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ESC Gaming – Ursa

$53.44K Vol.Polymarket

Linie serii

Moneyline

$35.0K Wol.

Map 1 Winner

$18.1K Wol.

Map Handicap

$91 Wol.

Total Maps

$280 Wol.

Mapa 1

Odd/Even Total Kills

$16 Wol.

Odd/Even Total Rounds

$16 Wol.

Mapa 2

Odd/Even Total Kills

$5 Wol.

Odd/Even Total Rounds

$21 Wol.

Mapa 3

Odd/Even Total Kills

$0 Wol.

Odd/Even Total Rounds

$0 Wol.

This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "ESC Gaming" if ESC Gaming wins 2 or more maps than Ursa in this match. Otherwise, this market will resolve to "Ursa". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "Ursa" if Ursa wins 2 or more maps than ESC Gaming in this match. Otherwise, this market will resolve to "ESC Gaming". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "Over" if ESC Gaming and Ursa play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "ESC Gaming" if ESC Gaming win Map 2 against Ursa. This market will resolve to "Ursa" if Ursa win Map 2 against ESC Gaming. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "ESC Gaming" if ESC Gaming win Map 1 against Ursa. This market will resolve to "Ursa" if Ursa win Map 1 against ESC Gaming. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "ESC Gaming" if ESC Gaming win the match against Ursa. This market will resolve to "Ursa" if Ursa win the match against ESC Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.ESC Gaming and Ursa enter this BO3 group stage matchup in NODWIN Clutch Series #7 Swiss round 2 both undefeated at 1-0, with ESC topping FAVBET 2-1 (Nuke 13-10, Inferno 13-6, Anubis 13-4) and Ursa upsetting Acend 2-0 yesterday. ESC Gaming (#93 HLTV, 1107 VRS points; roster: moonwalk, reiko, SaMey, bajmi, olimp) shows solid recent form with 2-1 wins over Tricked and STATE amid mixed tier-2 results, while Ursa (#83, 1136 VRS; 4X1s, Alv, Salazar, k0s, karnez) rides qualifier momentum from 2-0s against Leo and ASTRAL despite losses to Phantom and BIG. No head-to-head history; map veto favors Ursa pick Inferno and ESC Nuke, highlighting stylistic edges in a competitive tier-2 clash where upsets loom in online Swiss format.

This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET.

This market will resolve to "ESC Gaming" if ESC Gaming win the match against Ursa.

This market will resolve to "Ursa" if Ursa win the match against ESC Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$53,499
Data zakończenia
Apr 16, 2026
Rynek otwarty
Apr 15, 2026, 6:44 PM ET

Źródło rozstrzygnięcia

https://hltv.org
This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "ESC Gaming" if ESC Gaming win the match against Ursa. This market will resolve to "Ursa" if Ursa win the match against ESC Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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Często zadawane pytania

Rynek "Ursa vs. ESC Gaming" na Polymarket pozwala handlować na wyniku meczu Counter-Strike 2 między Ursa a ESC Gaming w NODWIN Clutch Series, zaplanowanego na April 16, 2026 o 7:00 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Ursa jest wyceniany na 0¢, a ESC Gaming na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Ursa vs. ESC Gaming" wygenerował $53.5K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Ursa vs. ESC Gaming", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Ursa vs. ESC Gaming" to Ursa po 0¢ i ESC Gaming po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

ESC Gaming – Ursa

$53.44K Vol.Polymarket

Linie serii

Moneyline

$35.0K Wol.

Map 1 Winner

$18.1K Wol.

Map Handicap

$91 Wol.

Total Maps

$280 Wol.

Mapa 1

Odd/Even Total Kills

$16 Wol.

Odd/Even Total Rounds

$16 Wol.

Mapa 2

Odd/Even Total Kills

$5 Wol.

Odd/Even Total Rounds

$21 Wol.

Mapa 3

Odd/Even Total Kills

$0 Wol.

Odd/Even Total Rounds

$0 Wol.

This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "ESC Gaming" if ESC Gaming wins 2 or more maps than Ursa in this match. Otherwise, this market will resolve to "Ursa". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "Ursa" if Ursa wins 2 or more maps than ESC Gaming in this match. Otherwise, this market will resolve to "ESC Gaming". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "Over" if ESC Gaming and Ursa play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "ESC Gaming" if ESC Gaming win Map 2 against Ursa. This market will resolve to "Ursa" if Ursa win Map 2 against ESC Gaming. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "ESC Gaming" if ESC Gaming win Map 1 against Ursa. This market will resolve to "Ursa" if Ursa win Map 1 against ESC Gaming. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "ESC Gaming" if ESC Gaming win the match against Ursa. This market will resolve to "Ursa" if Ursa win the match against ESC Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.ESC Gaming and Ursa enter this BO3 group stage matchup in NODWIN Clutch Series #7 Swiss round 2 both undefeated at 1-0, with ESC topping FAVBET 2-1 (Nuke 13-10, Inferno 13-6, Anubis 13-4) and Ursa upsetting Acend 2-0 yesterday. ESC Gaming (#93 HLTV, 1107 VRS points; roster: moonwalk, reiko, SaMey, bajmi, olimp) shows solid recent form with 2-1 wins over Tricked and STATE amid mixed tier-2 results, while Ursa (#83, 1136 VRS; 4X1s, Alv, Salazar, k0s, karnez) rides qualifier momentum from 2-0s against Leo and ASTRAL despite losses to Phantom and BIG. No head-to-head history; map veto favors Ursa pick Inferno and ESC Nuke, highlighting stylistic edges in a competitive tier-2 clash where upsets loom in online Swiss format.

This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET.

This market will resolve to "ESC Gaming" if ESC Gaming win the match against Ursa.

This market will resolve to "Ursa" if Ursa win the match against ESC Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$53,499
Data zakończenia
Apr 16, 2026
Rynek otwarty
Apr 15, 2026, 6:44 PM ET

Źródło rozstrzygnięcia

https://hltv.org
This market refers to the Counter-Strike Round 2 match between ESC Gaming and Ursa in the NODWIN Clutch Series Group Stage, initially scheduled for April 16 at 7:00AM ET. This market will resolve to "ESC Gaming" if ESC Gaming win the match against Ursa. This market will resolve to "Ursa" if Ursa win the match against ESC Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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Często zadawane pytania

Rynek "Ursa vs. ESC Gaming" na Polymarket pozwala handlować na wyniku meczu Counter-Strike 2 między Ursa a ESC Gaming w NODWIN Clutch Series, zaplanowanego na April 16, 2026 o 7:00 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Ursa jest wyceniany na 0¢, a ESC Gaming na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Ursa vs. ESC Gaming" wygenerował $53.5K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Ursa vs. ESC Gaming", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Ursa vs. ESC Gaming" to Ursa po 0¢ i ESC Gaming po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.