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Gen.G Esports – Global Esports

$248.96K Vol.Polymarket

Linie serii

Moneyline

$175K Wol.

Map 1 Winner

$62.6K Wol.

Map Handicap

$11.3K Wol.

Total Maps

$97 Wol.

This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:10AM ET. This market will resolve to "Global Esports" if Global Esports wins 2 or more maps than Gen.G Esports in this match. Otherwise, this market will resolve to "Gen.G Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:00AM ET. This market will resolve to "Gen.G Esports" if Gen.G Esports wins 2 or more maps than Global Esports in this match. Otherwise, this market will resolve to "Global Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:00AM ET. This market will resolve to "Over" if Gen.G Esports and Global Esports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:00AM ET. This market will resolve to "Gen.G Esports" if Gen.G Esports win Map 2 against Global Esports. This market will resolve to "Global Esports" if Global Esports win Map 2 against Gen.G Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:00AM ET. This market will resolve to "Gen.G Esports" if Gen.G Esports win Map 1 against Global Esports. This market will resolve to "Global Esports" if Global Esports win Map 1 against Gen.G Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:00AM ET. This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against Global Esports. This market will resolve to "Global Esports" if Global Esports win the match against Gen.G Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Global Esports holds a psychological edge entering VCT Pacific Stage 1 Group Alpha after upsetting Gen.G 2-1 in their VCT Pacific Kickoff lower bracket clash in early February, where they eliminated the Korean side amid Gen.G's early tournament exit. Gen.G's recent form remains shaky, with just one win in their last five S-tier matches and struggles in high-pressure scenarios, while Global carries momentum from advancing further in Kickoff brackets. No roster changes or major patch updates alter the meta; stylistic matchups highlight Global's aggressive duels and post-plant execution on maps like Bind and Split. In one of Pacific's toughest groups—facing PRX, DRX, and others—traders assess Gen.G's home crowd boost in Korea against Global's head-to-head dominance and fresher group stage start.

This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:00AM ET.

This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against Global Esports.

This market will resolve to "Global Esports" if Global Esports win the match against Gen.G Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Wolumen
$248,963
Data zakończenia
Apr 3, 2026
Rynek otwarty
Mar 18, 2026, 11:30 AM ET

Źródło rozstrzygnięcia

https://vlr.gg
This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:00AM ET. This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against Global Esports. This market will resolve to "Global Esports" if Global Esports win the match against Gen.G Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Global Esports vs. Gen.G Esports" na Polymarket pozwala handlować na wyniku meczu Valorant między Global Esports a Gen.G Esports w VCT, zaplanowanego na April 3, 2026 o 4:10 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Global Esports jest wyceniany na 100¢, a Gen.G Esports na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Global Esports vs. Gen.G Esports" wygenerował $249K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Global Esports vs. Gen.G Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Global Esports vs. Gen.G Esports" to Global Esports po 100¢ i Gen.G Esports po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

Gen.G Esports – Global Esports

$248.96K Vol.Polymarket

Linie serii

Moneyline

$175K Wol.

Map 1 Winner

$62.6K Wol.

Map Handicap

$11.3K Wol.

Total Maps

$97 Wol.

This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:10AM ET. This market will resolve to "Global Esports" if Global Esports wins 2 or more maps than Gen.G Esports in this match. Otherwise, this market will resolve to "Gen.G Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:00AM ET. This market will resolve to "Gen.G Esports" if Gen.G Esports wins 2 or more maps than Global Esports in this match. Otherwise, this market will resolve to "Global Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:00AM ET. This market will resolve to "Over" if Gen.G Esports and Global Esports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:00AM ET. This market will resolve to "Gen.G Esports" if Gen.G Esports win Map 2 against Global Esports. This market will resolve to "Global Esports" if Global Esports win Map 2 against Gen.G Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:00AM ET. This market will resolve to "Gen.G Esports" if Gen.G Esports win Map 1 against Global Esports. This market will resolve to "Global Esports" if Global Esports win Map 1 against Gen.G Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:00AM ET. This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against Global Esports. This market will resolve to "Global Esports" if Global Esports win the match against Gen.G Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Global Esports holds a psychological edge entering VCT Pacific Stage 1 Group Alpha after upsetting Gen.G 2-1 in their VCT Pacific Kickoff lower bracket clash in early February, where they eliminated the Korean side amid Gen.G's early tournament exit. Gen.G's recent form remains shaky, with just one win in their last five S-tier matches and struggles in high-pressure scenarios, while Global carries momentum from advancing further in Kickoff brackets. No roster changes or major patch updates alter the meta; stylistic matchups highlight Global's aggressive duels and post-plant execution on maps like Bind and Split. In one of Pacific's toughest groups—facing PRX, DRX, and others—traders assess Gen.G's home crowd boost in Korea against Global's head-to-head dominance and fresher group stage start.

This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:00AM ET.

This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against Global Esports.

This market will resolve to "Global Esports" if Global Esports win the match against Gen.G Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Wolumen
$248,963
Data zakończenia
Apr 3, 2026
Rynek otwarty
Mar 18, 2026, 11:30 AM ET

Źródło rozstrzygnięcia

https://vlr.gg
This market refers to the Valorant match between Gen.G Esports and Global Esports in the VCT Pacific Group Alpha, initially scheduled for April 3 at 4:00AM ET. This market will resolve to "Gen.G Esports" if Gen.G Esports win the match against Global Esports. This market will resolve to "Global Esports" if Global Esports win the match against Gen.G Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Global Esports vs. Gen.G Esports" na Polymarket pozwala handlować na wyniku meczu Valorant między Global Esports a Gen.G Esports w VCT, zaplanowanego na April 3, 2026 o 4:10 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Global Esports jest wyceniany na 100¢, a Gen.G Esports na 0¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Global Esports vs. Gen.G Esports" wygenerował $249K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Global Esports vs. Gen.G Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Global Esports vs. Gen.G Esports" to Global Esports po 100¢ i Gen.G Esports po 0¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.