EDward Gaming holds the edge as the #2 seed from Group Omega in VCT 2026 China Stage 1 after a strong 4-1 group stage record with a +37 round differential, including a 2-1 win over Dragon Ranger Gaming on April 11. DRG advanced as the #3 seed with a 3-2 mark and +4 differential but stumbled in seeding against TYLOO last week. Head-to-head history heavily favors EDG at 7-2 maps won, bolstered by star duelist ZmjjKK's form. No roster changes or patch shifts noted ahead of this upper bracket quarterfinal BO3; traders weigh EDG's momentum against DRG's lower bracket upset potential in a double-elimination playoff format.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트시리즈 라인
This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:20AM ET.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming wins 2 or more maps than EDward Gaming in this match.
Otherwise, this market will resolve to "EDward Gaming".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming wins 2 or more maps than Dragon Ranger Gaming in this match.
Otherwise, this market will resolve to "Dragon Ranger Gaming".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "Over" if EDward Gaming and Dragon Ranger Gaming play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 2 against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win Map 2 against EDward Gaming.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 1 against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win Map 1 against EDward Gaming.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.EDward Gaming holds the edge as the #2 seed from Group Omega in VCT 2026 China Stage 1 after a strong 4-1 group stage record with a +37 round differential, including a 2-1 win over Dragon Ranger Gaming on April 11. DRG advanced as the #3 seed with a 3-2 mark and +4 differential but stumbled in seeding against TYLOO last week. Head-to-head history heavily favors EDG at 7-2 maps won, bolstered by star duelist ZmjjKK's form. No roster changes or patch shifts noted ahead of this upper bracket quarterfinal BO3; traders weigh EDG's momentum against DRG's lower bracket upset potential in a double-elimination playoff format.
This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 20, 2026, 12:10 AM ET
거래량
$213,477종료일
2026.05.02마켓 개설일
Apr 20, 2026, 12:10 AM ET정산 출처
https://vlr.ggResolver
0x65070BE91...시리즈 라인
This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:20AM ET.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming wins 2 or more maps than EDward Gaming in this match.
Otherwise, this market will resolve to "EDward Gaming".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming wins 2 or more maps than Dragon Ranger Gaming in this match.
Otherwise, this market will resolve to "Dragon Ranger Gaming".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "Over" if EDward Gaming and Dragon Ranger Gaming play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 2 against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win Map 2 against EDward Gaming.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 1 against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win Map 1 against EDward Gaming.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.EDward Gaming holds the edge as the #2 seed from Group Omega in VCT 2026 China Stage 1 after a strong 4-1 group stage record with a +37 round differential, including a 2-1 win over Dragon Ranger Gaming on April 11. DRG advanced as the #3 seed with a 3-2 mark and +4 differential but stumbled in seeding against TYLOO last week. Head-to-head history heavily favors EDG at 7-2 maps won, bolstered by star duelist ZmjjKK's form. No roster changes or patch shifts noted ahead of this upper bracket quarterfinal BO3; traders weigh EDG's momentum against DRG's lower bracket upset potential in a double-elimination playoff format.
This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 20, 2026, 12:10 AM ET
거래량
$213,477종료일
2026.05.02마켓 개설일
Apr 20, 2026, 12:10 AM ET정산 출처
https://vlr.ggResolver
0x65070BE91...EDward Gaming holds the edge as the #2 seed from Group Omega in VCT 2026 China Stage 1 after a strong 4-1 group stage record with a +37 round differential, including a 2-1 win over Dragon Ranger Gaming on April 11. DRG advanced as the #3 seed with a 3-2 mark and +4 differential but stumbled in seeding against TYLOO last week. Head-to-head history heavily favors EDG at 7-2 maps won, bolstered by star duelist ZmjjKK's form. No roster changes or patch shifts noted ahead of this upper bracket quarterfinal BO3; traders weigh EDG's momentum against DRG's lower bracket upset potential in a double-elimination playoff format.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트

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