QT DIG∞ enters the VCL Japan Split 2 Main Stage matchup with a stronger 4-2 record and positive map differential compared to IGZIST’s 2-3 standing, bolstered by the mid-split addition of Pkm to the roster in place of Impact. The squad has posted series wins over teams like AGELITE and Insomnia while showing competitive map control on pools including Haven and Lotus. IGZIST has recorded mixed results with recent losses to FENNEL and Crest Gaming Zst, though it previously took a 2-1 head-to-head series against QT DIG∞ in 2025 qualifiers. Yuran’s national team selection adds visibility, but both sides face questions around consistent agent meta adaptation and execution in the best-of-three format. Trader consensus reflects QT DIG∞’s edge in current form and depth.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日QT DIG∞ – IGZIST




シリーズライン
Moneyline
$24.2K Vol.
Map 1 Winner
$21.7K Vol.
Map Handicap
$303 Vol.
Total Maps
$65 Vol.
マップ1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
マップ2
Map 2 Rounds Handicap
$50 Vol.
Map 2 Total Rounds
$57 Vol.
マップ3
Map 3 Rounds Handicap
$550 Vol.
Map 3 Total Rounds
$50 Vol.
This market will resolve to "QT DIG∞" if QT DIG∞ win the match against IGZIST.
This market will resolve to "IGZIST" if IGZIST win the match against QT DIG∞.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 26, 2026, 10:30 AM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...QT DIG∞ – IGZIST




シリーズライン
Moneyline
$24.2K Vol.
Map 1 Winner
$21.7K Vol.
Map Handicap
$303 Vol.
Total Maps
$65 Vol.
マップ1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
マップ2
Map 2 Rounds Handicap
$50 Vol.
Map 2 Total Rounds
$57 Vol.
マップ3
Map 3 Rounds Handicap
$550 Vol.
Map 3 Total Rounds
$50 Vol.
This market will resolve to "QT DIG∞" if QT DIG∞ win the match against IGZIST.
This market will resolve to "IGZIST" if IGZIST win the match against QT DIG∞.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jun 26, 2026, 10:30 AM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...QT DIG∞ enters the VCL Japan Split 2 Main Stage matchup with a stronger 4-2 record and positive map differential compared to IGZIST’s 2-3 standing, bolstered by the mid-split addition of Pkm to the roster in place of Impact. The squad has posted series wins over teams like AGELITE and Insomnia while showing competitive map control on pools including Haven and Lotus. IGZIST has recorded mixed results with recent losses to FENNEL and Crest Gaming Zst, though it previously took a 2-1 head-to-head series against QT DIG∞ in 2025 qualifiers. Yuran’s national team selection adds visibility, but both sides face questions around consistent agent meta adaptation and execution in the best-of-three format. Trader consensus reflects QT DIG∞’s edge in current form and depth.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
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