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Can You Be My Enemy – FearX

7h 5m 58s
M1
M2
M3
Can You Be My Enemy
Can You Be My Enemy
-
-
-
FearX
FearX
-
-
-
$10.00 Vol.Polymarket

Linhas da Série

Moneyline

$10 Vol.

This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX. This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.FearX enters this APAC North Stage 1 group stage BO1 with superior recent form and standings, sitting near the top after strong round differentials and wins over regional sides, while Can You Be My Enemy sits winless with a negative record. FearX’s updated roster featuring players like Woogiman, Misa, EunSang, Rider, and Soldier provides depth and experience from prior international events, creating a clear edge in consistency and map pool execution. However, the single-map format heightens variance in Siege, where operator bans, site selections, and individual clutches can quickly equalize matchups between a Korean squad and a Japanese underdog. Traders price the contest near even at 50.5% for FearX due to these situational factors and historical APAC group stage unpredictability, with roster stability or early momentum shifts on the day likely to move implied probabilities.

This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET.

This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX.

This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$10
Data de Término
20 jun 2026
Mercado Aberto
Jun 19, 2026, 11:51 AM ET
This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX. This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado com os links externos.

Frequently Asked Questions

O mercado "FearX vs. Can You Be My Enemy" na Polymarket permite que você negocie o resultado da partida de Rainbow Six Siege entre FearX e Can You Be My Enemy no Asia Pacific League, agendada para June 20, 2026 às 7:00 AM ET. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde FearX está cotado a 89¢ (89% de probabilidade implícita) e Can You Be My Enemy a 12¢ (12%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de game individuais, handicaps de game e total de games, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.

Até agora, o mercado "FearX vs. Can You Be My Enemy" gerou $10 em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de game individuais, handicaps de game e total de games). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.

Para negociar em "FearX vs. Can You Be My Enemy", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Game Individuais (quem vence um game específico da série), Handicap de Game (margem de vitórias de game) ou Total de Games (acima/abaixo do número de games jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra FX a 89¢ e CYBME a 12¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.

As odds atuais do Series Moneyline para "FearX vs. Can You Be My Enemy" mostram FearX a 89¢ (89% de probabilidade implícita) e Can You Be My Enemy a 12¢ (12%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.

Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida FearX vs. Can You Be My Enemy. As odds do Series Moneyline, vencedores de game individuais, handicap de game e total de games são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.

Can You Be My Enemy – FearX

7h 5m 58s
M1
M2
M3
Can You Be My Enemy
Can You Be My Enemy
-
-
-
FearX
FearX
-
-
-
$10.00 Vol.Polymarket

Linhas da Série

Moneyline

$10 Vol.

This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX. This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.FearX enters this APAC North Stage 1 group stage BO1 with superior recent form and standings, sitting near the top after strong round differentials and wins over regional sides, while Can You Be My Enemy sits winless with a negative record. FearX’s updated roster featuring players like Woogiman, Misa, EunSang, Rider, and Soldier provides depth and experience from prior international events, creating a clear edge in consistency and map pool execution. However, the single-map format heightens variance in Siege, where operator bans, site selections, and individual clutches can quickly equalize matchups between a Korean squad and a Japanese underdog. Traders price the contest near even at 50.5% for FearX due to these situational factors and historical APAC group stage unpredictability, with roster stability or early momentum shifts on the day likely to move implied probabilities.

This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET.

This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX.

This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$10
Data de Término
20 jun 2026
Mercado Aberto
Jun 19, 2026, 11:51 AM ET
This market refers to the Rainbow Six Siege match between Can You Be My Enemy and FearX in the Asia Pacific League APAC North - Stage 1 Group Stage, initially scheduled for June 20 at 7:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against FearX. This market will resolve to "FearX" if FearX win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado com os links externos.

Frequently Asked Questions

O mercado "FearX vs. Can You Be My Enemy" na Polymarket permite que você negocie o resultado da partida de Rainbow Six Siege entre FearX e Can You Be My Enemy no Asia Pacific League, agendada para June 20, 2026 às 7:00 AM ET. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde FearX está cotado a 89¢ (89% de probabilidade implícita) e Can You Be My Enemy a 12¢ (12%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de game individuais, handicaps de game e total de games, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.

Até agora, o mercado "FearX vs. Can You Be My Enemy" gerou $10 em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de game individuais, handicaps de game e total de games). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.

Para negociar em "FearX vs. Can You Be My Enemy", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Game Individuais (quem vence um game específico da série), Handicap de Game (margem de vitórias de game) ou Total de Games (acima/abaixo do número de games jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra FX a 89¢ e CYBME a 12¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.

As odds atuais do Series Moneyline para "FearX vs. Can You Be My Enemy" mostram FearX a 89¢ (89% de probabilidade implícita) e Can You Be My Enemy a 12¢ (12%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.

Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida FearX vs. Can You Be My Enemy. As odds do Series Moneyline, vencedores de game individuais, handicap de game e total de games são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.