Moneyline
$14.8K Wol.
Game 1 Winner
$17.7K Wol.
Game Handicap
$3.3K Wol.
Total Games
$2.7K Wol.
This market refers to the Dota 2 match between Xtreme Gaming and Team Refuser in the ESL Challenger China Playoffs, scheduled for January 30 at 3:00AM ET.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming wins 2 or more games than Team Refuser in this match.
Otherwise, this market will resolve to "Team Refuser".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Dota 2 match between Xtreme Gaming and Team Refuser in the ESL Challenger China Playoffs, scheduled for January 30 at 3:00AM ET.
This market will resolve to "Over" if Xtreme Gaming and Team Refuser play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.liquipedia.net/dota2/Main_Page.This market refers to the Dota 2 match between Xtreme Gaming and Team Refuser in the ESL Challenger China Playoffs, scheduled for January 30 at 3:00AM ET.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win Game 2 against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win Game 2 against Xtreme Gaming.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.liquipedia.net/dota2/Main_Page.This market refers to the Dota 2 match between Xtreme Gaming and Team Refuser in the ESL Challenger China Playoffs, scheduled for January 30 at 3:00AM ET.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win Game 1 against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win Game 1 against Xtreme Gaming.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.liquipedia.net/dota2/Main_Page.This market refers to the Dota 2 match between Xtreme Gaming and Team Refuser in the ESL Challenger China Playoffs, scheduled for January 30 at 3:00AM ET.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Xtreme Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.liquipedia.net/dota2/Main_Page.
This market refers to the Dota 2 match between Xtreme Gaming and Team Refuser in the ESL Challenger China Playoffs, scheduled for January 30 at 3:00AM ET.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Xtreme Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.liquipedia.net/dota2/Main_Page.This market refers to the Dota 2 match between Xtreme Gaming and Team Refuser in the ESL Challenger China Playoffs, scheduled for January 30 at 3:00AM ET.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Xtreme Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.liquipedia.net/dota2/Main_Page.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Xtreme Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.liquipedia.net/dota2/Main_Page.
Rynek otwarty: Jan 30, 2026, 2:30 AM ET
Wolumen
$38,456Data zakończenia
Jan 30, 2026Rynek otwarty
Jan 30, 2026, 2:30 AM ETŹródło rozstrzygnięcia
https://www.liquipedia.net/dota2/Main_PageResolver
0x65070BE91...Moneyline
$14.8K Wol.
Game 1 Winner
$17.7K Wol.
Game Handicap
$3.3K Wol.
Total Games
$2.7K Wol.
This market refers to the Dota 2 match between Xtreme Gaming and Team Refuser in the ESL Challenger China Playoffs, scheduled for January 30 at 3:00AM ET.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming wins 2 or more games than Team Refuser in this match.
Otherwise, this market will resolve to "Team Refuser".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Dota 2 match between Xtreme Gaming and Team Refuser in the ESL Challenger China Playoffs, scheduled for January 30 at 3:00AM ET.
This market will resolve to "Over" if Xtreme Gaming and Team Refuser play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.liquipedia.net/dota2/Main_Page.This market refers to the Dota 2 match between Xtreme Gaming and Team Refuser in the ESL Challenger China Playoffs, scheduled for January 30 at 3:00AM ET.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win Game 2 against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win Game 2 against Xtreme Gaming.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.liquipedia.net/dota2/Main_Page.This market refers to the Dota 2 match between Xtreme Gaming and Team Refuser in the ESL Challenger China Playoffs, scheduled for January 30 at 3:00AM ET.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win Game 1 against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win Game 1 against Xtreme Gaming.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.liquipedia.net/dota2/Main_Page.This market refers to the Dota 2 match between Xtreme Gaming and Team Refuser in the ESL Challenger China Playoffs, scheduled for January 30 at 3:00AM ET.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Xtreme Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.liquipedia.net/dota2/Main_Page.
This market refers to the Dota 2 match between Xtreme Gaming and Team Refuser in the ESL Challenger China Playoffs, scheduled for January 30 at 3:00AM ET.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Xtreme Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.liquipedia.net/dota2/Main_Page.This market refers to the Dota 2 match between Xtreme Gaming and Team Refuser in the ESL Challenger China Playoffs, scheduled for January 30 at 3:00AM ET.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Xtreme Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.liquipedia.net/dota2/Main_Page.
This market will resolve to "Xtreme Gaming" if Xtreme Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Xtreme Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.liquipedia.net/dota2/Main_Page.
Rynek otwarty: Jan 30, 2026, 2:30 AM ET
Wolumen
$38,456Data zakończenia
Jan 30, 2026Rynek otwarty
Jan 30, 2026, 2:30 AM ETŹródło rozstrzygnięcia
https://www.liquipedia.net/dota2/Main_PageResolver
0x65070BE91...Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Rynek "Team Refuser vs. Xtreme Gaming" na Polymarket pozwala handlować na wyniku meczu Dota 2 między Team Refuser a Xtreme Gaming w Dota 2, zaplanowanego na January 30, 2026 o 3:30 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Team Refuser jest wyceniany na 0¢, a Xtreme Gaming na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.
Na chwilę obecną rynek "Team Refuser vs. Xtreme Gaming" wygenerował $38.5K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.
Aby handlować na "Team Refuser vs. Xtreme Gaming", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.
Obecne kursy moneyline serii na "Team Refuser vs. Xtreme Gaming" to Team Refuser po 0¢ i Xtreme Gaming po 100¢. Kursy aktualizują się w czasie rzeczywistym.
Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.
Kursy Polymarket ustalane są przez prawdziwych traderów stawiających prawdziwe pieniądze. Z $38.5K obrotu na "Team Refuser vs. Xtreme Gaming", ceny agregują zbiorową wiedzę aktywnych uczestników. Rynki prognoz mają silną historię trafności. Najnowsze statystyki znajdziesz na stronie trafności na Polymarket.
Zarejestruj darmowe konto Polymarket i doładuj je kryptowalutą, kartą lub przelewem. Po doładowaniu konta wróć na tę stronę, wybierz typ rynku i stronę, wpisz kwotę i kliknij Handluj.
Na Polymarket cena każdej strony rynku reprezentuje implikowane prawdopodobieństwo. Cena 0¢ za REF na moneyline serii oznacza, że traderzy wierzą w około 0% szansy na wygraną Team Refuser. Jeśli kupisz udziały po 0¢ i wygrają, otrzymujesz $1 za udział — zysk 100¢.
Mecz "Team Refuser vs. Xtreme Gaming" zaplanowany jest na January 30, 2026 o 3:30 AM ET w Dota 2. Handel pozostaje otwarty. Rynek rozstrzyga się po zakończeniu serii. Czas zależy od liczby games rozegranych w serii Best of 3.
Rynek "Team Refuser vs. Xtreme Gaming" ma 2,089 komentarzy, gdzie traderzy dzielą się analizami. Przewiń do sekcji komentarzy. Sprawdź też Top posiadaczy i Aktywność.
Polymarket to największy na świecie rynek prognoz. Traderzy kupują i sprzedają udziały na wyniki z polityki, sportu, kryptowalut, finansów, technologii, kultury i esportu — w tym turnieje i mecze League of Legends, CS2, Valorant, Dota 2 i więcej. Ceny odzwierciedlają zbiorowe prawdopodobieństwa w czasie rzeczywistym poparte prawdziwymi pieniędzmi.


Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania