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Kingzone – TYLOO

Kingzone
Kingzone
0
2
最終
TYLOO
TYLOO
$65.56 Vol.Polymarket

シリーズライン

Moneyline

$15 Vol.

Game 1 Winner

$36 Vol.

Total Games

$15 Vol.

This market refers to the Rainbow Six Siege 5th Place decider match between Kingzone and TYLOO in the CN League Kickoff Decider Brackets, initially scheduled for April 25 at 2:00AM ET. This market will resolve to "Over" if Kingzone and TYLOO play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege 5th Place decider match between Kingzone and TYLOO in the CN League Kickoff Decider Brackets, initially scheduled for April 25 at 2:00AM ET. This market will resolve to "Kingzone" if Kingzone win Game 2 against TYLOO. This market will resolve to "TYLOO" if TYLOO win Game 2 against Kingzone. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege 5th Place decider match between Kingzone and TYLOO in the CN League Kickoff Decider Brackets, initially scheduled for April 25 at 2:00AM ET. This market will resolve to "Kingzone" if Kingzone win Game 1 against TYLOO. This market will resolve to "TYLOO" if TYLOO win Game 1 against Kingzone. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege 5th Place decider match between Kingzone and TYLOO in the CN League Kickoff Decider Brackets, initially scheduled for April 25 at 2:00AM ET. This market will resolve to "Kingzone" if Kingzone win the match against TYLOO. This market will resolve to "TYLOO" if TYLOO win the match against Kingzone. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Kingzone holds a strong edge entering this BO3 rematch against TYLOO in the CN League 2026 Kickoff lower bracket playoffs, following their 2-1 upper bracket quarterfinal victory on April 19 (Fortress 8-7, Consulate 7-5, Bank 7-4). Kingzone, second in Group A, rebounded from a 0-2 loss to EDward Gaming with a narrow lower bracket win over Wolves Esports yesterday (Clubhouse 7-5), showcasing lian's MVP performance amid stable rosters. TYLOO, third in Group B, advanced past My Queen 2-0 on April 23 (Lair 7-2, Fortress 7-3) but must first overcome Four Angry Men today to reach this decider. Undefeated head-to-head favors Kingzone's momentum in the double-elimination format, where top four qualify for BLAST R6 Salt Lake City Major, though TYLOO's resilience and players like LIKE keep it competitive.

This market refers to the Rainbow Six Siege 5th Place decider match between Kingzone and TYLOO in the CN League Kickoff Decider Brackets, initially scheduled for April 25 at 2:00AM ET.

This market will resolve to "Kingzone" if Kingzone win the match against TYLOO.

This market will resolve to "TYLOO" if TYLOO win the match against Kingzone.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
音量
$66
終了日
2026/04/25
マーケット開始日
Apr 24, 2026, 5:30 PM ET
This market refers to the Rainbow Six Siege 5th Place decider match between Kingzone and TYLOO in the CN League Kickoff Decider Brackets, initially scheduled for April 25 at 2:00AM ET. This market will resolve to "Kingzone" if Kingzone win the match against TYLOO. This market will resolve to "TYLOO" if TYLOO win the match against Kingzone. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

外部リンクに注意してください。

よくある質問

Polymarketの「TYLOO vs. Kingzone」市場では、CN LeagueにおけるTYLOOとKingzoneのRainbow Six Siegeマッチの結果を取引できます。試合はApril 25, 2026 2:00 AM ETに予定されています。これはBest of 3シリーズです。主要な市場はSeries Moneyline——どちらのチームがマッチに勝つか——で、現在TYLOOが100¢(インプライド確率100%)、Kingzoneが0¢(0%)の価格です。Series Moneyline以外にも、Polymarketのeスポーツ市場では個別のgame勝者、gameハンディキャップ、合計gamesなどが提供され、このマッチに対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、マッチ終了後の市場決済時に各$1で支払われます。

現時点で、「TYLOO vs. Kingzone」市場はすべての市場タイプ(Series Moneyline、個別のgame勝者、gameハンディキャップ、合計games)を通じて合計$66の取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「TYLOO vs. Kingzone」で取引するには、まず取引したい市場タイプを選択します:Series Moneyline(どちらのチームがマッチに勝つか)、個別のGame勝者(シリーズ内の特定のgameを誰が勝つか)、Gameハンディキャップ(game勝利マージン)、または合計Games(プレイされるgames数のオーバー/アンダー)。各市場には各サイドの現在価格が表示されます——例えば、moneylineではTYLOOが100¢、KINGZOが0¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。マッチ終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。マッチ終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「TYLOO vs. Kingzone」の現在のSeries Moneylineオッズは、TYLOOが100¢(インプライド確率100%)、Kingzoneが0¢(0%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、このマッチの展開についての最新の集合的見解を反映しています。オッズがマッチ時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

はい。取引しなくても情報を得ることができます。このページはTYLOO対Kingzoneのマッチのライブオッズトラッカーとして機能します。Series Moneyline、個別のgame勝者、gameハンディキャップ、合計gamesのオッズは新しい取引が行われるたびにリアルタイムで更新されます。チャートを使ってマッチ時間に向けたラインの動きを追跡できます——オッズの変動は、ロスター変更、最近のフォーム、大口トレーダーからのシャープアクションなどの新しい情報を示すことがよくあります。特定のマッチアップでHead to Head、Form Guide、Map Winrateをチェックして、より深いデータとコンテキストを確認してください。このページをブックマークし、コメントセクションで他のトレーダーの意見を確認し、チャートの時間範囲フィルターを使ってオッズの変動を確認してください。無料でリアルタイムに市場の予想を見ることができます。

Kingzone – TYLOO

Kingzone
Kingzone
0
2
最終
TYLOO
TYLOO
$65.56 Vol.Polymarket

シリーズライン

Moneyline

$15 Vol.

