Spacestation Gaming enters the Esports World Cup semifinals on strong recent form, having advanced past Shopify Rebellion in a close quarterfinal series while winning four of their last five matches overall. NIP.eStar has also impressed with three straight series victories, including their quarterfinal progression, showcasing consistent series-level execution in the single-elimination bracket. Both squads feature experienced rosters capable of high-level mechanical play and strategic adaptation in best-of-seven format, with the winner advancing to the finals for a share of the $1 million prize pool. Recent tournament momentum and LAN performance under pressure remain the primary drivers of trader consensus ahead of the August 16 matchup.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Spacestation Gaming – NIP.eStar




シリーズライン
Moneyline
$0 Vol.
Game 1 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "Spacestation Gaming" if Spacestation Gaming win the match against NIP.eStar.
This market will resolve to "NIP.eStar" if NIP.eStar win the match against Spacestation Gaming.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 30, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 16, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 15, 2026, 3:59 PM ET
Spacestation Gaming – NIP.eStar




シリーズライン
Moneyline
$0 Vol.
Game 1 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "Spacestation Gaming" if Spacestation Gaming win the match against NIP.eStar.
This market will resolve to "NIP.eStar" if NIP.eStar win the match against Spacestation Gaming.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before August 30, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 16, 2026 at 11:05 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 15, 2026, 3:59 PM ET
Spacestation Gaming enters the Esports World Cup semifinals on strong recent form, having advanced past Shopify Rebellion in a close quarterfinal series while winning four of their last five matches overall. NIP.eStar has also impressed with three straight series victories, including their quarterfinal progression, showcasing consistent series-level execution in the single-elimination bracket. Both squads feature experienced rosters capable of high-level mechanical play and strategic adaptation in best-of-seven format, with the winner advancing to the finals for a share of the $1 million prize pool. Recent tournament momentum and LAN performance under pressure remain the primary drivers of trader consensus ahead of the August 16 matchup.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
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