Synergy vs Manchester City Esports

$3.44K Vol.Polymarket

Moneyline

$1.2K Vol.

Game 1 Winner

$1.2K Vol.

Game Handicap

$300 Vol.

Total Games

$703 Vol.

This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 3 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 3 against Synergy. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 4 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 3 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 2 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 6 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 6 against Synergy. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 5 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 5 against Synergy. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 4 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 4 against Synergy. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 2 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 2 against Synergy. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 1 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 1 against Synergy. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Synergy heads into this RLCS 2026 Paris Major Europe Open 4 lower bracket BO7 quarterfinal with strong momentum from group stage upsets, including gritty 3-2 overtime triumphs over powerhouse Karmine Corp and NOVO Esports via dramatic comebacks on Champions Field. Manchester City Esports counters with consistent form, featuring a clean 3-0 shutout of Gentle Mates and a hard-fought 2-3 loss to top seed Team Vitality, highlighting solid defensive rotations and composure under pressure. Both dropped from upper bracket quarters—Synergy 1-4 to Ninjas in Pyjamas, MCE 0-4 to Vitality—setting up their first head-to-head amid stable rosters (MCE: accro, ejby, Seikoo) and no reported injuries or meta shifts.

This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET.

This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports.

This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$3,436
Data de Término
29 mar 2026
Mercado Aberto
Mar 29, 2026, 6:30 AM ET
This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Cuidado com os links externos.

Frequently Asked Questions

O mercado "Manchester City Esports vs. Synergy" na Polymarket permite que você negocie o resultado da partida de Rocket League entre Manchester City Esports e Synergy no RLCS EU, agendada para March 29, 2026 às 1:00 PM ET. Esta é uma série melhor de 7. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde Manchester City Esports está cotado a 100¢ (100% de probabilidade implícita) e Synergy a 0¢ (0%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de game individuais, handicaps de game e total de games, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.

Até agora, o mercado "Manchester City Esports vs. Synergy" gerou $3.4K em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de game individuais, handicaps de game e total de games). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.

Para negociar em "Manchester City Esports vs. Synergy", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Game Individuais (quem vence um game específico da série), Handicap de Game (margem de vitórias de game) ou Total de Games (acima/abaixo do número de games jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra MCE a 100¢ e SNG a 0¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.

As odds atuais do Series Moneyline para "Manchester City Esports vs. Synergy" mostram Manchester City Esports a 100¢ (100% de probabilidade implícita) e Synergy a 0¢ (0%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.

Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida Manchester City Esports vs. Synergy. As odds do Series Moneyline, vencedores de game individuais, handicap de game e total de games são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.

Synergy vs Manchester City Esports

$3.44K Vol.Polymarket

Moneyline

$1.2K Vol.

Game 1 Winner

$1.2K Vol.

Game Handicap

$300 Vol.

Total Games

$703 Vol.

This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 3 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 3 against Synergy. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 4 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 3 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 2 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 6 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 6 against Synergy. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 5 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 5 against Synergy. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 4 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 4 against Synergy. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 2 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 2 against Synergy. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 1 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 1 against Synergy. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Synergy heads into this RLCS 2026 Paris Major Europe Open 4 lower bracket BO7 quarterfinal with strong momentum from group stage upsets, including gritty 3-2 overtime triumphs over powerhouse Karmine Corp and NOVO Esports via dramatic comebacks on Champions Field. Manchester City Esports counters with consistent form, featuring a clean 3-0 shutout of Gentle Mates and a hard-fought 2-3 loss to top seed Team Vitality, highlighting solid defensive rotations and composure under pressure. Both dropped from upper bracket quarters—Synergy 1-4 to Ninjas in Pyjamas, MCE 0-4 to Vitality—setting up their first head-to-head amid stable rosters (MCE: accro, ejby, Seikoo) and no reported injuries or meta shifts.

This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET.

This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports.

This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$3,436
Data de Término
29 mar 2026
Mercado Aberto
Mar 29, 2026, 6:30 AM ET
This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Cuidado com os links externos.

Frequently Asked Questions

O mercado "Manchester City Esports vs. Synergy" na Polymarket permite que você negocie o resultado da partida de Rocket League entre Manchester City Esports e Synergy no RLCS EU, agendada para March 29, 2026 às 1:00 PM ET. Esta é uma série melhor de 7. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde Manchester City Esports está cotado a 100¢ (100% de probabilidade implícita) e Synergy a 0¢ (0%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de game individuais, handicaps de game e total de games, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.

Até agora, o mercado "Manchester City Esports vs. Synergy" gerou $3.4K em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de game individuais, handicaps de game e total de games). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.

Para negociar em "Manchester City Esports vs. Synergy", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Game Individuais (quem vence um game específico da série), Handicap de Game (margem de vitórias de game) ou Total de Games (acima/abaixo do número de games jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra MCE a 100¢ e SNG a 0¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.

As odds atuais do Series Moneyline para "Manchester City Esports vs. Synergy" mostram Manchester City Esports a 100¢ (100% de probabilidade implícita) e Synergy a 0¢ (0%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.

Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida Manchester City Esports vs. Synergy. As odds do Series Moneyline, vencedores de game individuais, handicap de game e total de games são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.