ENTERPRISE Esports – Oxygen Esports
M1
M2
M3

L
L
-

W
W
-
M1
M2
M3

L
L
-

W
W
-
$3.88K Vol.
Linie serii
Moneyline
$1.3K Wol.
Game 1 Winner
$2.6K Wol.
Game Handicap
$0 Wol.
Total Games
$0 Wol.
This market refers to the Rainbow Six Siege match between ENTERPRISE Esports and Oxygen Esports in the Six Invitational Group D, scheduled for February 6 at 3:30PM ET.
This market will resolve to "Oxygen Esports" if Oxygen Esports wins 2 or more games than ENTERPRISE Esports in this match.
Otherwise, this market will resolve to "ENTERPRISE Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Rainbow Six Siege match between ENTERPRISE Esports and Oxygen Esports in the Six Invitational Group D, scheduled for February 6 at 3:30PM ET.
This market will resolve to "Over" if ENTERPRISE Esports and Oxygen Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.This market refers to the Rainbow Six Siege match between ENTERPRISE Esports and Oxygen Esports in the Six Invitational Group D, scheduled for February 6 at 3:30PM ET.
This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win Game 2 against Oxygen Esports.
This market will resolve to "Oxygen Esports" if Oxygen Esports win Game 2 against ENTERPRISE Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.This market refers to the Rainbow Six Siege match between ENTERPRISE Esports and Oxygen Esports in the Six Invitational Group D, scheduled for February 6 at 3:30PM ET.
This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win Game 1 against Oxygen Esports.
This market will resolve to "Oxygen Esports" if Oxygen Esports win Game 1 against ENTERPRISE Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.This market refers to the Rainbow Six Siege match between ENTERPRISE Esports and Oxygen Esports in the Six Invitational Group D, scheduled for February 6 at 3:30PM ET.
This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Oxygen Esports.
This market will resolve to "Oxygen Esports" if Oxygen Esports win the match against ENTERPRISE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.
This market refers to the Rainbow Six Siege match between ENTERPRISE Esports and Oxygen Esports in the Six Invitational Group D, scheduled for February 6 at 3:30PM ET.
This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Oxygen Esports.
This market will resolve to "Oxygen Esports" if Oxygen Esports win the match against ENTERPRISE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.This market refers to the Rainbow Six Siege match between ENTERPRISE Esports and Oxygen Esports in the Six Invitational Group D, scheduled for February 6 at 3:30PM ET.
This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Oxygen Esports.
This market will resolve to "Oxygen Esports" if Oxygen Esports win the match against ENTERPRISE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.
This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Oxygen Esports.
This market will resolve to "Oxygen Esports" if Oxygen Esports win the match against ENTERPRISE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.
Rynek otwarty: Feb 5, 2026, 5:00 AM ET
Wolumen
$3,876Data zakończenia
Feb 6, 2026Rynek otwarty
Feb 5, 2026, 5:00 AM ETŹródło rozstrzygnięcia
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...ENTERPRISE Esports – Oxygen Esports
M1
M2
M3

