MURASH GAMING – VARREL
M1
M2
M3
M4

L
L
L
L

W
W
W
W
M1
M2
M3
M4

L
L
L
L

W
W
W
W
$540.42 Vol.
Linie serii
Moneyline
$490 Wol.
Game 1 Winner
$50 Wol.
This market refers to the Overwatch Grand final match between MURASH GAMING and VARREL in the OCS Japan Stage 2 Playoffs, initially scheduled for June 30 at 7:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against VARREL.
This market will resolve to "VARREL" if VARREL win Game 1 against MURASH GAMING.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Grand final match between MURASH GAMING and VARREL in the OCS Japan Stage 2 Playoffs, initially scheduled for June 30 at 7:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against VARREL.
This market will resolve to "VARREL" if VARREL win Game 2 against MURASH GAMING.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Grand final match between MURASH GAMING and VARREL in the OCS Japan Stage 2 Playoffs, initially scheduled for June 30 at 7:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 3 against VARREL.
This market will resolve to "VARREL" if VARREL win Game 3 against MURASH GAMING.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Grand final match between MURASH GAMING and VARREL in the OCS Japan Stage 2 Playoffs, initially scheduled for June 30 at 7:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against VARREL.
This market will resolve to "VARREL" if VARREL win the match against MURASH GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Overwatch Grand final match between MURASH GAMING and VARREL in the OCS Japan Stage 2 Playoffs, initially scheduled for June 30 at 7:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against VARREL.
This market will resolve to "VARREL" if VARREL win the match against MURASH GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch Grand final match between MURASH GAMING and VARREL in the OCS Japan Stage 2 Playoffs, initially scheduled for June 30 at 7:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against VARREL. This market will resolve to "VARREL" if VARREL win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against VARREL.
This market will resolve to "VARREL" if VARREL win the match against MURASH GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch Grand final match between MURASH GAMING and VARREL in the OCS Japan Stage 2 Playoffs, initially scheduled for June 30 at 7:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against VARREL. This market will resolve to "VARREL" if VARREL win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: Jun 29, 2026, 6:20 PM ET
Wolumen
$540Data zakończenia
Jun 30, 2026Rynek otwarty
Jun 29, 2026, 6:20 PM ETŹródło rozstrzygnięcia
https://liquipedia.net/overwatch/Main_PageRozstrzygający
0x65070BE91...MURASH GAMING – VARREL
M1
M2
M3
M4

L
L
L
L

W
W
W
W
M1
M2
M3
M4

L
L
L
L

W
W
W
W
$540.42 Vol.
Linie serii
Moneyline
$490 Wol.
Game 1 Winner
$50 Wol.
This market refers to the Overwatch Grand final match between MURASH GAMING and VARREL in the OCS Japan Stage 2 Playoffs, initially scheduled for June 30 at 7:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 1 against VARREL.
This market will resolve to "VARREL" if VARREL win Game 1 against MURASH GAMING.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Grand final match between MURASH GAMING and VARREL in the OCS Japan Stage 2 Playoffs, initially scheduled for June 30 at 7:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 2 against VARREL.
This market will resolve to "VARREL" if VARREL win Game 2 against MURASH GAMING.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Grand final match between MURASH GAMING and VARREL in the OCS Japan Stage 2 Playoffs, initially scheduled for June 30 at 7:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win Game 3 against VARREL.
This market will resolve to "VARREL" if VARREL win Game 3 against MURASH GAMING.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Grand final match between MURASH GAMING and VARREL in the OCS Japan Stage 2 Playoffs, initially scheduled for June 30 at 7:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against VARREL.
This market will resolve to "VARREL" if VARREL win the match against MURASH GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Overwatch Grand final match between MURASH GAMING and VARREL in the OCS Japan Stage 2 Playoffs, initially scheduled for June 30 at 7:00AM ET.
This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against VARREL.
This market will resolve to "VARREL" if VARREL win the match against MURASH GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch Grand final match between MURASH GAMING and VARREL in the OCS Japan Stage 2 Playoffs, initially scheduled for June 30 at 7:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against VARREL. This market will resolve to "VARREL" if VARREL win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against VARREL.
This market will resolve to "VARREL" if VARREL win the match against MURASH GAMING.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch Grand final match between MURASH GAMING and VARREL in the OCS Japan Stage 2 Playoffs, initially scheduled for June 30 at 7:00AM ET. This market will resolve to "MURASH GAMING" if MURASH GAMING win the match against VARREL. This market will resolve to "VARREL" if VARREL win the match against MURASH GAMING. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Rynek otwarty: Jun 29, 2026, 6:20 PM ET
Wolumen
$540Data zakończenia
Jun 30, 2026Rynek otwarty
Jun 29, 2026, 6:20 PM ETŹródło rozstrzygnięcia
https://liquipedia.net/overwatch/Main_PageRozstrzygający
0x65070BE91...Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Rynek "VARREL vs. MURASH GAMING" na Polymarket pozwala handlować na wyniku meczu Overwatch między VARREL a MURASH GAMING w OCS, zaplanowanego na June 30, 2026 o 7:00 AM ET. To seria Best of 4. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie VARREL jest wyceniany na 100¢, a MURASH GAMING na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.
Na chwilę obecną rynek "VARREL vs. MURASH GAMING" wygenerował $540 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.
Aby handlować na "VARREL vs. MURASH GAMING", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.
Obecne kursy moneyline serii na "VARREL vs. MURASH GAMING" to VARREL po 100¢ i MURASH GAMING po 0¢. Kursy aktualizują się w czasie rzeczywistym.
Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.
Kursy Polymarket ustalane są przez prawdziwych traderów stawiających prawdziwe pieniądze. Z $540 obrotu na "VARREL vs. MURASH GAMING", ceny agregują zbiorową wiedzę aktywnych uczestników. Rynki prognoz mają silną historię trafności. Najnowsze statystyki znajdziesz na stronie trafności na Polymarket.
Zarejestruj darmowe konto Polymarket i doładuj je kryptowalutą, kartą lub przelewem. Po doładowaniu konta wróć na tę stronę, wybierz typ rynku i stronę, wpisz kwotę i kliknij Handluj.
Na Polymarket cena każdej strony rynku reprezentuje implikowane prawdopodobieństwo. Cena 100¢ za VAR na moneyline serii oznacza, że traderzy wierzą w około 100% szansy na wygraną VARREL. Jeśli kupisz udziały po 100¢ i wygrają, otrzymujesz $1 za udział — zysk 0¢.
Mecz "VARREL vs. MURASH GAMING" zaplanowany jest na June 30, 2026 o 7:00 AM ET w OCS. Handel pozostaje otwarty. Rynek rozstrzyga się po zakończeniu serii. Czas zależy od liczby games rozegranych w serii Best of 4.
Rynek "VARREL vs. MURASH GAMING" ma 14 komentarzy, gdzie traderzy dzielą się analizami. Przewiń do sekcji komentarzy. Sprawdź też Top posiadaczy i Aktywność.
Polymarket to największy na świecie rynek prognoz. Traderzy kupują i sprzedają udziały na wyniki z polityki, sportu, kryptowalut, finansów, technologii, kultury i esportu — w tym turnieje i mecze League of Legends, CS2, Valorant, Dota 2 i więcej. Ceny odzwierciedlają zbiorowe prawdopodobieństwa w czasie rzeczywistym poparte prawdziwymi pieniędzmi.
Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania