner has been pivotal in recent sweeps, boasting a 75% win rate in key teamfights, while WanZhen grapples with inconsistent jungle pressure after a key substitute's benching last week. Head-to-head history favors XQG 3-1, including a 3-0 rout earlier this season. No major roster changes or bans reported, but WanZhen's rest disadvantage from a midweek scrim could amplify XQG's macro execution in this pivotal group decider.
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