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BBL Esports – Pcific Esports

$182.46K Vol.Polymarket

Linie serii

Moneyline

$86.2K Wol.

Map 1 Winner

$86.0K Wol.

Map Handicap

$9.9K Wol.

Total Maps

$345 Wol.

This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports wins 2 or more maps than Pcific Esports in this match. Otherwise, this market will resolve to "Pcific Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "Over" if BBL Esports and Pcific Esports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win Map 2 against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win Map 2 against BBL Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win Map 1 against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win Map 1 against BBL Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win the match against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win the match against BBL Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.BBL Esports, Europe's #2-ranked squad after winning VCT 2026 EMEA Kickoff with victories over Fnatic and Team Vitality, opens Group Omega in VCT EMEA Stage 1 against promoted PCIFIC Esports in a crucial BO3 for top-4 playoff advancement. BBL previously overcame PCIFIC 2-1 in Kickoff upper round 1, rallying on Pearl decider after early map losses on Breeze and Abyss. Holding a 79% win rate (85-23 record), BBL boasts superior form and roster depth, while PCIFIC—featuring star duelist cNed alongside rookies qpert, al0rante, NINJA, and seven—placed 11th-12th in Kickoff. With Vitality and Fnatic at 1-0 atop the group, early momentum, map pool mastery, and agent meta execution will shape outcomes in the single round-robin.

This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET.

This market will resolve to "BBL Esports" if BBL Esports win the match against Pcific Esports.

This market will resolve to "Pcific Esports" if Pcific Esports win the match against BBL Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Wolumen
$182,456
Data zakończenia
Apr 4, 2026
Rynek otwarty
Mar 15, 2026, 1:30 PM ET

Źródło rozstrzygnięcia

https://vlr.gg
This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win the match against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win the match against BBL Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Pcific Esports vs. BBL Esports" na Polymarket pozwala handlować na wyniku meczu Valorant między Pcific Esports a BBL Esports w VCT, zaplanowanego na April 3, 2026 o 3:00 PM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Pcific Esports jest wyceniany na 0¢, a BBL Esports na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Pcific Esports vs. BBL Esports" wygenerował $182.5K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Pcific Esports vs. BBL Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Pcific Esports vs. BBL Esports" to Pcific Esports po 0¢ i BBL Esports po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

BBL Esports – Pcific Esports

$182.46K Vol.Polymarket

Linie serii

Moneyline

$86.2K Wol.

Map 1 Winner

$86.0K Wol.

Map Handicap

$9.9K Wol.

Total Maps

$345 Wol.

This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports wins 2 or more maps than Pcific Esports in this match. Otherwise, this market will resolve to "Pcific Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "Over" if BBL Esports and Pcific Esports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win Map 2 against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win Map 2 against BBL Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win Map 1 against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win Map 1 against BBL Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win the match against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win the match against BBL Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.BBL Esports, Europe's #2-ranked squad after winning VCT 2026 EMEA Kickoff with victories over Fnatic and Team Vitality, opens Group Omega in VCT EMEA Stage 1 against promoted PCIFIC Esports in a crucial BO3 for top-4 playoff advancement. BBL previously overcame PCIFIC 2-1 in Kickoff upper round 1, rallying on Pearl decider after early map losses on Breeze and Abyss. Holding a 79% win rate (85-23 record), BBL boasts superior form and roster depth, while PCIFIC—featuring star duelist cNed alongside rookies qpert, al0rante, NINJA, and seven—placed 11th-12th in Kickoff. With Vitality and Fnatic at 1-0 atop the group, early momentum, map pool mastery, and agent meta execution will shape outcomes in the single round-robin.

This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET.

This market will resolve to "BBL Esports" if BBL Esports win the match against Pcific Esports.

This market will resolve to "Pcific Esports" if Pcific Esports win the match against BBL Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Wolumen
$182,456
Data zakończenia
Apr 4, 2026
Rynek otwarty
Mar 15, 2026, 1:30 PM ET

Źródło rozstrzygnięcia

https://vlr.gg
This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win the match against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win the match against BBL Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Pcific Esports vs. BBL Esports" na Polymarket pozwala handlować na wyniku meczu Valorant między Pcific Esports a BBL Esports w VCT, zaplanowanego na April 3, 2026 o 3:00 PM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Pcific Esports jest wyceniany na 0¢, a BBL Esports na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Pcific Esports vs. BBL Esports" wygenerował $182.5K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Pcific Esports vs. BBL Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Pcific Esports vs. BBL Esports" to Pcific Esports po 0¢ i BBL Esports po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.