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FULL SENSE – Gen.G Esports

$57.29K Vol.Polymarket

Linie serii

Moneyline

$52.8K Wol.

Map 1 Winner

$2.4K Wol.

Map Handicap

$64 Wol.

Total Maps

$2.0K Wol.

This market refers to the Valorant Upper bracket quarterfinal 1 match between FULL SENSE and Gen.G Esports in the Esports World Cup Pacific Qualifier Stage 2, initially scheduled for May 22 at 4:00AM ET. This market will resolve to "FULL SENSE" if FULL SENSE wins 2 or more maps than Gen.G Esports in this match. Otherwise, this market will resolve to "Gen.G Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between FULL SENSE and Gen.G Esports in the Esports World Cup Pacific Qualifier Stage 2, initially scheduled for May 22 at 4:00AM ET. This market will resolve to "Over" if FULL SENSE and Gen.G Esports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between FULL SENSE and Gen.G Esports in the Esports World Cup Pacific Qualifier Stage 2, initially scheduled for May 22 at 4:00AM ET. This market will resolve to "FULL SENSE" if FULL SENSE win Map 2 against Gen.G Esports. This market will resolve to "Gen.G Esports" if Gen.G Esports win Map 2 against FULL SENSE. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between FULL SENSE and Gen.G Esports in the Esports World Cup Pacific Qualifier Stage 2, initially scheduled for May 22 at 4:00AM ET. This market will resolve to "FULL SENSE" if FULL SENSE win Map 1 against Gen.G Esports. This market will resolve to "Gen.G Esports" if Gen.G Esports win Map 1 against FULL SENSE. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between FULL SENSE and Gen.G Esports in the Esports World Cup Pacific Qualifier Stage 2, initially scheduled for May 22 at 4:00AM ET. This market will resolve to "FULL SENSE" if FULL SENSE win the match against Gen.G Esports. This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against FULL SENSE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Gen.G Esports enters this Best of 3 Upper Bracket quarterfinal with a rebuilt roster featuring core players Ash and Foxy9 following major 2025 departures, while FULL SENSE rides strong recent Pacific form highlighted by sweeps of Global Esports and consistent results against DRX and T1. The matchup lacks recent head-to-head data, placing emphasis on current map pool execution across Pearl, Haven, and Breeze. Trader consensus in the implied probabilities reflects Gen.G’s historical depth and regional pedigree against FULL SENSE’s momentum and aggressive playstyle. Late roster adjustments, individual form, and opening map control remain the primary variables that could shift series outcomes in this Esports World Cup Pacific Qualifier Stage 2 contest.

This market refers to the Valorant Upper bracket quarterfinal 1 match between FULL SENSE and Gen.G Esports in the Esports World Cup Pacific Qualifier Stage 2, initially scheduled for May 22 at 4:00AM ET.

This market will resolve to "FULL SENSE" if FULL SENSE win the match against Gen.G Esports.

This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against FULL SENSE.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$57,289
Data zakończenia
May 22, 2026
Rynek otwarty
May 20, 2026, 3:50 AM ET

Źródło rozstrzygnięcia

https://vlr.gg
This market refers to the Valorant Upper bracket quarterfinal 1 match between FULL SENSE and Gen.G Esports in the Esports World Cup Pacific Qualifier Stage 2, initially scheduled for May 22 at 4:00AM ET. This market will resolve to "FULL SENSE" if FULL SENSE win the match against Gen.G Esports. This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against FULL SENSE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Gen.G Esports vs. FULL SENSE" na Polymarket pozwala handlować na wyniku meczu Valorant między Gen.G Esports a FULL SENSE w Esports World Cup, zaplanowanego na May 22, 2026 o 4:00 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Gen.G Esports jest wyceniany na 100¢, a FULL SENSE na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Gen.G Esports vs. FULL SENSE" wygenerował $57.3K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Gen.G Esports vs. FULL SENSE", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Gen.G Esports vs. FULL SENSE" to Gen.G Esports po 100¢ i FULL SENSE po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

FULL SENSE – Gen.G Esports

$57.29K Vol.Polymarket

Linie serii

Moneyline

$52.8K Wol.

