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DN SOOPers – FlyQuest

2시 35분 26초
DN SOOPers
DN SOOPers
13:006월 26
FlyQuest
FlyQuest
$40.90 Vol.Polymarket

시리즈 라인

Moneyline

$41 거래량

Game 1

Both Teams Slay Baron

$0 거래량

Both Teams Slay Dragon

$0 거래량

Both Teams Destroy Inhibitors

$0 거래량

Any Player Quadra Kill

$0 거래량

Any Player Penta Kill

$0 거래량

Odd/Even Total Kills

$0 거래량

This market will resolve to "Odd" if the total combined kills by both teams in Game 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 1 is an even number. "Total combined kills" includes all champion kills recorded during the match by both DN SOOPers and FlyQuest. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 1, or if Game 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 1. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 1. This market will resolve to "No" if no player achieves a Penta Kill. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 1. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 1. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 1. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both DN SOOPers and FlyQuest each destroy at least one enemy inhibitor during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 1. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons. This market will resolve to "Yes" if both DN SOOPers and FlyQuest each slay at least one elemental dragon during Game 1. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 1. Only elemental dragons count toward this market — Elder Dragon kills do not count. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 1. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff. This market will resolve to "Yes" if both DN SOOPers and FlyQuest each slay Baron Nashor at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 1. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL match between DN SOOPers and FlyQuest in the Cross Regional Group Stage, initially scheduled for June 26 at 9:00AM ET. This market will resolve to "DN SOOPers" if DN SOOPers win the match against FlyQuest. This market will resolve to "FlyQuest" if FlyQuest win the match against DN SOOPers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.DN SOOPers enters this best-of-one cross-regional matchup with a full LCK roster featuring experienced players such as top laner DuDu, jungler Pyosik, mid laner Clozer, ADC deokdam, and support Life, backed by the structural advantages typical of Korean competition. FlyQuest fields an LCS lineup rebuilt around mid laner Quad and ADC Massu with several rookies including top laner Gakgos, jungler Gryffinn, and support Cryogen. The SOOP Invitational format pits three Korean sides against three Americas representatives in a round-robin of BO1s, where regional skill gaps in macro execution and draft familiarity have historically produced lopsided results favoring LCK teams even in exhibition settings. No head-to-head history exists between these specific rosters, and both sides arrive without recent intra-regional results directly previewing this game.

This market refers to the LoL match between DN SOOPers and FlyQuest in the Cross Regional Group Stage, initially scheduled for June 26 at 9:00AM ET.

This market will resolve to "DN SOOPers" if DN SOOPers win the match against FlyQuest.

This market will resolve to "FlyQuest" if FlyQuest win the match against DN SOOPers.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
거래량
$32
종료일
2026.06.26
마켓 개설일
Jun 26, 2026, 3:21 AM ET
This market refers to the LoL match between DN SOOPers and FlyQuest in the Cross Regional Group Stage, initially scheduled for June 26 at 9:00AM ET. This market will resolve to "DN SOOPers" if DN SOOPers win the match against FlyQuest. This market will resolve to "FlyQuest" if FlyQuest win the match against DN SOOPers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

외부 링크에 주의하세요.

자주 묻는 질문

"FlyQuest vs. DN SOOPers" 마켓은 Polymarket에서 Cross Regional의 FlyQuest vs DN SOOPers League of Legends 경기 결과에 거래할 수 있게 합니다. June 26, 2026 9:00 AM ET에 예정되어 있습니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, FlyQuest은 현재 44¢ (44% 내재 확률)에 거래되고 DN SOOPers은 56¢ (56%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 game 승자, game 핸디캡, 토탈 games이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.

현재 "FlyQuest vs. DN SOOPers" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games)에 걸쳐 총 $32의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.

"FlyQuest vs. DN SOOPers"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Game 승자(시리즈에서 특정 game의 승자), Game 핸디캡(game 승리 마진), 또는 토탈 Games(플레이되는 games 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 FLY이 44¢, DNF이 56¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.

"FlyQuest vs. DN SOOPers"의 현재 시리즈 머니라인 확률은 FlyQuest이 44¢ (44% 내재 확률), DN SOOPers이 56¢ (56%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.

네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 FlyQuest vs. DN SOOPers 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.

