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Maru
Maru
0
0
9:30 AM
SHIN
SHIN
$3.04K Vol.Polymarket

Linie serii

Moneyline

$1.8K Wol.

Map 1 Winner

$433 Wol.

Map Handicap

$121 Wol.

Total Games

$710 Wol.

This market refers to the StarCraft II match between Maru and SHIN in the Global StarCraft II League Group Stage 2 - Group B, initially scheduled for May 28 at 5:30AM ET. This market will resolve to "Maru" if Maru wins 2 or more maps than SHIN in this match. Otherwise, this market will resolve to "SHIN". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Maru and SHIN in the Global StarCraft II League Group Stage 2 - Group B, initially scheduled for May 28 at 5:30AM ET. This market will resolve to "Over" if Maru and SHIN play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Maru and SHIN in the Global StarCraft II League Group Stage 2 - Group B, initially scheduled for May 28 at 5:30AM ET. This market will resolve to "Maru" if Maru win Map 2 against SHIN. This market will resolve to "SHIN" if SHIN win Map 2 against Maru. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Maru and SHIN in the Global StarCraft II League Group Stage 2 - Group B, initially scheduled for May 28 at 5:30AM ET. This market will resolve to "Maru" if Maru win Map 1 against SHIN. This market will resolve to "SHIN" if SHIN win Map 1 against Maru. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Maru and SHIN in the Global StarCraft II League Group Stage 2 - Group B, initially scheduled for May 28 at 5:30AM ET. This market will resolve to "Maru" if Maru win the match against SHIN. This market will resolve to "SHIN" if SHIN win the match against Maru. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Maru enters this best-of-three Terran versus Zerg matchup in GSL Season 2 Group Stage 2 as one of the most accomplished players in StarCraft II history, bringing extensive experience in high-stakes group play and strong recent form across multiple events. SHIN, the Zerg competitor, arrives with notable momentum after defeating Maru in a full best-of-five series during the prior season's playoffs, showcasing aggressive macro play and strong late-game transitions that have troubled top Terran opponents. The pair's head-to-head history features several extended series this year, highlighting stylistic contrasts in map control and army composition that often decide close games. Both players sit at 0-0 in the current group alongside Rogue and Zoun, making early results critical for advancement positioning.

This market refers to the StarCraft II match between Maru and SHIN in the Global StarCraft II League Group Stage 2 - Group B, initially scheduled for May 28 at 5:30AM ET.

This market will resolve to "Maru" if Maru win the match against SHIN.

This market will resolve to "SHIN" if SHIN win the match against Maru.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$3,045
Data zakończenia
May 28, 2026
Rynek otwarty
May 22, 2026, 11:51 PM ET
This market refers to the StarCraft II match between Maru and SHIN in the Global StarCraft II League Group Stage 2 - Group B, initially scheduled for May 28 at 5:30AM ET. This market will resolve to "Maru" if Maru win the match against SHIN. This market will resolve to "SHIN" if SHIN win the match against Maru. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "SHIN vs. Maru" na Polymarket pozwala handlować na wyniku meczu StarCraft II między SHIN a Maru w Global StarCraft II League, zaplanowanego na May 28, 2026 o 5:30 AM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "SHIN vs. Maru" wygenerował $3K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "SHIN vs. Maru", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "SHIN vs. Maru" to SHIN po 0¢ i Maru po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.
Maru
Maru
0
0
9:30 AM
SHIN
SHIN
$3.04K Vol.Polymarket

Linie serii

Moneyline

$1.8K Wol.

Map 1 Winner

$433 Wol.

Map Handicap

$121 Wol.

Total Games

$710 Wol.

This market refers to the StarCraft II match between Maru and SHIN in the Global StarCraft II League Group Stage 2 - Group B, initially scheduled for May 28 at 5:30AM ET. This market will resolve to "Maru" if Maru wins 2 or more maps than SHIN in this match. Otherwise, this market will resolve to "SHIN". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Maru and SHIN in the Global StarCraft II League Group Stage 2 - Group B, initially scheduled for May 28 at 5:30AM ET. This market will resolve to "Over" if Maru and SHIN play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Maru and SHIN in the Global StarCraft II League Group Stage 2 - Group B, initially scheduled for May 28 at 5:30AM ET. This market will resolve to "Maru" if Maru win Map 2 against SHIN. This market will resolve to "SHIN" if SHIN win Map 2 against Maru. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Maru and SHIN in the Global StarCraft II League Group Stage 2 - Group B, initially scheduled for May 28 at 5:30AM ET. This market will resolve to "Maru" if Maru win Map 1 against SHIN. This market will resolve to "SHIN" if SHIN win Map 1 against Maru. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the StarCraft II match between Maru and SHIN in the Global StarCraft II League Group Stage 2 - Group B, initially scheduled for May 28 at 5:30AM ET. This market will resolve to "Maru" if Maru win the match against SHIN. This market will resolve to "SHIN" if SHIN win the match against Maru. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Maru enters this best-of-three Terran versus Zerg matchup in GSL Season 2 Group Stage 2 as one of the most accomplished players in StarCraft II history, bringing extensive experience in high-stakes group play and strong recent form across multiple events. SHIN, the Zerg competitor, arrives with notable momentum after defeating Maru in a full best-of-five series during the prior season's playoffs, showcasing aggressive macro play and strong late-game transitions that have troubled top Terran opponents. The pair's head-to-head history features several extended series this year, highlighting stylistic contrasts in map control and army composition that often decide close games. Both players sit at 0-0 in the current group alongside Rogue and Zoun, making early results critical for advancement positioning.

This market refers to the StarCraft II match between Maru and SHIN in the Global StarCraft II League Group Stage 2 - Group B, initially scheduled for May 28 at 5:30AM ET.

This market will resolve to "Maru" if Maru win the match against SHIN.

This market will resolve to "SHIN" if SHIN win the match against Maru.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$3,045
Data zakończenia
May 28, 2026
Rynek otwarty
May 22, 2026, 11:51 PM ET
This market refers to the StarCraft II match between Maru and SHIN in the Global StarCraft II League Group Stage 2 - Group B, initially scheduled for May 28 at 5:30AM ET. This market will resolve to "Maru" if Maru win the match against SHIN. This market will resolve to "SHIN" if SHIN win the match against Maru. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/starcraft2/Main_Page. However, if https://liquipedia.net/starcraft2/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "SHIN vs. Maru" na Polymarket pozwala handlować na wyniku meczu StarCraft II między SHIN a Maru w Global StarCraft II League, zaplanowanego na May 28, 2026 o 5:30 AM ET. Głównym rynkiem jest moneyline serii. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "SHIN vs. Maru" wygenerował $3K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "SHIN vs. Maru", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Game (kto wygra konkretny game), Handicap Game (margines wygranej w game) lub Łączna liczba Games (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "SHIN vs. Maru" to SHIN po 0¢ i Maru po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych game, handicapy game i łączna liczba games aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.