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HUNENG – ReturnZ

HUNENG
HUNENG
3
0
KONIEC
 ReturnZ
ReturnZ
$614.05 Vol.Polymarket

Linie serii

Moneyline

$201 Wol.

Game 1 Winner

$200 Wol.

Total Games

$213 Wol.

This market refers to the Overwatch Round 4 match between HUNENG and ReturnZ in the OCS China Stage 2 Group Stage, initially scheduled for June 14 at 5:00AM ET. This market will resolve to "Over" if HUNENG and ReturnZ play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Round 4 match between HUNENG and ReturnZ in the OCS China Stage 2 Group Stage, initially scheduled for June 14 at 5:00AM ET. This market will resolve to "HUNENG" if HUNENG win the match against ReturnZ. This market will resolve to " ReturnZ" if ReturnZ win the match against HUNENG. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch Round 4 match between HUNENG and ReturnZ in the OCS China Stage 2 Group Stage, initially scheduled for June 14 at 5:00AM ET. This market will resolve to "HUNENG" if HUNENG win Game 2 against ReturnZ. This market will resolve to " ReturnZ" if ReturnZ win Game 2 against HUNENG. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Round 4 match between HUNENG and ReturnZ in the OCS China Stage 2 Group Stage, initially scheduled for June 14 at 5:00AM ET. This market will resolve to "HUNENG" if HUNENG win Game 1 against ReturnZ. This market will resolve to " ReturnZ" if ReturnZ win Game 1 against HUNENG. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.HUNENG Gaming enters the best-of-three with a more established roster featuring recent additions like D4RT, Damo, and SWOO alongside core players such as Remaker and GhostShadow, giving them greater depth in tank and DPS roles for OCS China Stage 2. ReturnZ sits at 0-2 in the group stage after heavy losses, including a 0-3 defeat to All Gamers, reflecting limited competitive experience at this level. HUNENG has shown inconsistency against top sides like Weibo Gaming and JD Gaming but holds a clear edge in map pool execution and coordination. Schedule positioning and any late hero ban adjustments or minor roster tweaks remain the primary variables that could influence map outcomes in this group stage matchup.

This market refers to the Overwatch Round 4 match between HUNENG and ReturnZ in the OCS China Stage 2 Group Stage, initially scheduled for June 14 at 5:00AM ET.

This market will resolve to "HUNENG" if HUNENG win the match against ReturnZ.

This market will resolve to " ReturnZ" if ReturnZ win the match against HUNENG.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$614
Data zakończenia
Jun 14, 2026
Rynek otwarty
Jun 13, 2026, 7:40 PM ET
This market refers to the Overwatch Round 4 match between HUNENG and ReturnZ in the OCS China Stage 2 Group Stage, initially scheduled for June 14 at 5:00AM ET. This market will resolve to "HUNENG" if HUNENG win the match against ReturnZ. This market will resolve to " ReturnZ" if ReturnZ win the match against HUNENG. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek " ReturnZ vs. HUNENG" na Polymarket pozwala handlować na wyniku meczu Overwatch między ReturnZ a HUNENG w OCS, zaplanowanego na June 14, 2026 o 5:00 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie ReturnZ jest wyceniany na 0¢, a HUNENG na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek " ReturnZ vs. HUNENG" wygenerował $614 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na " ReturnZ vs. HUNENG", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na " ReturnZ vs. HUNENG" to ReturnZ po 0¢ i HUNENG po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

HUNENG – ReturnZ

HUNENG
HUNENG
3
0
KONIEC
 ReturnZ
ReturnZ
$614.05 Vol.Polymarket

Linie serii

Moneyline

$201 Wol.

Game 1 Winner

$200 Wol.

Total Games

$213 Wol.

This market refers to the Overwatch Round 4 match between HUNENG and ReturnZ in the OCS China Stage 2 Group Stage, initially scheduled for June 14 at 5:00AM ET. This market will resolve to "Over" if HUNENG and ReturnZ play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Round 4 match between HUNENG and ReturnZ in the OCS China Stage 2 Group Stage, initially scheduled for June 14 at 5:00AM ET. This market will resolve to "HUNENG" if HUNENG win the match against ReturnZ. This market will resolve to " ReturnZ" if ReturnZ win the match against HUNENG. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch Round 4 match between HUNENG and ReturnZ in the OCS China Stage 2 Group Stage, initially scheduled for June 14 at 5:00AM ET. This market will resolve to "HUNENG" if HUNENG win Game 2 against ReturnZ. This market will resolve to " ReturnZ" if ReturnZ win Game 2 against HUNENG. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch Round 4 match between HUNENG and ReturnZ in the OCS China Stage 2 Group Stage, initially scheduled for June 14 at 5:00AM ET. This market will resolve to "HUNENG" if HUNENG win Game 1 against ReturnZ. This market will resolve to " ReturnZ" if ReturnZ win Game 1 against HUNENG. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.HUNENG Gaming enters the best-of-three with a more established roster featuring recent additions like D4RT, Damo, and SWOO alongside core players such as Remaker and GhostShadow, giving them greater depth in tank and DPS roles for OCS China Stage 2. ReturnZ sits at 0-2 in the group stage after heavy losses, including a 0-3 defeat to All Gamers, reflecting limited competitive experience at this level. HUNENG has shown inconsistency against top sides like Weibo Gaming and JD Gaming but holds a clear edge in map pool execution and coordination. Schedule positioning and any late hero ban adjustments or minor roster tweaks remain the primary variables that could influence map outcomes in this group stage matchup.

This market refers to the Overwatch Round 4 match between HUNENG and ReturnZ in the OCS China Stage 2 Group Stage, initially scheduled for June 14 at 5:00AM ET.

This market will resolve to "HUNENG" if HUNENG win the match against ReturnZ.

This market will resolve to " ReturnZ" if ReturnZ win the match against HUNENG.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$614
Data zakończenia
Jun 14, 2026
Rynek otwarty
Jun 13, 2026, 7:40 PM ET
This market refers to the Overwatch Round 4 match between HUNENG and ReturnZ in the OCS China Stage 2 Group Stage, initially scheduled for June 14 at 5:00AM ET. This market will resolve to "HUNENG" if HUNENG win the match against ReturnZ. This market will resolve to " ReturnZ" if ReturnZ win the match against HUNENG. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek " ReturnZ vs. HUNENG" na Polymarket pozwala handlować na wyniku meczu Overwatch między ReturnZ a HUNENG w OCS, zaplanowanego na June 14, 2026 o 5:00 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie ReturnZ jest wyceniany na 0¢, a HUNENG na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek " ReturnZ vs. HUNENG" wygenerował $614 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na " ReturnZ vs. HUNENG", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na " ReturnZ vs. HUNENG" to ReturnZ po 0¢ i HUNENG po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.