UCAM Esports Club enters this VCL EMEA Stage 2 Group C best-of-three with clear momentum after winning four of their last five matches and holding a higher world ranking than AlQadsiah Esports. The Spanish side benefits from greater regional experience and consistent map wins on standard pools like Split and Haven, while AlQadsiah, a newer Saudi roster with modest earnings and limited high-level exposure, relies heavily on regional opposition. No major roster changes or injury reports have surfaced ahead of the May 18 matchup, keeping focus on UCAM’s stronger head-to-head trends and home-region familiarity in the EMEA Challengers circuit.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日シリーズライン
This market refers to the Valorant match between UCAM Esports Club and AlQadsiah Esports in the VCL EMEA: Group C, initially scheduled for May 18 at 11:00AM ET.
This market will resolve to "UCAM Esports Club" if UCAM Esports Club wins 2 or more maps than AlQadsiah Esports in this match.
Otherwise, this market will resolve to "AlQadsiah Esports".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between UCAM Esports Club and AlQadsiah Esports in the VCL EMEA: Group C, initially scheduled for May 18 at 11:00AM ET.
This market will resolve to "AlQadsiah Esports" if AlQadsiah Esports wins 2 or more maps than UCAM Esports Club in this match.
Otherwise, this market will resolve to "UCAM Esports Club".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between UCAM Esports Club and AlQadsiah Esports in the VCL EMEA: Group C, initially scheduled for May 18 at 11:00AM ET.
This market will resolve to "Over" if UCAM Esports Club and AlQadsiah Esports play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between UCAM Esports Club and AlQadsiah Esports in the VCL EMEA: Group C, initially scheduled for May 18 at 11:00AM ET.
This market will resolve to "UCAM Esports Club" if UCAM Esports Club win Map 2 against AlQadsiah Esports.
This market will resolve to "AlQadsiah Esports" if AlQadsiah Esports win Map 2 against UCAM Esports Club.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between UCAM Esports Club and AlQadsiah Esports in the VCL EMEA: Group C, initially scheduled for May 18 at 11:00AM ET.
This market will resolve to "UCAM Esports Club" if UCAM Esports Club win Map 1 against AlQadsiah Esports.
This market will resolve to "AlQadsiah Esports" if AlQadsiah Esports win Map 1 against UCAM Esports Club.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between UCAM Esports Club and AlQadsiah Esports in the VCL EMEA: Group C, initially scheduled for May 18 at 11:00AM ET.
This market will resolve to "UCAM Esports Club" if UCAM Esports Club win the match against AlQadsiah Esports.
This market will resolve to "AlQadsiah Esports" if AlQadsiah Esports win the match against UCAM Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.UCAM Esports Club enters this VCL EMEA Stage 2 Group C best-of-three with clear momentum after winning four of their last five matches and holding a higher world ranking than AlQadsiah Esports. The Spanish side benefits from greater regional experience and consistent map wins on standard pools like Split and Haven, while AlQadsiah, a newer Saudi roster with modest earnings and limited high-level exposure, relies heavily on regional opposition. No major roster changes or injury reports have surfaced ahead of the May 18 matchup, keeping focus on UCAM’s stronger head-to-head trends and home-region familiarity in the EMEA Challengers circuit.
This market refers to the Valorant match between UCAM Esports Club and AlQadsiah Esports in the VCL EMEA: Group C, initially scheduled for May 18 at 11:00AM ET.
This market will resolve to "UCAM Esports Club" if UCAM Esports Club win the match against AlQadsiah Esports.
This market will resolve to "AlQadsiah Esports" if AlQadsiah Esports win the match against UCAM Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "UCAM Esports Club" if UCAM Esports Club win the match against AlQadsiah Esports.
This market will resolve to "AlQadsiah Esports" if AlQadsiah Esports win the match against UCAM Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 16, 2026, 4:20 PM ET
音量
$43,236終了日
2026/05/18マーケット開始日
May 16, 2026, 4:20 PM ET結算ソース
https://vlr.ggResolver
0x65070BE91...シリーズライン
This market refers to the Valorant match between UCAM Esports Club and AlQadsiah Esports in the VCL EMEA: Group C, initially scheduled for May 18 at 11:00AM ET.
