T1 Academy enters the BO3 with stronger recent pedigree after finishing third in VCL Korea Split 1 while DRX Academy placed fifth-sixth, and T1 holds a 4-0 head-to-head record across the two prior meetings. Both squads sit at 1-1 after the opening week of Split 2 group play, with comparable map records but T1 showing a slight edge in round differential. Recent form includes T1 Academy splitting series against top sides like Gen.G Global Academy and Dplus, while DRX Academy dropped a series to ONSIDE GAMING before rebounding. No confirmed roster changes or absences have surfaced ahead of the June 18 matchup, leaving map pool execution and agent meta adaptation as the primary variables in what traders view as a competitive but T1-leaning contest.
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This market will resolve to "DRX Academy" if DRX Academy win the match against T1 Academy.
This market will resolve to "T1 Academy" if T1 Academy win the match against DRX Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the eventâs conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a teamâs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
ããŒã±ããéå§æ¥ïŒ Jun 12, 2026, 11:20 PM ET
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https://vlr.ggResolver
0x65070BE91...ã·ãªãŒãºã©ã€ã³
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This market will resolve to "DRX Academy" if DRX Academy win the match against T1 Academy.
This market will resolve to "T1 Academy" if T1 Academy win the match against DRX Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the eventâs conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a teamâs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
ããŒã±ããéå§æ¥ïŒ Jun 12, 2026, 11:20 PM ET
çµç®ãœãŒã¹
https://vlr.ggResolver
0x65070BE91...T1 Academy enters the BO3 with stronger recent pedigree after finishing third in VCL Korea Split 1 while DRX Academy placed fifth-sixth, and T1 holds a 4-0 head-to-head record across the two prior meetings. Both squads sit at 1-1 after the opening week of Split 2 group play, with comparable map records but T1 showing a slight edge in round differential. Recent form includes T1 Academy splitting series against top sides like Gen.G Global Academy and Dplus, while DRX Academy dropped a series to ONSIDE GAMING before rebounding. No confirmed roster changes or absences have surfaced ahead of the June 18 matchup, leaving map pool execution and agent meta adaptation as the primary variables in what traders view as a competitive but T1-leaning contest.
PolymarketããŒã¿ãåç §ããAIçæã®å®éšçãªèŠçŽãããã¯ååŒã¢ããã€ã¹ã§ã¯ãªãããã®ããŒã±ããã®è§£æ±ºæ¹æ³ã«ã¯äžåé¢ä¿ãããŸããã · æŽæ°æ¥

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