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icon for バロランチャンピオンズ2026で最もプレイされていないマップ

バロランチャンピオンズ2026で最もプレイされていないマップ

icon for バロランチャンピオンズ2026で最もプレイされていないマップ

バロランチャンピオンズ2026で最もプレイされていないマップ

Haven 48%

Sunset 48%

Ascent 48%

Split 48%

Polymarket
新規

Haven 48%

Sunset 48%

Ascent 48%

Split 48%

Polymarket
新規

Haven

$0 Vol.

48%

Sunset

$0 Vol.

48%

Ascent

$0 Vol.

48%

Split

$0 Vol.

48%

Other

$0 Vol.

48%

Abyss

$0 Vol.

47%

Lotus

$0 Vol.

47%

Summit

$0 Vol.

47%

This market will resolve according to which map is played the fewest times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times. If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.The seven maps in VALORANT’s current competitive rotation—Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset—enter Champions 2026 with comparable viability after repeated 2026 rotations that cycled out older options and introduced Summit. With group-stage Bo3s and playoff Bo5s ahead, each squad’s map pool preferences, agent compositions, and ban priorities remain fluid until the Shanghai bracket begins on September 24. No single map shows dominant win-rate or pick-rate edges in recent VCT data, while stylistic matchups among the 16 qualified teams create offsetting strengths across the pool. This parity keeps implied probabilities tightly clustered, as traders price in the risk that any map could emerge as the least selected depending on early-round outcomes and adaptation.

This market will resolve according to which map is played the fewest times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China.

The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times.

If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".

If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
This market will resolve according to which map is played the fewest times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times. If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
音量
$0
終了日
2026/11/18
マーケット開始日
Sep 15, 2026, 3:49 PM ET
This market will resolve according to which map is played the fewest times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times. If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.The seven maps in VALORANT’s current competitive rotation—Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset—enter Champions 2026 with comparable viability after repeated 2026 rotations that cycled out older options and introduced Summit. With group-stage Bo3s and playoff Bo5s ahead, each squad’s map pool preferences, agent compositions, and ban priorities remain fluid until the Shanghai bracket begins on September 24. No single map shows dominant win-rate or pick-rate edges in recent VCT data, while stylistic matchups among the 16 qualified teams create offsetting strengths across the pool. This parity keeps implied probabilities tightly clustered, as traders price in the risk that any map could emerge as the least selected depending on early-round outcomes and adaptation.

This market will resolve according to which map is played the fewest times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China.

The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times.

If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".

If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
This market will resolve according to which map is played the fewest times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times. If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
音量
$0
終了日
2026/11/18
マーケット開始日
Sep 15, 2026, 3:49 PM ET

外部リンクに注意してください。

よくある質問

「バロランチャンピオンズ2026で最もプレイされていないマップ」はPolymarket上の8個の結果が可能な予測市場で、トレーダーが何が起こるかに基づいてシェアを売買します。現在のリード結果は「Haven」で48%、次いで「Sunset」が48%です。価格はコミュニティのリアルタイム確率を反映しています。例えば、48¢で取引されているシェアは、市場がその結果に48%の確率を集合的に割り当てていることを意味します。これらのオッズは継続的に変化します。正しい結果のシェアは市場決済時に各$1で引き換え可能です。

「バロランチャンピオンズ2026で最もプレイされていないマップ」はPolymarket上で新しく作成された市場です(Sep 15, 2026開始)。早期の市場として、最初のトレーダーの一人としてオッズを設定し、市場の初期価格シグナルを確立するチャンスです。このページをブックマークして、取引量と活動を追跡することもできます。

「バロランチャンピオンズ2026で最もプレイされていないマップ」で取引するには、このページに記載されている8個の利用可能な結果を閲覧します。各結果には市場の暗示確率を表す現在の価格が表示されています。ポジションを取るには、最も可能性が高いと思う結果を選び、「はい」で支持するか「いいえ」で反対するかを選択し、金額を入力して「取引」をクリックします。選んだ結果が市場決済時に正しければ、「はい」のシェアは各$1を支払います。正しくなければ$0です。決済前にいつでもシェアを売却できます。

「バロランチャンピオンズ2026で最もプレイされていないマップ」の現在のフロントランナーは「Haven」で48%であり、市場がこの結果に48%の確率を割り当てていることを意味します。次に近い結果は「Sunset」で48%です。これらのオッズはトレーダーがシェアを売買するにつれてリアルタイムで更新されます。頻繁に確認するか、このページをブックマークしてください。

「バロランチャンピオンズ2026で最もプレイされていないマップ」の決済ルールは、各結果が勝者と宣言されるために何が起こる必要があるかを正確に定義しています。これには結果を決定するために使用される公式データソースも含まれます。このページのコメント上にある「ルール」セクションで完全な決済基準を確認できます。取引前にルールを注意深く読むことをお勧めします。