This market will resolve to "UCAM Esports Club" if UCAM Esports Club wins 2 or more maps than AlQadsiah Esports in this match.
Otherwise, this market will resolve to "AlQadsiah Esports".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between UCAM Esports Club and AlQadsiah Esports in the VCL EMEA: Group C, initially scheduled for May 18 at 11:00AM ET.
This market will resolve to "AlQadsiah Esports" if AlQadsiah Esports wins 2 or more maps than UCAM Esports Club in this match.
Otherwise, this market will resolve to "UCAM Esports Club".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between UCAM Esports Club and AlQadsiah Esports in the VCL EMEA: Group C, initially scheduled for May 18 at 11:00AM ET.
This market will resolve to "Over" if UCAM Esports Club and AlQadsiah Esports play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between UCAM Esports Club and AlQadsiah Esports in the VCL EMEA: Group C, initially scheduled for May 18 at 11:00AM ET.
This market will resolve to "UCAM Esports Club" if UCAM Esports Club win Map 2 against AlQadsiah Esports.
This market will resolve to "AlQadsiah Esports" if AlQadsiah Esports win Map 2 against UCAM Esports Club.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between UCAM Esports Club and AlQadsiah Esports in the VCL EMEA: Group C, initially scheduled for May 18 at 11:00AM ET.
This market will resolve to "UCAM Esports Club" if UCAM Esports Club win Map 1 against AlQadsiah Esports.
This market will resolve to "AlQadsiah Esports" if AlQadsiah Esports win Map 1 against UCAM Esports Club.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between UCAM Esports Club and AlQadsiah Esports in the VCL EMEA: Group C, initially scheduled for May 18 at 11:00AM ET.
This market will resolve to "UCAM Esports Club" if UCAM Esports Club win the match against AlQadsiah Esports.
This market will resolve to "AlQadsiah Esports" if AlQadsiah Esports win the match against UCAM Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.UCAM Esports Club enters this VCL EMEA Stage 2 Group C best-of-three with clear momentum after winning four of their last five matches and holding a higher world ranking than AlQadsiah Esports. The Spanish side benefits from greater regional experience and consistent map wins on standard pools like Split and Haven, while AlQadsiah, a newer Saudi roster with modest earnings and limited high-level exposure, relies heavily on regional opposition. No major roster changes or injury reports have surfaced ahead of the May 18 matchup, keeping focus on UCAM’s stronger head-to-head trends and home-region familiarity in the EMEA Challengers circuit.
This market refers to the Valorant match between UCAM Esports Club and AlQadsiah Esports in the VCL EMEA: Group C, initially scheduled for May 18 at 11:00AM ET.
This market will resolve to "UCAM Esports Club" if UCAM Esports Club win the match against AlQadsiah Esports.
This market will resolve to "AlQadsiah Esports" if AlQadsiah Esports win the match against UCAM Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "UCAM Esports Club" if UCAM Esports Club win the match against AlQadsiah Esports.
This market will resolve to "AlQadsiah Esports" if AlQadsiah Esports win the match against UCAM Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 16, 2026, 4:20 PM ET
音量
$43,236終了日
2026/05/18マーケット開始日
May 16, 2026, 4:20 PM ET結算ソース
https://vlr.ggResolver
0x65070BE91...UCAM Esports Club enters this VCL EMEA Stage 2 Group C best-of-three with clear momentum after winning four of their last five matches and holding a higher world ranking than AlQadsiah Esports. The Spanish side benefits from greater regional experience and consistent map wins on standard pools like Split and Haven, while AlQadsiah, a newer Saudi roster with modest earnings and limited high-level exposure, relies heavily on regional opposition. No major roster changes or injury reports have surfaced ahead of the May 18 matchup, keeping focus on UCAM’s stronger head-to-head trends and home-region familiarity in the EMEA Challengers circuit.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日

外部リンクに注意してください。
外部リンクに注意してください。
よくある質問