STATE enters the Gamebox Festival 2026 playoffs semi-final as the #1 seed and #142-ranked team after a commanding 2-1 quarterfinal win over XI, dominating Ancient 13-6 and shutting out Overpass 13-0 despite a Nuke slip. Sashi Academy (#169), a young academy squad, advanced 2-1 against Invicta via comeback victories on Inferno (13-7) and Dust2 (13-9) following a Mirage loss. This BO3 LAN clash in Herning, Denmark, features Sashi's Inferno pick, STATE's Nuke counter, and Ancient decider, with STATE's superior 46.7% three-month win rate versus Sashi's 25% shaping trader consensus amid stable rosters and no reported disruptions.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoSTATE – Sashi Academy




Linie serii
Moneyline
$8.1K Wol.
Map 1 Winner
$1.4K Wol.
Map Handicap
$272 Wol.
Total Maps
$143 Wol.
Mapa 1
Odd/Even Total Kills
$11 Wol.
Odd/Even Total Rounds
$0 Wol.
Mapa 2
Odd/Even Total Kills
$156 Wol.
Odd/Even Total Rounds
$211 Wol.
Mapa 3
Odd/Even Total Kills
$0 Wol.
Odd/Even Total Rounds
$211 Wol.
This market will resolve to "STATE" if STATE win the match against Sashi Academy.
This market will resolve to "Sashi Academy" if Sashi Academy win the match against STATE.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: Apr 26, 2026, 2:00 AM ET
Źródło rozstrzygnięcia
https://hltv.orgResolver
0x65070BE91...STATE – Sashi Academy




Linie serii
Moneyline
$8.1K Wol.
Map 1 Winner
$1.4K Wol.
Map Handicap
$272 Wol.
Total Maps
$143 Wol.
Mapa 1
Odd/Even Total Kills
$11 Wol.
Odd/Even Total Rounds
$0 Wol.
Mapa 2
Odd/Even Total Kills
$156 Wol.
Odd/Even Total Rounds
$211 Wol.
Mapa 3
Odd/Even Total Kills
$0 Wol.
Odd/Even Total Rounds
$211 Wol.
This market will resolve to "STATE" if STATE win the match against Sashi Academy.
This market will resolve to "Sashi Academy" if Sashi Academy win the match against STATE.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: Apr 26, 2026, 2:00 AM ET
Źródło rozstrzygnięcia
https://hltv.orgResolver
0x65070BE91...STATE enters the Gamebox Festival 2026 playoffs semi-final as the #1 seed and #142-ranked team after a commanding 2-1 quarterfinal win over XI, dominating Ancient 13-6 and shutting out Overpass 13-0 despite a Nuke slip. Sashi Academy (#169), a young academy squad, advanced 2-1 against Invicta via comeback victories on Inferno (13-7) and Dust2 (13-9) following a Mirage loss. This BO3 LAN clash in Herning, Denmark, features Sashi's Inferno pick, STATE's Nuke counter, and Ancient decider, with STATE's superior 46.7% three-month win rate versus Sashi's 25% shaping trader consensus amid stable rosters and no reported disruptions.
Eksperymentalne podsumowanie AI odwołujące się do danych Polymarket. To nie jest porada handlowa i nie ma wpływu na rozstrzyganie tego rynku. · ZaktualizowanoUważaj na linki zewnętrzne.
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