Trace Esports and FunPlus Phoenix meet in a Best of 3 lower-bracket match during Stage 2 of the Esports World Cup 2026 China Qualifier. FunPlus Phoenix holds a strong historical edge in the matchup, leading the head-to-head record 6-3 across prior VCT China and regional events, with recent series wins in 2025. Trace Esports enters on momentum after defeating All Gamers 2-1 in the upper quarterfinals, showcasing strong map control on Split and Lotus. Both squads feature consistent rosters with no reported changes ahead of this encounter, though map pool selection and individual duelist performances will likely decide the outcome in this high-stakes elimination setting.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Trace Esports – FunPlus Phoenix
シリーズライン
This market will resolve to "Trace Esports" if Trace Esports win the match against FunPlus Phoenix.
This market will resolve to "FunPlus Phoenix" if FunPlus Phoenix win the match against Trace Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 18, 2026, 4:10 AM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...Trace Esports – FunPlus Phoenix
シリーズライン
This market will resolve to "Trace Esports" if Trace Esports win the match against FunPlus Phoenix.
This market will resolve to "FunPlus Phoenix" if FunPlus Phoenix win the match against Trace Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 18, 2026, 4:10 AM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...Trace Esports and FunPlus Phoenix meet in a Best of 3 lower-bracket match during Stage 2 of the Esports World Cup 2026 China Qualifier. FunPlus Phoenix holds a strong historical edge in the matchup, leading the head-to-head record 6-3 across prior VCT China and regional events, with recent series wins in 2025. Trace Esports enters on momentum after defeating All Gamers 2-1 in the upper quarterfinals, showcasing strong map control on Split and Lotus. Both squads feature consistent rosters with no reported changes ahead of this encounter, though map pool selection and individual duelist performances will likely decide the outcome in this high-stakes elimination setting.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日

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