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Trace Esports – Any Questions Gaming

$22.06K Vol.Polymarket

シリーズライン

Moneyline

$13.9K Vol.

Map 1 Winner

$5.5K Vol.

Map Handicap

$1.7K Vol.

Total Maps

$984 Vol.

This market refers to the Valorant Round of 16 match between Trace Esports and Any Questions Gaming in the China Evolution Series Act 2 Playoffs, initially scheduled for May 22 at 5:00AM ET. This market will resolve to "Trace Esports" if Trace Esports wins 2 or more maps than Any Questions Gaming in this match. Otherwise, this market will resolve to "Any Questions Gaming". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round of 16 match between Trace Esports and Any Questions Gaming in the China Evolution Series Act 2 Playoffs, initially scheduled for May 22 at 5:00AM ET. This market will resolve to "Over" if Trace Esports and Any Questions Gaming play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round of 16 match between Trace Esports and Any Questions Gaming in the China Evolution Series Act 2 Playoffs, initially scheduled for May 22 at 5:00AM ET. This market will resolve to "Trace Esports" if Trace Esports win Map 2 against Any Questions Gaming. This market will resolve to "Any Questions Gaming" if Any Questions Gaming win Map 2 against Trace Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round of 16 match between Trace Esports and Any Questions Gaming in the China Evolution Series Act 2 Playoffs, initially scheduled for May 22 at 5:00AM ET. This market will resolve to "Trace Esports" if Trace Esports win Map 1 against Any Questions Gaming. This market will resolve to "Any Questions Gaming" if Any Questions Gaming win Map 1 against Trace Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round of 16 match between Trace Esports and Any Questions Gaming in the China Evolution Series Act 2 Playoffs, initially scheduled for May 22 at 5:00AM ET. This market will resolve to "Trace Esports" if Trace Esports win the match against Any Questions Gaming. This market will resolve to "Any Questions Gaming" if Any Questions Gaming win the match against Trace Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Trace Esports brings stronger recent momentum into this China Evolution Series Act 2 Playoffs best-of-three, having posted competitive showings in prior regional stages including semifinal appearances and solid map performances against established Chinese squads. Any Questions Gaming counters with roster stability updates, including the addition of S1Mon, and a focus on aggressive agent compositions suited to the evolving meta. Map veto patterns favor Lotus and Pearl selections with Split as a potential decider, highlighting execution on mid-range control sites as a key differentiator. Both sides carry limited head-to-head history in this exact format, leaving recent form and adaptation to patch changes as primary drivers for traders assessing implied probabilities.

This market refers to the Valorant Round of 16 match between Trace Esports and Any Questions Gaming in the China Evolution Series Act 2 Playoffs, initially scheduled for May 22 at 5:00AM ET.

This market will resolve to "Trace Esports" if Trace Esports win the match against Any Questions Gaming.

This market will resolve to "Any Questions Gaming" if Any Questions Gaming win the match against Trace Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
音量
$22,064
終了日
2026/05/22
マーケット開始日
May 21, 2026, 11:20 AM ET

結算ソース

https://vlr.gg
This market refers to the Valorant Round of 16 match between Trace Esports and Any Questions Gaming in the China Evolution Series Act 2 Playoffs, initially scheduled for May 22 at 5:00AM ET. This market will resolve to "Trace Esports" if Trace Esports win the match against Any Questions Gaming. This market will resolve to "Any Questions Gaming" if Any Questions Gaming win the match against Trace Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

外部リンクに注意してください。

よくある質問

Polymarketの「Any Questions Gaming vs. Trace Esports」市場では、China Evolution SeriesにおけるAny Questions GamingとTrace EsportsのValorantマッチの結果を取引できます。試合はMay 22, 2026 5:00 AM ETに予定されています。これはBest of 3シリーズです。主要な市場はSeries Moneyline——どちらのチームがマッチに勝つか——で、現在Any Questions Gamingが0¢(インプライド確率0%)、Trace Esportsが100¢(100%)の価格です。Series Moneyline以外にも、Polymarketのeスポーツ市場では個別のmap勝者、mapハンディキャップ、合計mapsなどが提供され、このマッチに対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、マッチ終了後の市場決済時に各$1で支払われます。

現時点で、「Any Questions Gaming vs. Trace Esports」市場はすべての市場タイプ(Series Moneyline、個別のmap勝者、mapハンディキャップ、合計maps)を通じて合計$22.1Kの取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「Any Questions Gaming vs. Trace Esports」で取引するには、まず取引したい市場タイプを選択します:Series Moneyline(どちらのチームがマッチに勝つか)、個別のMap勝者(シリーズ内の特定のmapを誰が勝つか)、Mapハンディキャップ(map勝利マージン)、または合計Maps(プレイされるmaps数のオーバー/アンダー)。各市場には各サイドの現在価格が表示されます——例えば、moneylineではAQが0¢、TEが100¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。マッチ終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。マッチ終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「Any Questions Gaming vs. Trace Esports」の現在のSeries Moneylineオッズは、Any Questions Gamingが0¢(インプライド確率0%)、Trace Esportsが100¢(100%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、このマッチの展開についての最新の集合的見解を反映しています。オッズがマッチ時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

はい。取引しなくても情報を得ることができます。このページはAny Questions Gaming対Trace Esportsのマッチのライブオッズトラッカーとして機能します。Series Moneyline、個別のmap勝者、mapハンディキャップ、合計mapsのオッズは新しい取引が行われるたびにリアルタイムで更新されます。チャートを使ってマッチ時間に向けたラインの動きを追跡できます——オッズの変動は、ロスター変更、最近のフォーム、大口トレーダーからのシャープアクションなどの新しい情報を示すことがよくあります。特定のマッチアップでHead to Head、Form Guide、Map Winrateをチェックして、より深いデータとコンテキストを確認してください。このページをブックマークし、コメントセクションで他のトレーダーの意見を確認し、チャートの時間範囲フィルターを使ってオッズの変動を確認してください。無料でリアルタイムに市場の予想を見ることができます。

Trace Esports – Any Questions Gaming

$22.06K Vol.Polymarket

シリーズライン

Moneyline

$13.9K Vol.

Map 1 Winner

$5.5K Vol.

Map Handicap

$1.7K Vol.

Total Maps

$984 Vol.

This market refers to the Valorant Round of 16 match between Trace Esports and Any Questions Gaming in the China Evolution Series Act 2 Playoffs, initially scheduled for May 22 at 5:00AM ET. This market will resolve to "Trace Esports" if Trace Esports wins 2 or more maps than Any Questions Gaming in this match. Otherwise, this market will resolve to "Any Questions Gaming". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round of 16 match between Trace Esports and Any Questions Gaming in the China Evolution Series Act 2 Playoffs, initially scheduled for May 22 at 5:00AM ET. This market will resolve to "Over" if Trace Esports and Any Questions Gaming play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round of 16 match between Trace Esports and Any Questions Gaming in the China Evolution Series Act 2 Playoffs, initially scheduled for May 22 at 5:00AM ET. This market will resolve to "Trace Esports" if Trace Esports win Map 2 against Any Questions Gaming. This market will resolve to "Any Questions Gaming" if Any Questions Gaming win Map 2 against Trace Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round of 16 match between Trace Esports and Any Questions Gaming in the China Evolution Series Act 2 Playoffs, initially scheduled for May 22 at 5:00AM ET. This market will resolve to "Trace Esports" if Trace Esports win Map 1 against Any Questions Gaming. This market will resolve to "Any Questions Gaming" if Any Questions Gaming win Map 1 against Trace Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Round of 16 match between Trace Esports and Any Questions Gaming in the China Evolution Series Act 2 Playoffs, initially scheduled for May 22 at 5:00AM ET. This market will resolve to "Trace Esports" if Trace Esports win the match against Any Questions Gaming. This market will resolve to "Any Questions Gaming" if Any Questions Gaming win the match against Trace Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Trace Esports brings stronger recent momentum into this China Evolution Series Act 2 Playoffs best-of-three, having posted competitive showings in prior regional stages including semifinal appearances and solid map performances against established Chinese squads. Any Questions Gaming counters with roster stability updates, including the addition of S1Mon, and a focus on aggressive agent compositions suited to the evolving meta. Map veto patterns favor Lotus and Pearl selections with Split as a potential decider, highlighting execution on mid-range control sites as a key differentiator. Both sides carry limited head-to-head history in this exact format, leaving recent form and adaptation to patch changes as primary drivers for traders assessing implied probabilities.

