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icon for Jynxzi vsスピードゲーミングチャレンジの勝者は?

Jynxzi vsスピードゲーミングチャレンジの勝者は?

icon for Jynxzi vsスピードゲーミングチャレンジの勝者は?

Jynxzi vsスピードゲーミングチャレンジの勝者は?

Jynxzi

2% 確率
Polymarket

$32,274 Vol.

Jynxzi

2% 確率
Polymarket

$32,274 Vol.

IShowSpeed and Jynxzi are scheduled to face off in a 1v1 gaming challenge streamed live on August 25, 2026, beginning at 1:00 PM ET. The two will compete across a selection of multiple games, and whoever wins the most games over the course of the challenge is the winner. This market will resolve to "Jynxzi" if Jynxzi is the winner of the challenge, and to "Speed" if IShowSpeed is the winner of the challenge. If the challenge ends in a tie, or no winner is declared on-stream by August 31. 2026, 11:59 PM ET, this market will resolve 50-50. A winner will be determined by the methodology, rules, and set of games accepted by both IShowSpeed and Jynxzi on-stream, and must be treated by them as final. If the methodology, rules, or set of games are changed during the challenge, this market will resolve according to the eventual winner of the challenge under the new methodology. If a winner is declared on-stream, this market will stay open until the end of the challenge and both streamers either move on to different activities or end stream. If the challenge is cancelled, abandoned before completion, or delayed to a point after August 31, 2026, 11:59 PM ET, this market will resolve 50-50. The resolution source for this market will be IShowSpeed's and Jynxzi's official Twitch streams.**Speed's decisive 5-4 series victory in the August 25 Bro vs Bro challenge drives the near-certain 99.3% market-implied odds for the overall winner.** Live streams showed Speed securing the final Minecraft 1v1 after earlier wins across Fortnite, quizzes, and other components, overcoming Jynxzi's edges in skill-focused titles like Rainbow Six Siege or Clash Royale. Traders aggregate real-time performance data, prior mixed head-to-heads with handicaps, and Speed's adaptability under pressure to reach this consensus. Realistic remaining risks include post-event disputes over game rules, incomplete scoring verification on official Twitch streams, or rare technical glitches delaying full resolution—though none appear active given the completed first-to-five structure.

IShowSpeed and Jynxzi are scheduled to face off in a 1v1 gaming challenge streamed live on August 25, 2026, beginning at 1:00 PM ET. The two will compete across a selection of multiple games, and whoever wins the most games over the course of the challenge is the winner.

This market will resolve to "Jynxzi" if Jynxzi is the winner of the challenge, and to "Speed" if IShowSpeed is the winner of the challenge. If the challenge ends in a tie, or no winner is declared on-stream by August 31. 2026, 11:59 PM ET, this market will resolve 50-50.

A winner will be determined by the methodology, rules, and set of games accepted by both IShowSpeed and Jynxzi on-stream, and must be treated by them as final. If the methodology, rules, or set of games are changed during the challenge, this market will resolve according to the eventual winner of the challenge under the new methodology. If a winner is declared on-stream, this market will stay open until the end of the challenge and both streamers either move on to different activities or end stream.

If the challenge is cancelled, abandoned before completion, or delayed to a point after August 31, 2026, 11:59 PM ET, this market will resolve 50-50.

The resolution source for this market will be IShowSpeed's and Jynxzi's official Twitch streams.
音量
$32,274
終了日
2026/08/25
マーケット開始日
Aug 25, 2026, 11:57 AM ET
IShowSpeed and Jynxzi are scheduled to face off in a 1v1 gaming challenge streamed live on August 25, 2026, beginning at 1:00 PM ET. The two will compete across a selection of multiple games, and whoever wins the most games over the course of the challenge is the winner. This market will resolve to "Jynxzi" if Jynxzi is the winner of the challenge, and to "Speed" if IShowSpeed is the winner of the challenge. If the challenge ends in a tie, or no winner is declared on-stream by August 31. 2026, 11:59 PM ET, this market will resolve 50-50. A winner will be determined by the methodology, rules, and set of games accepted by both IShowSpeed and Jynxzi on-stream, and must be treated by them as final. If the methodology, rules, or set of games are changed during the challenge, this market will resolve according to the eventual winner of the challenge under the new methodology. If a winner is declared on-stream, this market will stay open until the end of the challenge and both streamers either move on to different activities or end stream. If the challenge is cancelled, abandoned before completion, or delayed to a point after August 31, 2026, 11:59 PM ET, this market will resolve 50-50. The resolution source for this market will be IShowSpeed's and Jynxzi's official Twitch streams.

提案された結果: Speed

異議申し立てウィンドウ

最終

IShowSpeed and Jynxzi are scheduled to face off in a 1v1 gaming challenge streamed live on August 25, 2026, beginning at 1:00 PM ET. The two will compete across a selection of multiple games, and whoever wins the most games over the course of the challenge is the winner. This market will resolve to "Jynxzi" if Jynxzi is the winner of the challenge, and to "Speed" if IShowSpeed is the winner of the challenge. If the challenge ends in a tie, or no winner is declared on-stream by August 31. 2026, 11:59 PM ET, this market will resolve 50-50. A winner will be determined by the methodology, rules, and set of games accepted by both IShowSpeed and Jynxzi on-stream, and must be treated by them as final. If the methodology, rules, or set of games are changed during the challenge, this market will resolve according to the eventual winner of the challenge under the new methodology. If a winner is declared on-stream, this market will stay open until the end of the challenge and both streamers either move on to different activities or end stream. If the challenge is cancelled, abandoned before completion, or delayed to a point after August 31, 2026, 11:59 PM ET, this market will resolve 50-50. The resolution source for this market will be IShowSpeed's and Jynxzi's official Twitch streams.**Speed's decisive 5-4 series victory in the August 25 Bro vs Bro challenge drives the near-certain 99.3% market-implied odds for the overall winner.** Live streams showed Speed securing the final Minecraft 1v1 after earlier wins across Fortnite, quizzes, and other components, overcoming Jynxzi's edges in skill-focused titles like Rainbow Six Siege or Clash Royale. Traders aggregate real-time performance data, prior mixed head-to-heads with handicaps, and Speed's adaptability under pressure to reach this consensus. Realistic remaining risks include post-event disputes over game rules, incomplete scoring verification on official Twitch streams, or rare technical glitches delaying full resolution—though none appear active given the completed first-to-five structure.

