Both the United States and Sweden enter the August 21 Overwatch World Cup 2026 Group A matchup undefeated at 2-0 after dominant group-stage performances in Busan. The U.S. secured 3-1 and 3-0 victories over China and Japan with strong control on maps like Nepal, Paraiso, and Aatlis, while Sweden posted 3-0 and 3-1 wins against the same opponents behind standout play from Kevin "kevster" Persson. With top-two advancement already locked for both squads ahead of BlizzCon playoffs, the best-of-five contest centers on map execution, hero pools, and recent momentum in a group featuring China and Japan. Historical U.S. success in prior World Cups contrasts with Sweden’s consistent European qualifier results and current form.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoUnited States – Sweden




Linhas da Série
Moneyline
$274 Vol.
Game 2 Winner
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "United States" if United States win the match against Sweden.
This market will resolve to "Sweden" if Sweden win the match against United States.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 4, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 21, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Aug 21, 2026, 4:08 PM ET
Fonte de resolução
https://liquipedia.net/overwatch/Main_PageResolver
0x65070BE91...United States – Sweden




Linhas da Série
Moneyline
$274 Vol.
Game 2 Winner
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "United States" if United States win the match against Sweden.
This market will resolve to "Sweden" if Sweden win the match against United States.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 4, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 21, 2026 at 10:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Aug 21, 2026, 4:08 PM ET
Fonte de resolução
https://liquipedia.net/overwatch/Main_PageResolver
0x65070BE91...Both the United States and Sweden enter the August 21 Overwatch World Cup 2026 Group A matchup undefeated at 2-0 after dominant group-stage performances in Busan. The U.S. secured 3-1 and 3-0 victories over China and Japan with strong control on maps like Nepal, Paraiso, and Aatlis, while Sweden posted 3-0 and 3-1 wins against the same opponents behind standout play from Kevin "kevster" Persson. With top-two advancement already locked for both squads ahead of BlizzCon playoffs, the best-of-five contest centers on map execution, hero pools, and recent momentum in a group featuring China and Japan. Historical U.S. success in prior World Cups contrasts with Sweden’s consistent European qualifier results and current form.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Cuidado com os links externos.
Cuidado com os links externos.
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