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Vitality – FUT Esports

G1
G2
G3
G4
G5
Vitality
Vitality
W
W
W
L
L
FUT Esports
FUT Esports
L
L
L
W
W
$1.93K Vol.Polymarket

Linie serii

Moneyline

$1.6K Wol.

Game 1 Winner

$200 Wol.

Game Handicap

$0 Wol.

Total Games

$150 Wol.

This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality wins 3 or more games than FUT Esports in this match. Otherwise, this market will resolve to "FUT Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality wins 2 or more games than FUT Esports in this match. Otherwise, this market will resolve to "FUT Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Over" if Vitality and FUT Esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Over" if Vitality and FUT Esports play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality win Game 4 against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win Game 4 against Vitality. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality win Game 3 against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win Game 3 against Vitality. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality win Game 2 against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win Game 2 against Vitality. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality win Game 1 against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win Game 1 against Vitality. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality win the match against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win the match against Vitality. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Team Vitality enters this RLCS Paris Major 2026 Group A best-of-five against FUT Esports with strong recent momentum after sweeping Wildcard 3-0 while dropping a competitive series to Karmine Corp earlier in the group stage. FUT Esports arrives on the heels of a 3-1 victory over the same Wildcard squad and brings aggressive regional form into its first-ever matchup against the French organization. Both sides sit at 1-1 in Group A, making the outcome critical for playoff seeding and advancement. Key factors include Vitality’s deeper map pool experience and mechanical consistency on the Paris LAN stage, contrasted with FUT’s potential to capitalize on early adjustments in this single-elimination group fixture.

This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET.

This market will resolve to "Vitality" if Vitality win the match against FUT Esports.

This market will resolve to "FUT Esports" if FUT Esports win the match against Vitality.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$1,930
Data zakończenia
May 21, 2026
Rynek otwarty
May 20, 2026, 9:01 PM ET
This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality win the match against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win the match against Vitality. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "FUT Esports vs. Vitality" na Polymarket pozwala handlować na wyniku meczu Rocket League między FUT Esports a Vitality w RLCS Major, zaplanowanego na May 21, 2026 o 11:00 AM ET. To seria Best of 5. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie FUT Esports jest wyceniany na 0¢, a Vitality na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "FUT Esports vs. Vitality" wygenerował $1.9K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "FUT Esports vs. Vitality", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "FUT Esports vs. Vitality" to FUT Esports po 0¢ i Vitality po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

Vitality – FUT Esports

G1
G2
G3
G4
G5
Vitality
Vitality
W
W
W
L
L
FUT Esports
FUT Esports
L
L
L
W
W
$1.93K Vol.Polymarket

Linie serii

Moneyline

$1.6K Wol.

Game 1 Winner

$200 Wol.

Game Handicap

$0 Wol.

Total Games

$150 Wol.

This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality wins 3 or more games than FUT Esports in this match. Otherwise, this market will resolve to "FUT Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality wins 2 or more games than FUT Esports in this match. Otherwise, this market will resolve to "FUT Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Over" if Vitality and FUT Esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Over" if Vitality and FUT Esports play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality win Game 4 against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win Game 4 against Vitality. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality win Game 3 against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win Game 3 against Vitality. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality win Game 2 against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win Game 2 against Vitality. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality win Game 1 against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win Game 1 against Vitality. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality win the match against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win the match against Vitality. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Team Vitality enters this RLCS Paris Major 2026 Group A best-of-five against FUT Esports with strong recent momentum after sweeping Wildcard 3-0 while dropping a competitive series to Karmine Corp earlier in the group stage. FUT Esports arrives on the heels of a 3-1 victory over the same Wildcard squad and brings aggressive regional form into its first-ever matchup against the French organization. Both sides sit at 1-1 in Group A, making the outcome critical for playoff seeding and advancement. Key factors include Vitality’s deeper map pool experience and mechanical consistency on the Paris LAN stage, contrasted with FUT’s potential to capitalize on early adjustments in this single-elimination group fixture.

This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET.

This market will resolve to "Vitality" if Vitality win the match against FUT Esports.

This market will resolve to "FUT Esports" if FUT Esports win the match against Vitality.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$1,930
Data zakończenia
May 21, 2026
Rynek otwarty
May 20, 2026, 9:01 PM ET
This market refers to the Rocket League match between Vitality and FUT Esports in the RLCS Major Paris Group A, initially scheduled for May 21 at 11:00AM ET. This market will resolve to "Vitality" if Vitality win the match against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win the match against Vitality. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "FUT Esports vs. Vitality" na Polymarket pozwala handlować na wyniku meczu Rocket League między FUT Esports a Vitality w RLCS Major, zaplanowanego na May 21, 2026 o 11:00 AM ET. To seria Best of 5. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie FUT Esports jest wyceniany na 0¢, a Vitality na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "FUT Esports vs. Vitality" wygenerował $1.9K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "FUT Esports vs. Vitality", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "FUT Esports vs. Vitality" to FUT Esports po 0¢ i Vitality po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.