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BBL Esports – Eternal Fire

$276.30K Vol.Polymarket

Linie serii

Moneyline

$157K Wol.

Map 1 Winner

$115K Wol.

Map Handicap

$4.8K Wol.

Total Maps

$343 Wol.

This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports wins 2 or more maps than Eternal Fire in this match. Otherwise, this market will resolve to "Eternal Fire". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:00PM ET. This market will resolve to "Over" if BBL Esports and Eternal Fire play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win Map 2 against Eternal Fire. This market will resolve to "Eternal Fire" if Eternal Fire win Map 2 against BBL Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win Map 1 against Eternal Fire. This market will resolve to "Eternal Fire" if Eternal Fire win Map 1 against BBL Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win the match against Eternal Fire. This market will resolve to "Eternal Fire" if Eternal Fire win the match against BBL Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:30PM ET. This market will resolve to "Eternal Fire" if Eternal Fire wins 2 or more maps than BBL Esports in this match. Otherwise, this market will resolve to "BBL Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.BBL Esports enters their BO3 clash with Eternal Fire in VCT EMEA Stage 1 Group Omega boasting a perfect 1-0 group record after a dominant 2-0 sweep over PCIFIC Esports, highlighting strong map control on Split, Breeze, and Pearl. Eternal Fire sits at 0-1 following a gritty 1-2 loss to Fnatic, where they pushed close on Bind and Lotus but faltered early on Breeze. BBL's 73% win rate over the past half-year, including upsets against Team Vitality, fuels trader optimism amid consistent duelist and controller play from Lar0k and Crewen. Eternal Fire relies on Favian's 1.57 ACS and Izzy's aggression, but Turkish rivalry and double round-robin stakes amplify upset potential in this pivotal matchup for upper bracket seeding.

This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:00PM ET.

This market will resolve to "BBL Esports" if BBL Esports win the match against Eternal Fire.

This market will resolve to "Eternal Fire" if Eternal Fire win the match against BBL Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$276,301
Data zakończenia
Apr 9, 2026
Rynek otwarty
Apr 4, 2026, 1:50 AM ET

Źródło rozstrzygnięcia

https://vlr.gg
This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win the match against Eternal Fire. This market will resolve to "Eternal Fire" if Eternal Fire win the match against BBL Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Eternal Fire vs. BBL Esports" na Polymarket pozwala handlować na wyniku meczu Valorant między Eternal Fire a BBL Esports w VCT, zaplanowanego na April 8, 2026 o 2:30 PM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Eternal Fire jest wyceniany na 100¢, a BBL Esports na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Eternal Fire vs. BBL Esports" wygenerował $276.3K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Eternal Fire vs. BBL Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Eternal Fire vs. BBL Esports" to Eternal Fire po 100¢ i BBL Esports po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

BBL Esports – Eternal Fire

$276.30K Vol.Polymarket

Linie serii

Moneyline

$157K Wol.

Map 1 Winner

$115K Wol.

Map Handicap

$4.8K Wol.

Total Maps

$343 Wol.

This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports wins 2 or more maps than Eternal Fire in this match. Otherwise, this market will resolve to "Eternal Fire". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:00PM ET. This market will resolve to "Over" if BBL Esports and Eternal Fire play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win Map 2 against Eternal Fire. This market will resolve to "Eternal Fire" if Eternal Fire win Map 2 against BBL Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win Map 1 against Eternal Fire. This market will resolve to "Eternal Fire" if Eternal Fire win Map 1 against BBL Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win the match against Eternal Fire. This market will resolve to "Eternal Fire" if Eternal Fire win the match against BBL Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:30PM ET. This market will resolve to "Eternal Fire" if Eternal Fire wins 2 or more maps than BBL Esports in this match. Otherwise, this market will resolve to "BBL Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.BBL Esports enters their BO3 clash with Eternal Fire in VCT EMEA Stage 1 Group Omega boasting a perfect 1-0 group record after a dominant 2-0 sweep over PCIFIC Esports, highlighting strong map control on Split, Breeze, and Pearl. Eternal Fire sits at 0-1 following a gritty 1-2 loss to Fnatic, where they pushed close on Bind and Lotus but faltered early on Breeze. BBL's 73% win rate over the past half-year, including upsets against Team Vitality, fuels trader optimism amid consistent duelist and controller play from Lar0k and Crewen. Eternal Fire relies on Favian's 1.57 ACS and Izzy's aggression, but Turkish rivalry and double round-robin stakes amplify upset potential in this pivotal matchup for upper bracket seeding.

This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:00PM ET.

This market will resolve to "BBL Esports" if BBL Esports win the match against Eternal Fire.

This market will resolve to "Eternal Fire" if Eternal Fire win the match against BBL Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$276,301
Data zakończenia
Apr 9, 2026
Rynek otwarty
Apr 4, 2026, 1:50 AM ET

Źródło rozstrzygnięcia

https://vlr.gg
This market refers to the Valorant match between BBL Esports and Eternal Fire in the VCT EMEA Group Omega, initially scheduled for April 8 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win the match against Eternal Fire. This market will resolve to "Eternal Fire" if Eternal Fire win the match against BBL Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Eternal Fire vs. BBL Esports" na Polymarket pozwala handlować na wyniku meczu Valorant między Eternal Fire a BBL Esports w VCT, zaplanowanego na April 8, 2026 o 2:30 PM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Eternal Fire jest wyceniany na 100¢, a BBL Esports na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Eternal Fire vs. BBL Esports" wygenerował $276.3K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Eternal Fire vs. BBL Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Eternal Fire vs. BBL Esports" to Eternal Fire po 100¢ i BBL Esports po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.