ONSIDE GAMING enters the VCL Korea Split 2 playoffs BO5 matchup with an undefeated 7-0 regular-season record, posting the league’s best map differential and round differential. ARETE advanced via tiebreakers after finishing 3-4 and has struggled with inconsistent map wins. Prior head-to-head meetings this split saw ONSIDE take both encounters in straight maps, highlighting stronger agent pool flexibility and execution on ONSIDE’s side. No roster changes or injury reports have surfaced in the past week, so recent form and series preparation favor the top seed. The upper-bracket setting gives ONSIDE the first map pick and potential rest advantage heading into the decider if needed, while ARETE must string together multiple upsets to advance. Trader consensus reflects ONSIDE’s dominant situational edge in a high-stakes elimination series.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日



シリーズライン
Moneyline
$10 Vol.
Map 2 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
マップ1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
マップ2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
マップ3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "ARETE" if ARETE win the match against ONSIDE GAMING.
This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against ARETE.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jul 14, 2026, 4:41 AM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...



シリーズライン
Moneyline
$10 Vol.
Map 2 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
マップ1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
マップ2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
マップ3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "ARETE" if ARETE win the match against ONSIDE GAMING.
This market will resolve to "ONSIDE GAMING" if ONSIDE GAMING win the match against ARETE.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jul 14, 2026, 4:41 AM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...ONSIDE GAMING enters the VCL Korea Split 2 playoffs BO5 matchup with an undefeated 7-0 regular-season record, posting the league’s best map differential and round differential. ARETE advanced via tiebreakers after finishing 3-4 and has struggled with inconsistent map wins. Prior head-to-head meetings this split saw ONSIDE take both encounters in straight maps, highlighting stronger agent pool flexibility and execution on ONSIDE’s side. No roster changes or injury reports have surfaced in the past week, so recent form and series preparation favor the top seed. The upper-bracket setting gives ONSIDE the first map pick and potential rest advantage heading into the decider if needed, while ARETE must string together multiple upsets to advance. Trader consensus reflects ONSIDE’s dominant situational edge in a high-stakes elimination series.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
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