Map 1 Winner

$2.4K Wol.

Map Handicap

$64 Wol.

Total Maps

$2.0K Wol.

This market refers to the Valorant Upper bracket quarterfinal 1 match between FULL SENSE and Gen.G Esports in the Esports World Cup Pacific Qualifier Stage 2, initially scheduled for May 22 at 4:00AM ET. This market will resolve to "FULL SENSE" if FULL SENSE wins 2 or more maps than Gen.G Esports in this match. Otherwise, this market will resolve to "Gen.G Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between FULL SENSE and Gen.G Esports in the Esports World Cup Pacific Qualifier Stage 2, initially scheduled for May 22 at 4:00AM ET. This market will resolve to "Over" if FULL SENSE and Gen.G Esports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between FULL SENSE and Gen.G Esports in the Esports World Cup Pacific Qualifier Stage 2, initially scheduled for May 22 at 4:00AM ET. This market will resolve to "FULL SENSE" if FULL SENSE win Map 2 against Gen.G Esports. This market will resolve to "Gen.G Esports" if Gen.G Esports win Map 2 against FULL SENSE. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between FULL SENSE and Gen.G Esports in the Esports World Cup Pacific Qualifier Stage 2, initially scheduled for May 22 at 4:00AM ET. This market will resolve to "FULL SENSE" if FULL SENSE win Map 1 against Gen.G Esports. This market will resolve to "Gen.G Esports" if Gen.G Esports win Map 1 against FULL SENSE. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 1 match between FULL SENSE and Gen.G Esports in the Esports World Cup Pacific Qualifier Stage 2, initially scheduled for May 22 at 4:00AM ET. This market will resolve to "FULL SENSE" if FULL SENSE win the match against Gen.G Esports. This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against FULL SENSE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Gen.G Esports enters this Best of 3 Upper Bracket quarterfinal with a rebuilt roster featuring core players Ash and Foxy9 following major 2025 departures, while FULL SENSE rides strong recent Pacific form highlighted by sweeps of Global Esports and consistent results against DRX and T1. The matchup lacks recent head-to-head data, placing emphasis on current map pool execution across Pearl, Haven, and Breeze. Trader consensus in the implied probabilities reflects Gen.G’s historical depth and regional pedigree against FULL SENSE’s momentum and aggressive playstyle. Late roster adjustments, individual form, and opening map control remain the primary variables that could shift series outcomes in this Esports World Cup Pacific Qualifier Stage 2 contest.

This market refers to the Valorant Upper bracket quarterfinal 1 match between FULL SENSE and Gen.G Esports in the Esports World Cup Pacific Qualifier Stage 2, initially scheduled for May 22 at 4:00AM ET.

This market will resolve to "FULL SENSE" if FULL SENSE win the match against Gen.G Esports.

This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against FULL SENSE.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$57,289
Data zakończenia
May 22, 2026
Rynek otwarty
May 20, 2026, 3:50 AM ET

Źródło rozstrzygnięcia

https://vlr.gg
This market refers to the Valorant Upper bracket quarterfinal 1 match between FULL SENSE and Gen.G Esports in the Esports World Cup Pacific Qualifier Stage 2, initially scheduled for May 22 at 4:00AM ET. This market will resolve to "FULL SENSE" if FULL SENSE win the match against Gen.G Esports. This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against FULL SENSE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Gen.G Esports vs. FULL SENSE" na Polymarket pozwala handlować na wyniku meczu Valorant między Gen.G Esports a FULL SENSE w Esports World Cup, zaplanowanego na May 22, 2026 o 4:00 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Gen.G Esports jest wyceniany na 100¢, a FULL SENSE na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Gen.G Esports vs. FULL SENSE" wygenerował $57.3K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Gen.G Esports vs. FULL SENSE", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Gen.G Esports vs. FULL SENSE" to Gen.G Esports po 100¢ i FULL SENSE po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.