Skip to main content

HAVU – SINQU

HAVU
HAVU
1
0
KONIEC
SINQU
SINQU
$3.03K Vol.Polymarket

Linie serii

Moneyline

$3.0K Wol.

Mapa 1

Odd/Even Total Kills

$181 Wol.

Odd/Even Total Rounds

$1.6K Wol.

This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike match between HAVU and SINQU in the DraculaN Group C, initially scheduled for March 29 at 6:30AM ET. This market will resolve to "HAVU" if HAVU win the match against SINQU. This market will resolve to "SINQU" if SINQU win the match against HAVU. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.HAVU enters this BO1 Group C opener at Digital Crusade DraculaN Season 6 as the clear trader favorite, buoyed by their #163 HLTV ranking and mixed but superior recent form, including 2-0 wins over HYPERSPIRIT and Imperial Academy alongside a 45% map win rate over the past three months. SINQU, languishing at #260 with a dismal 10% win rate and seven-match losing streak capped by 0-2 defeats to ex-Zero Tenacity and Leo, struggles across maps like Nuke (12.5% wins). No head-to-head history exists between the Finnish rivals in this offline Bucharest LAN event, where single-map volatility looms large; the winner advances to face Sashi, who crushed Strael-Bora 13-2, amplifying stakes in the double-elimination GSL group. Stable rosters for both—no recent changes—underscore form and map pool edges as key differentiators.

This market refers to the Counter-Strike match between HAVU and SINQU in the DraculaN Group C, initially scheduled for March 29 at 6:30AM ET.

This market will resolve to "HAVU" if HAVU win the match against SINQU.

This market will resolve to "SINQU" if SINQU win the match against HAVU.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Wolumen
$4,821
Data zakończenia
Mar 29, 2026
Rynek otwarty
Mar 18, 2026, 7:00 AM ET

Źródło rozstrzygnięcia

https://hltv.org
This market refers to the Counter-Strike match between HAVU and SINQU in the DraculaN Group C, initially scheduled for March 29 at 6:30AM ET. This market will resolve to "HAVU" if HAVU win the match against SINQU. This market will resolve to "SINQU" if SINQU win the match against HAVU. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "SINQU vs. HAVU" na Polymarket pozwala handlować na wyniku meczu Counter-Strike 2 między SINQU a HAVU w DraculaN, zaplanowanego na March 29, 2026 o 7:15 AM ET. To seria Best of 1. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie SINQU jest wyceniany na 0¢, a HAVU na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "SINQU vs. HAVU" wygenerował $4.8K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "SINQU vs. HAVU", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "SINQU vs. HAVU" to SINQU po 0¢ i HAVU po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

HAVU – SINQU

HAVU
HAVU
1
0
KONIEC
SINQU
SINQU
$3.03K Vol.Polymarket

Linie serii

Moneyline

$3.0K Wol.

Mapa 1

Odd/Even Total Kills

$181 Wol.

Odd/Even Total Rounds

$1.6K Wol.

This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike match between HAVU and SINQU in the DraculaN Group C, initially scheduled for March 29 at 6:30AM ET. This market will resolve to "HAVU" if HAVU win the match against SINQU. This market will resolve to "SINQU" if SINQU win the match against HAVU. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.HAVU enters this BO1 Group C opener at Digital Crusade DraculaN Season 6 as the clear trader favorite, buoyed by their #163 HLTV ranking and mixed but superior recent form, including 2-0 wins over HYPERSPIRIT and Imperial Academy alongside a 45% map win rate over the past three months. SINQU, languishing at #260 with a dismal 10% win rate and seven-match losing streak capped by 0-2 defeats to ex-Zero Tenacity and Leo, struggles across maps like Nuke (12.5% wins). No head-to-head history exists between the Finnish rivals in this offline Bucharest LAN event, where single-map volatility looms large; the winner advances to face Sashi, who crushed Strael-Bora 13-2, amplifying stakes in the double-elimination GSL group. Stable rosters for both—no recent changes—underscore form and map pool edges as key differentiators.

This market refers to the Counter-Strike match between HAVU and SINQU in the DraculaN Group C, initially scheduled for March 29 at 6:30AM ET.

This market will resolve to "HAVU" if HAVU win the match against SINQU.

This market will resolve to "SINQU" if SINQU win the match against HAVU.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Wolumen
$4,821
Data zakończenia
Mar 29, 2026
Rynek otwarty
Mar 18, 2026, 7:00 AM ET

Źródło rozstrzygnięcia

https://hltv.org
This market refers to the Counter-Strike match between HAVU and SINQU in the DraculaN Group C, initially scheduled for March 29 at 6:30AM ET. This market will resolve to "HAVU" if HAVU win the match against SINQU. This market will resolve to "SINQU" if SINQU win the match against HAVU. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "SINQU vs. HAVU" na Polymarket pozwala handlować na wyniku meczu Counter-Strike 2 między SINQU a HAVU w DraculaN, zaplanowanego na March 29, 2026 o 7:15 AM ET. To seria Best of 1. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie SINQU jest wyceniany na 0¢, a HAVU na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "SINQU vs. HAVU" wygenerował $4.8K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "SINQU vs. HAVU", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "SINQU vs. HAVU" to SINQU po 0¢ i HAVU po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.