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Mandatory – Enterprise Esports

$54.90K Vol.Polymarket

Linhas da Série

Moneyline

$18.9K Vol.

Map 1 Winner

$35.3K Vol.

Map Handicap

$136 Vol.

Total Maps

$497 Vol.

This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Over" if Mandatory and Enterprise Esports play 5 or more maps in this series. If fewer than 5 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Over" if Mandatory and Enterprise Esports play 4 or more maps in this series. If fewer than 4 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 4 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 4 against Mandatory. If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4. If Map 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 3 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 3 against Mandatory. If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3. If Map 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 2 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 2 against Mandatory. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 1 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 1 against Mandatory. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win the match against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Mandatory. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports wins 3 or more maps than Mandatory in this match. Otherwise, this market will resolve to "Mandatory". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports wins 2 or more maps than Mandatory in this match. Otherwise, this market will resolve to "Mandatory". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Enterprise Esports enters the VCL EMEA Stage 1 playoffs grand final as the upper bracket frontrunner after a dominant 2-0 win over UCAM Esports in the upper final and prior 2-1 victory against Misa Esports, showcasing strong map control and economy management. Mandatory, seeded around third post-group stage with a 4-1 record and peak ratings above 1740, built unstoppable lower bracket momentum via 2-1 elimination of Misa and revenge 3-2 thriller over UCAM, highlighting resilience in extended BO3s. Head-to-head history is split, with Enterprise's recent 2-1 edge in 2025; stable rosters for both emphasize duelist and sentinel matchups under the current patch meta. A BO5 winner-takes-most for circuit points toward Ascension looms, where lower bracket fire could fuel an upset.

This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET.

This market will resolve to "Mandatory" if Mandatory win the match against Enterprise Esports.

This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Mandatory.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$54,898
Data de Término
29 mar 2026
Mercado Aberto
Mar 28, 2026, 10:50 PM ET

Fonte de resolução

https://vlr.gg
This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win the match against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Mandatory. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Cuidado com os links externos.

Frequently Asked Questions

O mercado "Enterprise Esports vs. Mandatory" na Polymarket permite que você negocie o resultado da partida de Valorant entre Enterprise Esports e Mandatory no VCL, agendada para March 29, 2026 às 11:00 AM ET. Esta é uma série melhor de 5. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde Enterprise Esports está cotado a 100¢ (100% de probabilidade implícita) e Mandatory a 0¢ (0%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de map individuais, handicaps de map e total de maps, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.

Até agora, o mercado "Enterprise Esports vs. Mandatory" gerou $54.9K em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de map individuais, handicaps de map e total de maps). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.

Para negociar em "Enterprise Esports vs. Mandatory", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Map Individuais (quem vence um map específico da série), Handicap de Map (margem de vitórias de map) ou Total de Maps (acima/abaixo do número de maps jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra EP1 a 100¢ e MDR a 0¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.

As odds atuais do Series Moneyline para "Enterprise Esports vs. Mandatory" mostram Enterprise Esports a 100¢ (100% de probabilidade implícita) e Mandatory a 0¢ (0%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.

Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida Enterprise Esports vs. Mandatory. As odds do Series Moneyline, vencedores de map individuais, handicap de map e total de maps são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.

Mandatory – Enterprise Esports

$54.90K Vol.Polymarket

Linhas da Série

Moneyline

$18.9K Vol.

Map 1 Winner

$35.3K Vol.

Map Handicap

$136 Vol.

Total Maps

$497 Vol.

This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Over" if Mandatory and Enterprise Esports play 5 or more maps in this series. If fewer than 5 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Over" if Mandatory and Enterprise Esports play 4 or more maps in this series. If fewer than 4 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 4 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 4 against Mandatory. If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4. If Map 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 3 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 3 against Mandatory. If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3. If Map 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 2 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 2 against Mandatory. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 1 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 1 against Mandatory. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win the match against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Mandatory. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports wins 3 or more maps than Mandatory in this match. Otherwise, this market will resolve to "Mandatory". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports wins 2 or more maps than Mandatory in this match. Otherwise, this market will resolve to "Mandatory". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Enterprise Esports enters the VCL EMEA Stage 1 playoffs grand final as the upper bracket frontrunner after a dominant 2-0 win over UCAM Esports in the upper final and prior 2-1 victory against Misa Esports, showcasing strong map control and economy management. Mandatory, seeded around third post-group stage with a 4-1 record and peak ratings above 1740, built unstoppable lower bracket momentum via 2-1 elimination of Misa and revenge 3-2 thriller over UCAM, highlighting resilience in extended BO3s. Head-to-head history is split, with Enterprise's recent 2-1 edge in 2025; stable rosters for both emphasize duelist and sentinel matchups under the current patch meta. A BO5 winner-takes-most for circuit points toward Ascension looms, where lower bracket fire could fuel an upset.

This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET.

This market will resolve to "Mandatory" if Mandatory win the match against Enterprise Esports.

This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Mandatory.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$54,898
Data de Término
29 mar 2026
Mercado Aberto
Mar 28, 2026, 10:50 PM ET

Fonte de resolução

https://vlr.gg
This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win the match against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Mandatory. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Cuidado com os links externos.

Frequently Asked Questions

O mercado "Enterprise Esports vs. Mandatory" na Polymarket permite que você negocie o resultado da partida de Valorant entre Enterprise Esports e Mandatory no VCL, agendada para March 29, 2026 às 11:00 AM ET. Esta é uma série melhor de 5. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde Enterprise Esports está cotado a 100¢ (100% de probabilidade implícita) e Mandatory a 0¢ (0%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de map individuais, handicaps de map e total de maps, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.

Até agora, o mercado "Enterprise Esports vs. Mandatory" gerou $54.9K em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de map individuais, handicaps de map e total de maps). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.

Para negociar em "Enterprise Esports vs. Mandatory", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Map Individuais (quem vence um map específico da série), Handicap de Map (margem de vitórias de map) ou Total de Maps (acima/abaixo do número de maps jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra EP1 a 100¢ e MDR a 0¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.

As odds atuais do Series Moneyline para "Enterprise Esports vs. Mandatory" mostram Enterprise Esports a 100¢ (100% de probabilidade implícita) e Mandatory a 0¢ (0%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.

Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida Enterprise Esports vs. Mandatory. As odds do Series Moneyline, vencedores de map individuais, handicap de map e total de maps são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.