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Team shoke – Team OverDrive

7h 45m 53s
Team shoke
Team shoke
13:00julho 3
Team OverDrive
Team OverDrive
$0.00 Vol.Polymarket

Linhas da Série

Moneyline

$0 Vol.

Map 2 Winner

$0 Vol.

Total Maps

$0 Vol.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Over" if Team shoke and Team OverDrive play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 2 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 2 against Team shoke. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 1 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 1 against Team shoke. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team shoke holds a slight edge in the BetBoom Streamers Battle CS #5 playoffs based on group-stage results, finishing 2-2 with a 79-103 map differential compared to Team OverDrive’s 1-2 mark and 67-81 record. Both squads feature CIS-region streamers in a double-elimination bracket where all matches are best-of-three, making map vetoes and recent form decisive. Prior head-to-head encounters in earlier seasons produced close series, with outcomes often hinging on individual map performances and adaptation to the evolving CS2 meta. Roster familiarity and execution under the showmatch format remain key variables for traders assessing implied probabilities.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET.

This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive.

This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$0
Data de Término
3 jul 2026
Mercado Aberto
Jul 2, 2026, 10:40 PM ET

Fonte de resolução

https://hltv.org
This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado com os links externos.

Frequently Asked Questions

O mercado "Team OverDrive vs. Team shoke" na Polymarket permite que você negocie o resultado da partida de Counter-Strike 2 entre Team OverDrive e Team shoke no BetBoom Streamers Battle, agendada para July 3, 2026 às 9:00 AM ET. Esta é uma série melhor de 3. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde Team OverDrive está cotado a 56¢ (56% de probabilidade implícita) e Team shoke a 44¢ (44%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de map individuais, handicaps de map e total de maps, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.

Até agora, o mercado "Team OverDrive vs. Team shoke" gerou $NaN em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de map individuais, handicaps de map e total de maps). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.

Para negociar em "Team OverDrive vs. Team shoke", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Map Individuais (quem vence um map específico da série), Handicap de Map (margem de vitórias de map) ou Total de Maps (acima/abaixo do número de maps jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra OVERDRIVE a 56¢ e SHOKE a 44¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.

As odds atuais do Series Moneyline para "Team OverDrive vs. Team shoke" mostram Team OverDrive a 56¢ (56% de probabilidade implícita) e Team shoke a 44¢ (44%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.

Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida Team OverDrive vs. Team shoke. As odds do Series Moneyline, vencedores de map individuais, handicap de map e total de maps são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.

Team shoke – Team OverDrive

7h 45m 53s
Team shoke
Team shoke
13:00julho 3
Team OverDrive
Team OverDrive
$0.00 Vol.Polymarket

Linhas da Série

Moneyline

$0 Vol.

Map 2 Winner

$0 Vol.

Total Maps

$0 Vol.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Over" if Team shoke and Team OverDrive play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 2 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 2 against Team shoke. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 1 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 1 against Team shoke. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team shoke holds a slight edge in the BetBoom Streamers Battle CS #5 playoffs based on group-stage results, finishing 2-2 with a 79-103 map differential compared to Team OverDrive’s 1-2 mark and 67-81 record. Both squads feature CIS-region streamers in a double-elimination bracket where all matches are best-of-three, making map vetoes and recent form decisive. Prior head-to-head encounters in earlier seasons produced close series, with outcomes often hinging on individual map performances and adaptation to the evolving CS2 meta. Roster familiarity and execution under the showmatch format remain key variables for traders assessing implied probabilities.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET.

This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive.

This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$0
Data de Término
3 jul 2026
Mercado Aberto
Jul 2, 2026, 10:40 PM ET

Fonte de resolução

https://hltv.org
This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado com os links externos.

Frequently Asked Questions

O mercado "Team OverDrive vs. Team shoke" na Polymarket permite que você negocie o resultado da partida de Counter-Strike 2 entre Team OverDrive e Team shoke no BetBoom Streamers Battle, agendada para July 3, 2026 às 9:00 AM ET. Esta é uma série melhor de 3. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde Team OverDrive está cotado a 56¢ (56% de probabilidade implícita) e Team shoke a 44¢ (44%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de map individuais, handicaps de map e total de maps, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.

Até agora, o mercado "Team OverDrive vs. Team shoke" gerou $NaN em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de map individuais, handicaps de map e total de maps). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.

Para negociar em "Team OverDrive vs. Team shoke", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Map Individuais (quem vence um map específico da série), Handicap de Map (margem de vitórias de map) ou Total de Maps (acima/abaixo do número de maps jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra OVERDRIVE a 56¢ e SHOKE a 44¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.

As odds atuais do Series Moneyline para "Team OverDrive vs. Team shoke" mostram Team OverDrive a 56¢ (56% de probabilidade implícita) e Team shoke a 44¢ (44%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.

Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida Team OverDrive vs. Team shoke. As odds do Series Moneyline, vencedores de map individuais, handicap de map e total de maps são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.