L
L
-

W
W
-
M1
M2
M3

L
L
-

W
W
-
$3.88K Vol.
Linie serii
Moneyline
$1.3K Wol.
Game 1 Winner
$2.6K Wol.
Game Handicap
$0 Wol.
Total Games
$0 Wol.
This market refers to the Rainbow Six Siege match between ENTERPRISE Esports and Oxygen Esports in the Six Invitational Group D, scheduled for February 6 at 3:30PM ET.
This market will resolve to "Oxygen Esports" if Oxygen Esports wins 2 or more games than ENTERPRISE Esports in this match.
Otherwise, this market will resolve to "ENTERPRISE Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Rainbow Six Siege match between ENTERPRISE Esports and Oxygen Esports in the Six Invitational Group D, scheduled for February 6 at 3:30PM ET.
This market will resolve to "Over" if ENTERPRISE Esports and Oxygen Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.This market refers to the Rainbow Six Siege match between ENTERPRISE Esports and Oxygen Esports in the Six Invitational Group D, scheduled for February 6 at 3:30PM ET.
This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win Game 2 against Oxygen Esports.
This market will resolve to "Oxygen Esports" if Oxygen Esports win Game 2 against ENTERPRISE Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.This market refers to the Rainbow Six Siege match between ENTERPRISE Esports and Oxygen Esports in the Six Invitational Group D, scheduled for February 6 at 3:30PM ET.
This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win Game 1 against Oxygen Esports.
This market will resolve to "Oxygen Esports" if Oxygen Esports win Game 1 against ENTERPRISE Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.This market refers to the Rainbow Six Siege match between ENTERPRISE Esports and Oxygen Esports in the Six Invitational Group D, scheduled for February 6 at 3:30PM ET.
This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Oxygen Esports.
This market will resolve to "Oxygen Esports" if Oxygen Esports win the match against ENTERPRISE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.
This market refers to the Rainbow Six Siege match between ENTERPRISE Esports and Oxygen Esports in the Six Invitational Group D, scheduled for February 6 at 3:30PM ET.
This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Oxygen Esports.
This market will resolve to "Oxygen Esports" if Oxygen Esports win the match against ENTERPRISE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.This market refers to the Rainbow Six Siege match between ENTERPRISE Esports and Oxygen Esports in the Six Invitational Group D, scheduled for February 6 at 3:30PM ET.
This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Oxygen Esports.
This market will resolve to "Oxygen Esports" if Oxygen Esports win the match against ENTERPRISE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.
This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Oxygen Esports.
This market will resolve to "Oxygen Esports" if Oxygen Esports win the match against ENTERPRISE Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.
Rynek otwarty: Feb 5, 2026, 5:00 AM ET
Wolumen
$3,876Data zakończenia
Feb 6, 2026Rynek otwarty
Feb 5, 2026, 5:00 AM ETŹródło rozstrzygnięcia
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania
Rynek "Oxygen Esports vs. ENTERPRISE Esports" na Polymarket pozwala handlować na wyniku meczu Rainbow Six Siege między Oxygen Esports a ENTERPRISE Esports w Rainbow Six Siege, zaplanowanego na February 6, 2026 o 12:50 PM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Oxygen Esports jest wyceniany na 100¢, a ENTERPRISE Esports na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.
Na chwilę obecną rynek "Oxygen Esports vs. ENTERPRISE Esports" wygenerował $3.9K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.
Aby handlować na "Oxygen Esports vs. ENTERPRISE Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.
Obecne kursy moneyline serii na "Oxygen Esports vs. ENTERPRISE Esports" to Oxygen Esports po 100¢ i ENTERPRISE Esports po 0¢. Kursy aktualizują się w czasie rzeczywistym.
Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.
Kursy Polymarket ustalane są przez prawdziwych traderów stawiających prawdziwe pieniądze. Z $3.9K obrotu na "Oxygen Esports vs. ENTERPRISE Esports", ceny agregują zbiorową wiedzę aktywnych uczestników. Rynki prognoz mają silną historię trafności. Najnowsze statystyki znajdziesz na stronie trafności na Polymarket.
Zarejestruj darmowe konto Polymarket i doładuj je kryptowalutą, kartą lub przelewem. Po doładowaniu konta wróć na tę stronę, wybierz typ rynku i stronę, wpisz kwotę i kliknij Handluj.
Na Polymarket cena każdej strony rynku reprezentuje implikowane prawdopodobieństwo. Cena 100¢ za OXG na moneyline serii oznacza, że traderzy wierzą w około 100% szansy na wygraną Oxygen Esports. Jeśli kupisz udziały po 100¢ i wygrają, otrzymujesz $1 za udział — zysk 0¢.
Mecz "Oxygen Esports vs. ENTERPRISE Esports" zaplanowany jest na February 6, 2026 o 12:50 PM ET w Rainbow Six Siege. Handel pozostaje otwarty. Rynek rozstrzyga się po zakończeniu serii. Czas zależy od liczby games rozegranych w serii Best of 3.
Rynek "Oxygen Esports vs. ENTERPRISE Esports" ma 33 komentarzy, gdzie traderzy dzielą się analizami. Przewiń do sekcji komentarzy. Sprawdź też Top posiadaczy i Aktywność.
Polymarket to największy na świecie rynek prognoz. Traderzy kupują i sprzedają udziały na wyniki z polityki, sportu, kryptowalut, finansów, technologii, kultury i esportu — w tym turnieje i mecze League of Legends, CS2, Valorant, Dota 2 i więcej. Ceny odzwierciedlają zbiorowe prawdopodobieństwa w czasie rzeczywistym poparte prawdziwymi pieniędzmi.
Uważaj na linki zewnętrzne.
Uważaj na linki zewnętrzne.
Często zadawane pytania