Game 1 Winner

$36 Vol.

Total Games

$15 Vol.

This market refers to the Rainbow Six Siege 5th Place decider match between Kingzone and TYLOO in the CN League Kickoff Decider Brackets, initially scheduled for April 25 at 2:00AM ET. This market will resolve to "Over" if Kingzone and TYLOO play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege 5th Place decider match between Kingzone and TYLOO in the CN League Kickoff Decider Brackets, initially scheduled for April 25 at 2:00AM ET. This market will resolve to "Kingzone" if Kingzone win Game 2 against TYLOO. This market will resolve to "TYLOO" if TYLOO win Game 2 against Kingzone. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege 5th Place decider match between Kingzone and TYLOO in the CN League Kickoff Decider Brackets, initially scheduled for April 25 at 2:00AM ET. This market will resolve to "Kingzone" if Kingzone win Game 1 against TYLOO. This market will resolve to "TYLOO" if TYLOO win Game 1 against Kingzone. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege 5th Place decider match between Kingzone and TYLOO in the CN League Kickoff Decider Brackets, initially scheduled for April 25 at 2:00AM ET. This market will resolve to "Kingzone" if Kingzone win the match against TYLOO. This market will resolve to "TYLOO" if TYLOO win the match against Kingzone. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Kingzone holds a strong edge entering this BO3 rematch against TYLOO in the CN League 2026 Kickoff lower bracket playoffs, following their 2-1 upper bracket quarterfinal victory on April 19 (Fortress 8-7, Consulate 7-5, Bank 7-4). Kingzone, second in Group A, rebounded from a 0-2 loss to EDward Gaming with a narrow lower bracket win over Wolves Esports yesterday (Clubhouse 7-5), showcasing lian's MVP performance amid stable rosters. TYLOO, third in Group B, advanced past My Queen 2-0 on April 23 (Lair 7-2, Fortress 7-3) but must first overcome Four Angry Men today to reach this decider. Undefeated head-to-head favors Kingzone's momentum in the double-elimination format, where top four qualify for BLAST R6 Salt Lake City Major, though TYLOO's resilience and players like LIKE keep it competitive.

This market refers to the Rainbow Six Siege 5th Place decider match between Kingzone and TYLOO in the CN League Kickoff Decider Brackets, initially scheduled for April 25 at 2:00AM ET.

This market will resolve to "Kingzone" if Kingzone win the match against TYLOO.

This market will resolve to "TYLOO" if TYLOO win the match against Kingzone.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
音量
$66
終了日
2026/04/25
マーケット開始日
Apr 24, 2026, 5:30 PM ET
This market refers to the Rainbow Six Siege 5th Place decider match between Kingzone and TYLOO in the CN League Kickoff Decider Brackets, initially scheduled for April 25 at 2:00AM ET. This market will resolve to "Kingzone" if Kingzone win the match against TYLOO. This market will resolve to "TYLOO" if TYLOO win the match against Kingzone. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

外部リンクに注意してください。

よくある質問

Polymarketの「TYLOO vs. Kingzone」市場では、CN LeagueにおけるTYLOOとKingzoneのRainbow Six Siegeマッチの結果を取引できます。試合はApril 25, 2026 2:00 AM ETに予定されています。これはBest of 3シリーズです。主要な市場はSeries Moneyline——どちらのチームがマッチに勝つか——で、現在TYLOOが100¢(インプライド確率100%)、Kingzoneが0¢(0%)の価格です。Series Moneyline以外にも、Polymarketのeスポーツ市場では個別のgame勝者、gameハンディキャップ、合計gamesなどが提供され、このマッチに対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、マッチ終了後の市場決済時に各$1で支払われます。

現時点で、「TYLOO vs. Kingzone」市場はすべての市場タイプ(Series Moneyline、個別のgame勝者、gameハンディキャップ、合計games)を通じて合計$66の取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「TYLOO vs. Kingzone」で取引するには、まず取引したい市場タイプを選択します:Series Moneyline(どちらのチームがマッチに勝つか)、個別のGame勝者(シリーズ内の特定のgameを誰が勝つか)、Gameハンディキャップ(game勝利マージン)、または合計Games(プレイされるgames数のオーバー/アンダー)。各市場には各サイドの現在価格が表示されます——例えば、moneylineではTYLOOが100¢、KINGZOが0¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。マッチ終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。マッチ終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「TYLOO vs. Kingzone」の現在のSeries Moneylineオッズは、TYLOOが100¢(インプライド確率100%)、Kingzoneが0¢(0%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、このマッチの展開についての最新の集合的見解を反映しています。オッズがマッチ時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

はい。取引しなくても情報を得ることができます。このページはTYLOO対Kingzoneのマッチのライブオッズトラッカーとして機能します。Series Moneyline、個別のgame勝者、gameハンディキャップ、合計gamesのオッズは新しい取引が行われるたびにリアルタイムで更新されます。チャートを使ってマッチ時間に向けたラインの動きを追跡できます——オッズの変動は、ロスター変更、最近のフォーム、大口トレーダーからのシャープアクションなどの新しい情報を示すことがよくあります。特定のマッチアップでHead to Head、Form Guide、Map Winrateをチェックして、より深いデータとコンテキストを確認してください。このページをブックマークし、コメントセクションで他のトレーダーの意見を確認し、チャートの時間範囲フィルターを使ってオッズの変動を確認してください。無料でリアルタイムに市場の予想を見ることができます。