$3.15K Vol.Polymarket

Moneyline

$2.6K Vol.

Game 1 Winner

$335 Vol.

Game Handicap

$45 Vol.

Total Games

$171 Vol.

This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and ONIC in the MPL Indonesia Regular Season, initially scheduled for March 29 at 9:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against ONIC. This market will resolve to "ONIC" if ONIC win Game 2 against RRQ Hoshi. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and ONIC in the MPL Indonesia Regular Season, initially scheduled for March 29 at 9:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 1 against ONIC. This market will resolve to "ONIC" if ONIC win Game 1 against RRQ Hoshi. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and ONIC in the MPL Indonesia Regular Season, initially scheduled for March 29 at 9:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against ONIC. This market will resolve to "ONIC" if ONIC win the match against RRQ Hoshi. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and ONIC in the MPL Indonesia Regular Season, initially scheduled for March 29 at 9:00AM ET. This market will resolve to "ONIC" if ONIC wins 2 or more games than RRQ Hoshi in this match. Otherwise, this market will resolve to "RRQ Hoshi". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and ONIC in the MPL Indonesia Regular Season, initially scheduled for March 29 at 9:00AM ET. This market will resolve to "Over" if RRQ Hoshi and ONIC play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.RRQ Hoshi faces an uphill battle against undefeated ONIC in this MPL Indonesia Season 17 regular season BO3, entering with an 0-2 record after a 0-2 opening loss to Natus Vincere, exposing early coordination issues despite new midlaner Yehezkiel's debut from Team Liquid ID amid recent roster flux including Sutsujin and Kuroky additions. ONIC tops standings at 2-0 with a flawless 4-0 game differential, building on their S15 grand finals triumph over RRQ and a 2-0 H2H win in S16. Key factors include ONIC's superior early momentum, depth in drafts, and historical edge in high-stakes series, while RRQ aims to leverage home crowd energy and Yehezkiel's impact for playoff positioning in the double round-robin format.

This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and ONIC in the MPL Indonesia Regular Season, initially scheduled for March 29 at 9:00AM ET.

This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against ONIC.

This market will resolve to "ONIC" if ONIC win the match against RRQ Hoshi.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$3,147
Data de Término
29 mar 2026
Mercado Aberto
Mar 22, 2026, 12:00 PM ET
This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and ONIC in the MPL Indonesia Regular Season, initially scheduled for March 29 at 9:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against ONIC. This market will resolve to "ONIC" if ONIC win the match against RRQ Hoshi. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Cuidado com os links externos.

Frequently Asked Questions

O mercado "ONIC vs. RRQ Hoshi" na Polymarket permite que você negocie o resultado da partida de Mobile Legends: Bang Bang entre ONIC e RRQ Hoshi no MPL Indonesia, agendada para March 29, 2026 às 9:25 AM ET. Esta é uma série melhor de 3. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde ONIC está cotado a 100¢ (100% de probabilidade implícita) e RRQ Hoshi a 0¢ (0%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de game individuais, handicaps de game e total de games, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.

Até agora, o mercado "ONIC vs. RRQ Hoshi" gerou $3.1K em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de game individuais, handicaps de game e total de games). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.

Para negociar em "ONIC vs. RRQ Hoshi", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Game Individuais (quem vence um game específico da série), Handicap de Game (margem de vitórias de game) ou Total de Games (acima/abaixo do número de games jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra ONIC a 100¢ e RRQ a 0¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.

As odds atuais do Series Moneyline para "ONIC vs. RRQ Hoshi" mostram ONIC a 100¢ (100% de probabilidade implícita) e RRQ Hoshi a 0¢ (0%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.

Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida ONIC vs. RRQ Hoshi. As odds do Series Moneyline, vencedores de game individuais, handicap de game e total de games são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.
$3.15K Vol.Polymarket

Moneyline

$2.6K Vol.

Game 1 Winner

$335 Vol.

Game Handicap

$45 Vol.

Total Games

$171 Vol.

This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and ONIC in the MPL Indonesia Regular Season, initially scheduled for March 29 at 9:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against ONIC. This market will resolve to "ONIC" if ONIC win Game 2 against RRQ Hoshi. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and ONIC in the MPL Indonesia Regular Season, initially scheduled for March 29 at 9:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 1 against ONIC. This market will resolve to "ONIC" if ONIC win Game 1 against RRQ Hoshi. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and ONIC in the MPL Indonesia Regular Season, initially scheduled for March 29 at 9:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against ONIC. This market will resolve to "ONIC" if ONIC win the match against RRQ Hoshi. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and ONIC in the MPL Indonesia Regular Season, initially scheduled for March 29 at 9:00AM ET. This market will resolve to "ONIC" if ONIC wins 2 or more games than RRQ Hoshi in this match. Otherwise, this market will resolve to "RRQ Hoshi". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and ONIC in the MPL Indonesia Regular Season, initially scheduled for March 29 at 9:00AM ET. This market will resolve to "Over" if RRQ Hoshi and ONIC play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.RRQ Hoshi faces an uphill battle against undefeated ONIC in this MPL Indonesia Season 17 regular season BO3, entering with an 0-2 record after a 0-2 opening loss to Natus Vincere, exposing early coordination issues despite new midlaner Yehezkiel's debut from Team Liquid ID amid recent roster flux including Sutsujin and Kuroky additions. ONIC tops standings at 2-0 with a flawless 4-0 game differential, building on their S15 grand finals triumph over RRQ and a 2-0 H2H win in S16. Key factors include ONIC's superior early momentum, depth in drafts, and historical edge in high-stakes series, while RRQ aims to leverage home crowd energy and Yehezkiel's impact for playoff positioning in the double round-robin format.

This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and ONIC in the MPL Indonesia Regular Season, initially scheduled for March 29 at 9:00AM ET.

This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against ONIC.

This market will resolve to "ONIC" if ONIC win the match against RRQ Hoshi.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$3,147
Data de Término
29 mar 2026
Mercado Aberto
Mar 22, 2026, 12:00 PM ET
This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and ONIC in the MPL Indonesia Regular Season, initially scheduled for March 29 at 9:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against ONIC. This market will resolve to "ONIC" if ONIC win the match against RRQ Hoshi. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Cuidado com os links externos.

Frequently Asked Questions

O mercado "ONIC vs. RRQ Hoshi" na Polymarket permite que você negocie o resultado da partida de Mobile Legends: Bang Bang entre ONIC e RRQ Hoshi no MPL Indonesia, agendada para March 29, 2026 às 9:25 AM ET. Esta é uma série melhor de 3. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde ONIC está cotado a 100¢ (100% de probabilidade implícita) e RRQ Hoshi a 0¢ (0%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de game individuais, handicaps de game e total de games, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.

Até agora, o mercado "ONIC vs. RRQ Hoshi" gerou $3.1K em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de game individuais, handicaps de game e total de games). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.

Para negociar em "ONIC vs. RRQ Hoshi", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Game Individuais (quem vence um game específico da série), Handicap de Game (margem de vitórias de game) ou Total de Games (acima/abaixo do número de games jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra ONIC a 100¢ e RRQ a 0¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.

As odds atuais do Series Moneyline para "ONIC vs. RRQ Hoshi" mostram ONIC a 100¢ (100% de probabilidade implícita) e RRQ Hoshi a 0¢ (0%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.

Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida ONIC vs. RRQ Hoshi. As odds do Series Moneyline, vencedores de game individuais, handicap de game e total de games são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.