This market refers to the Valorant Round of 16 match between Trace Esports and Any Questions Gaming in the China Evolution Series Act 2 Playoffs, initially scheduled for May 22 at 5:00AM ET.

This market will resolve to "Trace Esports" if Trace Esports win the match against Any Questions Gaming.

This market will resolve to "Any Questions Gaming" if Any Questions Gaming win the match against Trace Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
音量
$22,064
終了日
2026/05/22
マーケット開始日
May 21, 2026, 11:20 AM ET

結算ソース

https://vlr.gg
This market refers to the Valorant Round of 16 match between Trace Esports and Any Questions Gaming in the China Evolution Series Act 2 Playoffs, initially scheduled for May 22 at 5:00AM ET. This market will resolve to "Trace Esports" if Trace Esports win the match against Any Questions Gaming. This market will resolve to "Any Questions Gaming" if Any Questions Gaming win the match against Trace Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

外部リンクに注意してください。

よくある質問

Polymarketの「Any Questions Gaming vs. Trace Esports」市場では、China Evolution SeriesにおけるAny Questions GamingとTrace EsportsのValorantマッチの結果を取引できます。試合はMay 22, 2026 5:00 AM ETに予定されています。これはBest of 3シリーズです。主要な市場はSeries Moneyline——どちらのチームがマッチに勝つか——で、現在Any Questions Gamingが0¢(インプライド確率0%)、Trace Esportsが100¢(100%)の価格です。Series Moneyline以外にも、Polymarketのeスポーツ市場では個別のmap勝者、mapハンディキャップ、合計mapsなどが提供され、このマッチに対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、マッチ終了後の市場決済時に各$1で支払われます。

現時点で、「Any Questions Gaming vs. Trace Esports」市場はすべての市場タイプ(Series Moneyline、個別のmap勝者、mapハンディキャップ、合計maps)を通じて合計$22.1Kの取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「Any Questions Gaming vs. Trace Esports」で取引するには、まず取引したい市場タイプを選択します:Series Moneyline(どちらのチームがマッチに勝つか)、個別のMap勝者(シリーズ内の特定のmapを誰が勝つか)、Mapハンディキャップ(map勝利マージン)、または合計Maps(プレイされるmaps数のオーバー/アンダー)。各市場には各サイドの現在価格が表示されます——例えば、moneylineではAQが0¢、TEが100¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。マッチ終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。マッチ終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「Any Questions Gaming vs. Trace Esports」の現在のSeries Moneylineオッズは、Any Questions Gamingが0¢(インプライド確率0%)、Trace Esportsが100¢(100%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、このマッチの展開についての最新の集合的見解を反映しています。オッズがマッチ時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

はい。取引しなくても情報を得ることができます。このページはAny Questions Gaming対Trace Esportsのマッチのライブオッズトラッカーとして機能します。Series Moneyline、個別のmap勝者、mapハンディキャップ、合計mapsのオッズは新しい取引が行われるたびにリアルタイムで更新されます。チャートを使ってマッチ時間に向けたラインの動きを追跡できます——オッズの変動は、ロスター変更、最近のフォーム、大口トレーダーからのシャープアクションなどの新しい情報を示すことがよくあります。特定のマッチアップでHead to Head、Form Guide、Map Winrateをチェックして、より深いデータとコンテキストを確認してください。このページをブックマークし、コメントセクションで他のトレーダーの意見を確認し、チャートの時間範囲フィルターを使ってオッズの変動を確認してください。無料でリアルタイムに市場の予想を見ることができます。