MURASH GAMING holds a stronger group-stage record in the Overwatch Champions Series Japan Stage 2, sitting near the top with multiple wins including a recent 3-1 victory over Uwinks, while ENTER FORCE.36 occupies a lower position after early losses and inconsistent map results. Both teams play in the round-robin format where recent form, hero pool depth, and coordination on control and hybrid maps often decide best-of-three series. MURASH GAMING’s schedule spot and head-to-head edge against mid-tier opponents position them as the consensus favorite among traders, though ENTER FORCE.36 could close gaps with strong execution on their preferred compositions.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日M1
M2
M3
M4

W
L
L
L

L
W
W
W
$2.14K Vol.
シリーズライン
This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET.
This market will resolve to "Over" if MURASH GAMING and ENTER FORCE.36 play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36.
This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against ENTER FORCE.36.
This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 2 against MURASH GAMING.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against ENTER FORCE.36.
This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 1 against MURASH GAMING.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.MURASH GAMING holds a stronger group-stage record in the Overwatch Champions Series Japan Stage 2, sitting near the top with multiple wins including a recent 3-1 victory over Uwinks, while ENTER FORCE.36 occupies a lower position after early losses and inconsistent map results. Both teams play in the round-robin format where recent form, hero pool depth, and coordination on control and hybrid maps often decide best-of-three series. MURASH GAMING’s schedule spot and head-to-head edge against mid-tier opponents position them as the consensus favorite among traders, though ENTER FORCE.36 could close gaps with strong execution on their preferred compositions.
This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36.
This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36.
This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 23, 2026, 11:00 AM ET
音量
$2,139終了日
2026/06/24マーケット開始日
Jun 23, 2026, 11:00 AM ETM1
M2
M3
M4

W
L
L
L

L
W
W
W
$2.14K Vol.
シリーズライン
This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET.
This market will resolve to "Over" if MURASH GAMING and ENTER FORCE.36 play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36.
This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against ENTER FORCE.36.
This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 2 against MURASH GAMING.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against ENTER FORCE.36.
This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win Game 1 against MURASH GAMING.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.MURASH GAMING holds a stronger group-stage record in the Overwatch Champions Series Japan Stage 2, sitting near the top with multiple wins including a recent 3-1 victory over Uwinks, while ENTER FORCE.36 occupies a lower position after early losses and inconsistent map results. Both teams play in the round-robin format where recent form, hero pool depth, and coordination on control and hybrid maps often decide best-of-three series. MURASH GAMING’s schedule spot and head-to-head edge against mid-tier opponents position them as the consensus favorite among traders, though ENTER FORCE.36 could close gaps with strong execution on their preferred compositions.
This market refers to the Overwatch match between MURASH GAMING and ENTER FORCE.36 in the OCS Japan Stage 2 Group Stage, initially scheduled for June 24 at 5:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36.
This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against ENTER FORCE.36.
This market will resolve to "ENTER FORCE.36" if ENTER FORCE.36 win the match against MURASH GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 23, 2026, 11:00 AM ET
音量
$2,139終了日
2026/06/24マーケット開始日
Jun 23, 2026, 11:00 AM ETMURASH GAMING holds a stronger group-stage record in the Overwatch Champions Series Japan Stage 2, sitting near the top with multiple wins including a recent 3-1 victory over Uwinks, while ENTER FORCE.36 occupies a lower position after early losses and inconsistent map results. Both teams play in the round-robin format where recent form, hero pool depth, and coordination on control and hybrid maps often decide best-of-three series. MURASH GAMING’s schedule spot and head-to-head edge against mid-tier opponents position them as the consensus favorite among traders, though ENTER FORCE.36 could close gaps with strong execution on their preferred compositions.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日
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