FunPlus Phoenix enters the VCT 2026 China Stage 2 Play-Ins matchup against Trace Esports with clear momentum after a 2-0 group-stage victory on July 10, showcasing strong map control on Sunset and Summit. FPX's roster, featuring consistent performers like AAAAY, has maintained competitive form through the regular season and seed deciders, while Trace has struggled with lower win rates and heavier losses in recent Bo3s. The best-of-three format in the double-elimination Play-Ins bracket amplifies the value of recent head-to-head results and map pool familiarity. Trader consensus reflects FPX's edge in experience and execution, though Trace retains upset potential if they exploit any FPX inconsistencies on their preferred maps.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Trace Esports – FunPlus Phoenix




シリーズライン
Moneyline
$5 Vol.
Map 2 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
マップ1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
マップ2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
マップ3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "Trace Esports" if Trace Esports win the match against FunPlus Phoenix.
This market will resolve to "FunPlus Phoenix" if FunPlus Phoenix win the match against Trace Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 8, 2026, 10:31 AM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...Trace Esports – FunPlus Phoenix




シリーズライン
Moneyline
$5 Vol.
Map 2 Winner
$0 Vol.
Map Handicap
$0 Vol.
Total Maps
$0 Vol.
マップ1
Map 1 Rounds Handicap
$0 Vol.
Map 1 Total Rounds
$0 Vol.
マップ2
Map 2 Rounds Handicap
$0 Vol.
Map 2 Total Rounds
$0 Vol.
マップ3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market will resolve to "Trace Esports" if Trace Esports win the match against FunPlus Phoenix.
This market will resolve to "FunPlus Phoenix" if FunPlus Phoenix win the match against Trace Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 8, 2026, 10:31 AM ET
結算ソース
https://vlr.ggResolver
0x65070BE91...FunPlus Phoenix enters the VCT 2026 China Stage 2 Play-Ins matchup against Trace Esports with clear momentum after a 2-0 group-stage victory on July 10, showcasing strong map control on Sunset and Summit. FPX's roster, featuring consistent performers like AAAAY, has maintained competitive form through the regular season and seed deciders, while Trace has struggled with lower win rates and heavier losses in recent Bo3s. The best-of-three format in the double-elimination Play-Ins bracket amplifies the value of recent head-to-head results and map pool familiarity. Trader consensus reflects FPX's edge in experience and execution, though Trace retains upset potential if they exploit any FPX inconsistencies on their preferred maps.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
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外部リンクに注意してください。
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