Beşiktaş Esports enters the VCL EMEA Last Chance Qualifier Group B opener on a mixed run, with a 2-1 win over AlQadsiah offset by straight-sets losses to Mandatory and NAVI Junior in recent Stage 3 group play. CGN Esports holds a head-to-head edge after defeating Beşiktaş 2-1 on Pearl, Ascent, and Fracture in May Stage 2 action. Both squads face elimination pressure in the LCQ format, where map pool familiarity, agent meta adaptations, and individual carry performances on key maps like Ascent and Lotus will shape series outcomes. Recent roster stability and regional form trends favor the DACH side's consistency in high-stakes BO3s.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日シリーズライン
マップ1
マップ2
マップ3
This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between CGN Esports and Beşiktaş Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match.
This market will resolve to "CGN Esports" if CGN Esports wins Map 3 by 3 or more rounds, including any overtime (i.e. CGN Esports's round total on Map 3 exceeds Beşiktaş Esports's by 3 or more). Otherwise, this market will resolve to "Beşiktaş Esports".
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between CGN Esports and Beşiktaş Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match.
This market will resolve to "CGN Esports" if CGN Esports wins Map 2 by 3 or more rounds, including any overtime (i.e. CGN Esports's round total on Map 2 exceeds Beşiktaş Esports's by 3 or more). Otherwise, this market will resolve to "Beşiktaş Esports".
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between CGN Esports and Beşiktaş Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match.
This market will resolve to "CGN Esports" if CGN Esports wins Map 1 by 3 or more rounds, including any overtime (i.e. CGN Esports's round total on Map 1 exceeds Beşiktaş Esports's by 3 or more). Otherwise, this market will resolve to "Beşiktaş Esports".
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET.
This market will resolve to "CGN Esports" if CGN Esports wins 2 or more maps than Beşiktaş Esports in this match.
Otherwise, this market will resolve to "Beşiktaş Esports".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET.
This market will resolve to "Over" if Beşiktaş Esports and CGN Esports play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET.
This market will resolve to "Beşiktaş Esports" if Beşiktaş Esports win the match against CGN Esports.
This market will resolve to "CGN Esports" if CGN Esports win the match against Beşiktaş Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET.
This market will resolve to "Beşiktaş Esports" if Beşiktaş Esports win Map 2 against CGN Esports.
This market will resolve to "CGN Esports" if CGN Esports win Map 2 against Beşiktaş Esports.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET.
This market will resolve to "Beşiktaş Esports" if Beşiktaş Esports win Map 1 against CGN Esports.
This market will resolve to "CGN Esports" if CGN Esports win Map 1 against Beşiktaş Esports.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Beşiktaş Esports enters the VCL EMEA Last Chance Qualifier Group B opener on a mixed run, with a 2-1 win over AlQadsiah offset by straight-sets losses to Mandatory and NAVI Junior in recent Stage 3 group play. CGN Esports holds a head-to-head edge after defeating Beşiktaş 2-1 on Pearl, Ascent, and Fracture in May Stage 2 action. Both squads face elimination pressure in the LCQ format, where map pool familiarity, agent meta adaptations, and individual carry performances on key maps like Ascent and Lotus will shape series outcomes. Recent roster stability and regional form trends favor the DACH side's consistency in high-stakes BO3s.
This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET.
This market will resolve to "Beşiktaş Esports" if Beşiktaş Esports win the match against CGN Esports.
This market will resolve to "CGN Esports" if CGN Esports win the match against Beşiktaş Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Beşiktaş Esports" if Beşiktaş Esports win the match against CGN Esports.
This market will resolve to "CGN Esports" if CGN Esports win the match against Beşiktaş Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jul 5, 2026, 10:31 PM ET
音量
$0終了日
2026/07/07マーケット開始日
Jul 5, 2026, 10:31 PM ET結算ソース
https://vlr.ggResolver
0x65070BE91...シリーズライン
マップ1
マップ2
マップ3
This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between CGN Esports and Beşiktaş Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match.