DN SOOPers – FlyQuest

2시 35분 26초
DN SOOPers
DN SOOPers
13:006월 26
FlyQuest
FlyQuest
$40.90 Vol.Polymarket

시리즈 라인

Moneyline

$41 거래량

Game 1

Both Teams Slay Baron

$0 거래량

Both Teams Slay Dragon

$0 거래량

Both Teams Destroy Inhibitors

$0 거래량

Any Player Quadra Kill

$0 거래량

Any Player Penta Kill

$0 거래량

Odd/Even Total Kills

$0 거래량

This market will resolve to "Odd" if the total combined kills by both teams in Game 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 1 is an even number. "Total combined kills" includes all champion kills recorded during the match by both DN SOOPers and FlyQuest. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 1, or if Game 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market is about whether any player achieves a Penta Kill during Game 1. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 1. This market will resolve to "No" if no player achieves a Penta Kill. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether any player achieves a Quadra Kill during Game 1. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 1. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams destroy at least one enemy inhibitor during Game 1. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both DN SOOPers and FlyQuest each destroy at least one enemy inhibitor during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay at least one elemental dragon during Game 1. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons. This market will resolve to "Yes" if both DN SOOPers and FlyQuest each slay at least one elemental dragon during Game 1. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 1. Only elemental dragons count toward this market — Elder Dragon kills do not count. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market is about whether both teams slay the Baron Nashor at least once during Game 1. Baron Nashor is a powerful neutral objective in League of Legends that first spawns at 20:00 game time and respawns 6 minutes after each death, granting the slaying team the Hand of Baron buff. This market will resolve to "Yes" if both DN SOOPers and FlyQuest each slay Baron Nashor at least once during Game 1. This market will resolve to "No" if either team (or both teams) does not slay Baron Nashor during Game 1. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain Baron Nashor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the LoL match between DN SOOPers and FlyQuest in the Cross Regional Group Stage, initially scheduled for June 26 at 9:00AM ET. This market will resolve to "DN SOOPers" if DN SOOPers win the match against FlyQuest. This market will resolve to "FlyQuest" if FlyQuest win the match against DN SOOPers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.DN SOOPers enters this best-of-one cross-regional matchup with a full LCK roster featuring experienced players such as top laner DuDu, jungler Pyosik, mid laner Clozer, ADC deokdam, and support Life, backed by the structural advantages typical of Korean competition. FlyQuest fields an LCS lineup rebuilt around mid laner Quad and ADC Massu with several rookies including top laner Gakgos, jungler Gryffinn, and support Cryogen. The SOOP Invitational format pits three Korean sides against three Americas representatives in a round-robin of BO1s, where regional skill gaps in macro execution and draft familiarity have historically produced lopsided results favoring LCK teams even in exhibition settings. No head-to-head history exists between these specific rosters, and both sides arrive without recent intra-regional results directly previewing this game.

This market refers to the LoL match between DN SOOPers and FlyQuest in the Cross Regional Group Stage, initially scheduled for June 26 at 9:00AM ET.

This market will resolve to "DN SOOPers" if DN SOOPers win the match against FlyQuest.

This market will resolve to "FlyQuest" if FlyQuest win the match against DN SOOPers.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
거래량
$32
종료일
2026.06.26
마켓 개설일
Jun 26, 2026, 3:21 AM ET
This market refers to the LoL match between DN SOOPers and FlyQuest in the Cross Regional Group Stage, initially scheduled for June 26 at 9:00AM ET. This market will resolve to "DN SOOPers" if DN SOOPers win the match against FlyQuest. This market will resolve to "FlyQuest" if FlyQuest win the match against DN SOOPers. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

외부 링크에 주의하세요.

자주 묻는 질문

"FlyQuest vs. DN SOOPers" 마켓은 Polymarket에서 Cross Regional의 FlyQuest vs DN SOOPers League of Legends 경기 결과에 거래할 수 있게 합니다. June 26, 2026 9:00 AM ET에 예정되어 있습니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, FlyQuest은 현재 44¢ (44% 내재 확률)에 거래되고 DN SOOPers은 56¢ (56%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 game 승자, game 핸디캡, 토탈 games이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.

현재 "FlyQuest vs. DN SOOPers" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games)에 걸쳐 총 $32의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.

"FlyQuest vs. DN SOOPers"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Game 승자(시리즈에서 특정 game의 승자), Game 핸디캡(game 승리 마진), 또는 토탈 Games(플레이되는 games 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 FLY이 44¢, DNF이 56¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.

"FlyQuest vs. DN SOOPers"의 현재 시리즈 머니라인 확률은 FlyQuest이 44¢ (44% 내재 확률), DN SOOPers이 56¢ (56%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.

네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 FlyQuest vs. DN SOOPers 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 game 승자, game 핸디캡, 토탈 games 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.