Skip to main content

Glitchtech Esports – eLITenergy

$8.43K Vol.Polymarket

Linie serii

Moneyline

$8.4K Wol.

Mapa 1

Odd/Even Total Kills

$0 Wol.

Odd/Even Total Rounds

$0 Wol.

This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike match between Glitchtech Esports and eLITenergy in the ESEA Advanced Europe Regular Season, initially scheduled for April 14 at 2:00PM ET. This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against eLITenergy. This market will resolve to "eLITenergy" if eLITenergy win the match against Glitchtech Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.eLITenergy holds a clear edge in trader consensus for this ESEA Advanced Europe Season 57 regular season BO1 matchup, driven by their dominant recent form including a four-game win streak across ESL Challenger League Season 51 Europe Cup 3—where they advanced deep with victories over Johnny Speeds, QWENTRY, and ENCE Academy—and a 2-0 sweep of aimclub in CCT 2026 Challengers Europe Series 1. Glitchtech, unranked on HLTV with a peak of #199, shows inconsistency in early season play: a loss to ENRAGE on April 19 followed by a hard-fought comeback win over The Last Resort on April 20 for their first victory. Both rosters remain stable—eLITenergy's keegaN, k0s, k1slll, finW, and gooddeph (#153 HLTV) versus Glitchtech's jonyzera, Pata_Jones, LTH, and ArcherAce—with eLIT favoring Inferno (78% win rate) and Overpass in recent maps, amplifying BO1 volatility from single-map variance, pistol rounds, and meta shifts.

This market refers to the Counter-Strike match between Glitchtech Esports and eLITenergy in the ESEA Advanced Europe Regular Season, initially scheduled for April 14 at 2:00PM ET.

This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against eLITenergy.

This market will resolve to "eLITenergy" if eLITenergy win the match against Glitchtech Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$8,427
Data zakończenia
Apr 22, 2026
Rynek otwarty
Apr 14, 2026, 4:00 AM ET

Źródło rozstrzygnięcia

https://hltv.org
This market refers to the Counter-Strike match between Glitchtech Esports and eLITenergy in the ESEA Advanced Europe Regular Season, initially scheduled for April 14 at 2:00PM ET. This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against eLITenergy. This market will resolve to "eLITenergy" if eLITenergy win the match against Glitchtech Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "eLITenergy vs. Glitchtech Esports" na Polymarket pozwala handlować na wyniku meczu Counter-Strike 2 między eLITenergy a Glitchtech Esports w ESEA, zaplanowanego na April 21, 2026 o 2:20 PM ET. To seria Best of 1. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie eLITenergy jest wyceniany na 50¢, a Glitchtech Esports na 50¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "eLITenergy vs. Glitchtech Esports" wygenerował $8.4K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "eLITenergy vs. Glitchtech Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "eLITenergy vs. Glitchtech Esports" to eLITenergy po 50¢ i Glitchtech Esports po 50¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

Glitchtech Esports – eLITenergy

$8.43K Vol.Polymarket

Linie serii

Moneyline

$8.4K Wol.

Mapa 1

Odd/Even Total Kills

$0 Wol.

Odd/Even Total Rounds

$0 Wol.

This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike match between Glitchtech Esports and eLITenergy in the ESEA Advanced Europe Regular Season, initially scheduled for April 14 at 2:00PM ET. This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against eLITenergy. This market will resolve to "eLITenergy" if eLITenergy win the match against Glitchtech Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.eLITenergy holds a clear edge in trader consensus for this ESEA Advanced Europe Season 57 regular season BO1 matchup, driven by their dominant recent form including a four-game win streak across ESL Challenger League Season 51 Europe Cup 3—where they advanced deep with victories over Johnny Speeds, QWENTRY, and ENCE Academy—and a 2-0 sweep of aimclub in CCT 2026 Challengers Europe Series 1. Glitchtech, unranked on HLTV with a peak of #199, shows inconsistency in early season play: a loss to ENRAGE on April 19 followed by a hard-fought comeback win over The Last Resort on April 20 for their first victory. Both rosters remain stable—eLITenergy's keegaN, k0s, k1slll, finW, and gooddeph (#153 HLTV) versus Glitchtech's jonyzera, Pata_Jones, LTH, and ArcherAce—with eLIT favoring Inferno (78% win rate) and Overpass in recent maps, amplifying BO1 volatility from single-map variance, pistol rounds, and meta shifts.

This market refers to the Counter-Strike match between Glitchtech Esports and eLITenergy in the ESEA Advanced Europe Regular Season, initially scheduled for April 14 at 2:00PM ET.

This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against eLITenergy.

This market will resolve to "eLITenergy" if eLITenergy win the match against Glitchtech Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$8,427
Data zakończenia
Apr 22, 2026
Rynek otwarty
Apr 14, 2026, 4:00 AM ET

Źródło rozstrzygnięcia

https://hltv.org
This market refers to the Counter-Strike match between Glitchtech Esports and eLITenergy in the ESEA Advanced Europe Regular Season, initially scheduled for April 14 at 2:00PM ET. This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against eLITenergy. This market will resolve to "eLITenergy" if eLITenergy win the match against Glitchtech Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "eLITenergy vs. Glitchtech Esports" na Polymarket pozwala handlować na wyniku meczu Counter-Strike 2 między eLITenergy a Glitchtech Esports w ESEA, zaplanowanego na April 21, 2026 o 2:20 PM ET. To seria Best of 1. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie eLITenergy jest wyceniany na 50¢, a Glitchtech Esports na 50¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "eLITenergy vs. Glitchtech Esports" wygenerował $8.4K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "eLITenergy vs. Glitchtech Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "eLITenergy vs. Glitchtech Esports" to eLITenergy po 50¢ i Glitchtech Esports po 50¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.