This market will resolve to "CGN Esports" if CGN Esports wins Map 3 by 3 or more rounds, including any overtime (i.e. CGN Esports's round total on Map 3 exceeds Beşiktaş Esports's by 3 or more). Otherwise, this market will resolve to "Beşiktaş Esports".
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between CGN Esports and Beşiktaş Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match.
This market will resolve to "CGN Esports" if CGN Esports wins Map 2 by 3 or more rounds, including any overtime (i.e. CGN Esports's round total on Map 2 exceeds Beşiktaş Esports's by 3 or more). Otherwise, this market will resolve to "Beşiktaş Esports".
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50.
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between CGN Esports and Beşiktaş Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match.
This market will resolve to "CGN Esports" if CGN Esports wins Map 1 by 3 or more rounds, including any overtime (i.e. CGN Esports's round total on Map 1 exceeds Beşiktaş Esports's by 3 or more). Otherwise, this market will resolve to "Beşiktaş Esports".
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET.
This market will resolve to "CGN Esports" if CGN Esports wins 2 or more maps than Beşiktaş Esports in this match.
Otherwise, this market will resolve to "Beşiktaş Esports".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET.
This market will resolve to "Over" if Beşiktaş Esports and CGN Esports play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET.
This market will resolve to "Beşiktaş Esports" if Beşiktaş Esports win the match against CGN Esports.
This market will resolve to "CGN Esports" if CGN Esports win the match against Beşiktaş Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET.
This market will resolve to "Beşiktaş Esports" if Beşiktaş Esports win Map 2 against CGN Esports.
This market will resolve to "CGN Esports" if CGN Esports win Map 2 against Beşiktaş Esports.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET.
This market will resolve to "Beşiktaş Esports" if Beşiktaş Esports win Map 1 against CGN Esports.
This market will resolve to "CGN Esports" if CGN Esports win Map 1 against Beşiktaş Esports.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Beşiktaş Esports enters the VCL EMEA Last Chance Qualifier Group B opener on a mixed run, with a 2-1 win over AlQadsiah offset by straight-sets losses to Mandatory and NAVI Junior in recent Stage 3 group play. CGN Esports holds a head-to-head edge after defeating Beşiktaş 2-1 on Pearl, Ascent, and Fracture in May Stage 2 action. Both squads face elimination pressure in the LCQ format, where map pool familiarity, agent meta adaptations, and individual carry performances on key maps like Ascent and Lotus will shape series outcomes. Recent roster stability and regional form trends favor the DACH side's consistency in high-stakes BO3s.
This market refers to the Valorant match between Beşiktaş Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 7 at 1:30PM ET.
This market will resolve to "Beşiktaş Esports" if Beşiktaş Esports win the match against CGN Esports.
This market will resolve to "CGN Esports" if CGN Esports win the match against Beşiktaş Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Beşiktaş Esports" if Beşiktaş Esports win the match against CGN Esports.
This market will resolve to "CGN Esports" if CGN Esports win the match against Beşiktaş Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jul 5, 2026, 10:31 PM ET
音量
$0終了日
2026/07/07マーケット開始日
Jul 5, 2026, 10:31 PM ET結算ソース
https://vlr.ggResolver
0x65070BE91...Beşiktaş Esports enters the VCL EMEA Last Chance Qualifier Group B opener on a mixed run, with a 2-1 win over AlQadsiah offset by straight-sets losses to Mandatory and NAVI Junior in recent Stage 3 group play. CGN Esports holds a head-to-head edge after defeating Beşiktaş 2-1 on Pearl, Ascent, and Fracture in May Stage 2 action. Both squads face elimination pressure in the LCQ format, where map pool familiarity, agent meta adaptations, and individual carry performances on key maps like Ascent and Lotus will shape series outcomes. Recent roster stability and regional form trends favor the DACH side's consistency in high-stakes BO3s.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日

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