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Chiefs Esports Club – ENTERPRISE Esports

Chiefs Esports Club
Chiefs Esports Club
1
0
KONIEC
ENTERPRISE Esports
ENTERPRISE Esports
$4.59K Vol.Polymarket

Linie serii

Moneyline

$4.6K Wol.

This market refers to the Rainbow Six Siege match between Chiefs Esports Club and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 22 at 7:00AM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Chiefs Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.ENTERPRISE Esports enters this Oceania Stage 1 BO1 as slight favorites, backed by stronger recent international results including a top-eight finish at the Salt Lake City Major and a head-to-head edge after defeating Chiefs 2-1 in the April Kickoff. Their roster, featuring consistent performers like Kyro alongside Bapn and Tuhan under coach Mag, has shown reliable map control and execution in the early group stage. Chiefs, fielding a rebuilt lineup with players such as Playxr, Relaes, and Neptune, secured a solid 7-3 win over 6Targets but remain in transition following roster changes. The single-map format amplifies variance, yet trader pricing reflects ENTERPRISE’s superior recent form and regional experience against a Chiefs side still building cohesion.

This market refers to the Rainbow Six Siege match between Chiefs Esports Club and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 22 at 7:00AM ET.

This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against ENTERPRISE Esports.

This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Chiefs Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$4,591
Data zakończenia
Jun 22, 2026
Rynek otwarty
Jun 16, 2026, 10:11 AM ET
This market refers to the Rainbow Six Siege match between Chiefs Esports Club and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 22 at 7:00AM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Chiefs Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "ENTERPRISE Esports vs. Chiefs Esports Club" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między ENTERPRISE Esports a Chiefs Esports Club w Asia Pacific League, zaplanowanego na June 22, 2026 o 7:10 AM ET. To seria Best of 1. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie ENTERPRISE Esports jest wyceniany na 0¢, a Chiefs Esports Club na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "ENTERPRISE Esports vs. Chiefs Esports Club" wygenerował $4.6K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "ENTERPRISE Esports vs. Chiefs Esports Club", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "ENTERPRISE Esports vs. Chiefs Esports Club" to ENTERPRISE Esports po 0¢ i Chiefs Esports Club po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

Chiefs Esports Club – ENTERPRISE Esports

Chiefs Esports Club
Chiefs Esports Club
1
0
KONIEC
ENTERPRISE Esports
ENTERPRISE Esports
$4.59K Vol.Polymarket

Linie serii

Moneyline

$4.6K Wol.

This market refers to the Rainbow Six Siege match between Chiefs Esports Club and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 22 at 7:00AM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Chiefs Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.ENTERPRISE Esports enters this Oceania Stage 1 BO1 as slight favorites, backed by stronger recent international results including a top-eight finish at the Salt Lake City Major and a head-to-head edge after defeating Chiefs 2-1 in the April Kickoff. Their roster, featuring consistent performers like Kyro alongside Bapn and Tuhan under coach Mag, has shown reliable map control and execution in the early group stage. Chiefs, fielding a rebuilt lineup with players such as Playxr, Relaes, and Neptune, secured a solid 7-3 win over 6Targets but remain in transition following roster changes. The single-map format amplifies variance, yet trader pricing reflects ENTERPRISE’s superior recent form and regional experience against a Chiefs side still building cohesion.

This market refers to the Rainbow Six Siege match between Chiefs Esports Club and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 22 at 7:00AM ET.

This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against ENTERPRISE Esports.

This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Chiefs Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$4,591
Data zakończenia
Jun 22, 2026
Rynek otwarty
Jun 16, 2026, 10:11 AM ET
This market refers to the Rainbow Six Siege match between Chiefs Esports Club and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 22 at 7:00AM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Chiefs Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "ENTERPRISE Esports vs. Chiefs Esports Club" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między ENTERPRISE Esports a Chiefs Esports Club w Asia Pacific League, zaplanowanego na June 22, 2026 o 7:10 AM ET. To seria Best of 1. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie ENTERPRISE Esports jest wyceniany na 0¢, a Chiefs Esports Club na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "ENTERPRISE Esports vs. Chiefs Esports Club" wygenerował $4.6K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "ENTERPRISE Esports vs. Chiefs Esports Club", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "ENTERPRISE Esports vs. Chiefs Esports Club" to ENTERPRISE Esports po 0¢ i Chiefs Esports Club po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.