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TEC Esports – Bilibili Gaming

$164.70K Vol.Polymarket

Linie serii

Moneyline

$132K Wol.

Map 1 Winner

$16.9K Wol.

Map Handicap

$14.5K Wol.

Total Maps

$1.3K Wol.

This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET. This market will resolve to "Over" if TEC Esports and Bilibili Gaming play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win Map 1 against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win Map 1 against TEC Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against TEC Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET. This market will resolve to "Bilibili Gaming" if Bilibili Gaming wins 2 or more maps than TEC Esports in this match. Otherwise, this market will resolve to "TEC Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win Map 2 against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win Map 2 against TEC Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 8:35AM ET. This market will resolve to "TEC Esports" if TEC Esports wins 2 or more maps than Bilibili Gaming in this match. Otherwise, this market will resolve to "Bilibili Gaming". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Bilibili Gaming holds a slight edge entering this VCT China Stage 1 Group Alpha BO3 clash against TEC Esports, riding momentum from their China Evolution Series Act 1 title win on March 22 and a 2-0 Week 1 group victory over JDG, despite a 1-2 loss to undefeated leader TYLOO. TEC struggles at 0-2 after a tight 1-2 defeat to All Gamers and 0-2 shutout by TYLOO, highlighting execution issues in the single round-robin where top 4 advance to playoffs. Head-to-head splits 3-2 favoring TEC, with no roster changes or patch impacts noted; map pool favors BLG picks like Fracture amid Hangzhou's neutral venue. Trader consensus reflects BLG's superior recent form and map control potential versus TEC's must-win urgency.

This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET.

This market will resolve to "TEC Esports" if TEC Esports win the match against Bilibili Gaming.

This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against TEC Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$164,698
Data zakończenia
Apr 7, 2026
Rynek otwarty
Apr 4, 2026, 12:40 AM ET

Źródło rozstrzygnięcia

https://vlr.gg
This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against TEC Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Bilibili Gaming vs. TEC Esports" na Polymarket pozwala handlować na wyniku meczu Valorant między Bilibili Gaming a TEC Esports w VCT, zaplanowanego na April 7, 2026 o 8:35 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Bilibili Gaming jest wyceniany na 0¢, a TEC Esports na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Bilibili Gaming vs. TEC Esports" wygenerował $164.7K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Bilibili Gaming vs. TEC Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Bilibili Gaming vs. TEC Esports" to Bilibili Gaming po 0¢ i TEC Esports po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.

TEC Esports – Bilibili Gaming

$164.70K Vol.Polymarket

Linie serii

Moneyline

$132K Wol.

Map 1 Winner

$16.9K Wol.

Map Handicap

$14.5K Wol.

Total Maps

$1.3K Wol.

This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET. This market will resolve to "Over" if TEC Esports and Bilibili Gaming play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win Map 1 against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win Map 1 against TEC Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against TEC Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET. This market will resolve to "Bilibili Gaming" if Bilibili Gaming wins 2 or more maps than TEC Esports in this match. Otherwise, this market will resolve to "TEC Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win Map 2 against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win Map 2 against TEC Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 8:35AM ET. This market will resolve to "TEC Esports" if TEC Esports wins 2 or more maps than Bilibili Gaming in this match. Otherwise, this market will resolve to "Bilibili Gaming". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Bilibili Gaming holds a slight edge entering this VCT China Stage 1 Group Alpha BO3 clash against TEC Esports, riding momentum from their China Evolution Series Act 1 title win on March 22 and a 2-0 Week 1 group victory over JDG, despite a 1-2 loss to undefeated leader TYLOO. TEC struggles at 0-2 after a tight 1-2 defeat to All Gamers and 0-2 shutout by TYLOO, highlighting execution issues in the single round-robin where top 4 advance to playoffs. Head-to-head splits 3-2 favoring TEC, with no roster changes or patch impacts noted; map pool favors BLG picks like Fracture amid Hangzhou's neutral venue. Trader consensus reflects BLG's superior recent form and map control potential versus TEC's must-win urgency.

This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET.

This market will resolve to "TEC Esports" if TEC Esports win the match against Bilibili Gaming.

This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against TEC Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Wolumen
$164,698
Data zakończenia
Apr 7, 2026
Rynek otwarty
Apr 4, 2026, 12:40 AM ET

Źródło rozstrzygnięcia

https://vlr.gg
This market refers to the Valorant match between TEC Esports and Bilibili Gaming in the VCT China Group Alpha, initially scheduled for April 7 at 7:00AM ET. This market will resolve to "TEC Esports" if TEC Esports win the match against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against TEC Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Uważaj na linki zewnętrzne.

Często zadawane pytania

Rynek "Bilibili Gaming vs. TEC Esports" na Polymarket pozwala handlować na wyniku meczu Valorant między Bilibili Gaming a TEC Esports w VCT, zaplanowanego na April 7, 2026 o 8:35 AM ET. To seria Best of 3. Głównym rynkiem jest moneyline serii — która drużyna wygra mecz — gdzie Bilibili Gaming jest wyceniany na 0¢, a TEC Esports na 100¢. Udziały w poprawnym wyniku wypłacają $1 za sztukę.

Na chwilę obecną rynek "Bilibili Gaming vs. TEC Esports" wygenerował $164.7K łącznego wolumenu we wszystkich typach rynku (moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps). Możesz śledzić ruchy cen na żywo i handlować bezpośrednio na tej stronie.

Aby handlować na "Bilibili Gaming vs. TEC Esports", zacznij od wyboru typu rynku: Moneyline serii (kto wygra mecz), Zwycięzcy poszczególnych Map (kto wygra konkretny map), Handicap Map (margines wygranej w map) lub Łączna liczba Maps (over/under). Wybierz stronę, wpisz kwotę i kliknij Handluj.

Obecne kursy moneyline serii na "Bilibili Gaming vs. TEC Esports" to Bilibili Gaming po 0¢ i TEC Esports po 100¢. Kursy aktualizują się w czasie rzeczywistym.

Tak. Nie musisz handlować, aby być na bieżąco. Ta strona służy jako tracker kursów na żywo. Kursy moneyline serii, zwycięzcy poszczególnych map, handicapy map i łączna liczba maps aktualizują się w czasie rzeczywistym. Dodaj tę stronę do zakładek.