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MENG GONG 3 – SHENGSHI Esports

MENG GONG 3
MENG GONG 3
0
3
KONIEC
SHENGSHI Esports
SHENGSHI Esports
$803.92 Vol.Polymarket

Linie serii

Moneyline

$229 Wol.

Game 1 Winner

$0 Wol.

Total Games

$575 Wol.

This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "Over" if MENG GONG 3 and SHENGSHI Esports play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win the match against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win the match against MENG GONG 3. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win Game 2 against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win Game 2 against MENG GONG 3. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win Game 1 against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win Game 1 against MENG GONG 3. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.SHENGSHI Esports arrives with an undefeated 2-0 record and perfect map differential in the OCS Pacific Stage 2 group stage, reflecting strong roster cohesion and recent map wins. MENG GONG 3 sits at 0-2 with a 0-6 map record, including a straight-sets loss to Trap12 in their prior outing, which highlights ongoing issues with execution and adaptation. The best-of-three format favors the more consistent side in a group-stage setting where playoff positioning remains fluid for both squads. Recent head-to-head results and SHENGSHI’s superior recent form have shaped trader consensus around the mismatch in current competitive momentum.

This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET.

This market will resolve to "MENG GONG 3" if MENG GONG 3 win the match against SHENGSHI Esports.

This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win the match against MENG GONG 3.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$804
Data zakończenia
Jun 11, 2026
Rynek otwarty
Jun 10, 2026, 8:11 PM ET
This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win the match against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win the match against MENG GONG 3. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "SHENGSHI Esports vs. MENG GONG 3" na Polymarket pozwala handlować na wyniku meczu Overwatch między SHENGSHI Esports a MENG GONG 3 w OCS, zaplanowanego na June 11, 2026 o 10:00 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie SHENGSHI Esports jest wyceniany na 100¢, a MENG GONG 3 na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "SHENGSHI Esports vs. MENG GONG 3" wygenerował $804 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "SHENGSHI Esports vs. MENG GONG 3", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "SHENGSHI Esports vs. MENG GONG 3" to SHENGSHI Esports po 100¢ i MENG GONG 3 po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

MENG GONG 3 – SHENGSHI Esports

MENG GONG 3
MENG GONG 3
0
3
KONIEC
SHENGSHI Esports
SHENGSHI Esports
$803.92 Vol.Polymarket

Linie serii

Moneyline

$229 Wol.

Game 1 Winner

$0 Wol.

Total Games

$575 Wol.

This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "Over" if MENG GONG 3 and SHENGSHI Esports play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win the match against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win the match against MENG GONG 3. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win Game 2 against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win Game 2 against MENG GONG 3. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win Game 1 against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win Game 1 against MENG GONG 3. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.SHENGSHI Esports arrives with an undefeated 2-0 record and perfect map differential in the OCS Pacific Stage 2 group stage, reflecting strong roster cohesion and recent map wins. MENG GONG 3 sits at 0-2 with a 0-6 map record, including a straight-sets loss to Trap12 in their prior outing, which highlights ongoing issues with execution and adaptation. The best-of-three format favors the more consistent side in a group-stage setting where playoff positioning remains fluid for both squads. Recent head-to-head results and SHENGSHI’s superior recent form have shaped trader consensus around the mismatch in current competitive momentum.

This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET.

This market will resolve to "MENG GONG 3" if MENG GONG 3 win the match against SHENGSHI Esports.

This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win the match against MENG GONG 3.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$804
Data zakończenia
Jun 11, 2026
Rynek otwarty
Jun 10, 2026, 8:11 PM ET
This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win the match against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win the match against MENG GONG 3. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "SHENGSHI Esports vs. MENG GONG 3" na Polymarket pozwala handlować na wyniku meczu Overwatch między SHENGSHI Esports a MENG GONG 3 w OCS, zaplanowanego na June 11, 2026 o 10:00 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie SHENGSHI Esports jest wyceniany na 100¢, a MENG GONG 3 na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "SHENGSHI Esports vs. MENG GONG 3" wygenerował $804 łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "SHENGSHI Esports vs. MENG GONG 3", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "SHENGSHI Esports vs. MENG GONG 3" to SHENGSHI Esports po 100¢ i MENG GONG 3 po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.