IShowSpeed and Jynxzi are scheduled to face off in a 1v1 gaming challenge streamed live on August 25, 2026, beginning at 1:00 PM ET. The two will compete across a selection of multiple games, and whoever wins the most games over the course of the challenge is the winner.

This market will resolve to "Jynxzi" if Jynxzi is the winner of the challenge, and to "Speed" if IShowSpeed is the winner of the challenge. If the challenge ends in a tie, or no winner is declared on-stream by August 31. 2026, 11:59 PM ET, this market will resolve 50-50.

A winner will be determined by the methodology, rules, and set of games accepted by both IShowSpeed and Jynxzi on-stream, and must be treated by them as final. If the methodology, rules, or set of games are changed during the challenge, this market will resolve according to the eventual winner of the challenge under the new methodology. If a winner is declared on-stream, this market will stay open until the end of the challenge and both streamers either move on to different activities or end stream.

If the challenge is cancelled, abandoned before completion, or delayed to a point after August 31, 2026, 11:59 PM ET, this market will resolve 50-50.

The resolution source for this market will be IShowSpeed's and Jynxzi's official Twitch streams.
音量
$32,274
終了日
2026/08/25
マーケット開始日
Aug 25, 2026, 11:57 AM ET
IShowSpeed and Jynxzi are scheduled to face off in a 1v1 gaming challenge streamed live on August 25, 2026, beginning at 1:00 PM ET. The two will compete across a selection of multiple games, and whoever wins the most games over the course of the challenge is the winner. This market will resolve to "Jynxzi" if Jynxzi is the winner of the challenge, and to "Speed" if IShowSpeed is the winner of the challenge. If the challenge ends in a tie, or no winner is declared on-stream by August 31. 2026, 11:59 PM ET, this market will resolve 50-50. A winner will be determined by the methodology, rules, and set of games accepted by both IShowSpeed and Jynxzi on-stream, and must be treated by them as final. If the methodology, rules, or set of games are changed during the challenge, this market will resolve according to the eventual winner of the challenge under the new methodology. If a winner is declared on-stream, this market will stay open until the end of the challenge and both streamers either move on to different activities or end stream. If the challenge is cancelled, abandoned before completion, or delayed to a point after August 31, 2026, 11:59 PM ET, this market will resolve 50-50. The resolution source for this market will be IShowSpeed's and Jynxzi's official Twitch streams.

提案された結果: Speed

異議申し立てウィンドウ

最終

外部リンクに注意してください。

よくある質問

「Jynxzi vsスピードゲーミングチャレンジの勝者は?」はPolymarket上の2個の結果が可能な予測市場で、トレーダーが何が起こるかに基づいてシェアを売買します。現在のリード結果は「Jynxzi対Speedのゲームチャレンジの勝者は?」で1%です。価格はコミュニティのリアルタイム確率を反映しています。例えば、1¢で取引されているシェアは、市場がその結果に1%の確率を集合的に割り当てていることを意味します。これらのオッズは継続的に変化します。正しい結果のシェアは市場決済時に各$1で引き換え可能です。

本日現在、「Jynxzi vsスピードゲーミングチャレンジの勝者は?」は$32.3Kの総取引量を生み出しています(Aug 25, 2026のマーケット開始以来)。この取引活動レベルはPolymarketコミュニティの強い関与を反映し、現在のオッズが幅広い市場参加者によって形成されていることを保証します。このページで直接、ライブの価格変動を追跡し、任意の結果で取引できます。

「Jynxzi vsスピードゲーミングチャレンジの勝者は?」で取引するには、このページに記載されている2個の利用可能な結果を閲覧します。各結果には市場の暗示確率を表す現在の価格が表示されています。ポジションを取るには、最も可能性が高いと思う結果を選び、「はい」で支持するか「いいえ」で反対するかを選択し、金額を入力して「取引」をクリックします。選んだ結果が市場決済時に正しければ、「はい」のシェアは各$1を支払います。正しくなければ$0です。決済前にいつでもシェアを売却できます。

これは非常に拮抗した市場です。「Jynxzi vsスピードゲーミングチャレンジの勝者は?」の現在のリーダーは「Jynxzi対Speedのゲームチャレンジの勝者は?」でわずか1%です。どの結果も強い多数派を占めていないため、トレーダーはこれを非常に不確実と見ており、独自の取引機会を提供する可能性があります。これらのオッズはリアルタイムで更新されますので、このページをブックマークしてください。

「Jynxzi vsスピードゲーミングチャレンジの勝者は?」の決済ルールは、各結果が勝者と宣言されるために何が起こる必要があるかを正確に定義しています。これには結果を決定するために使用される公式データソースも含まれます。このページのコメント上にある「ルール」セクションで完全な決済基準を確認できます。取引前にルールを注意深く読むことをお勧めします。