Mighty Tiger Gaming vs WanZhen Esports Club

Mighty Tiger Gaming
Mighty Tiger Gaming
1
3
ОКОНЧАТЕЛЬНЫЙ
WanZhen Esports Club
WanZhen Esports Club
$9.47K Vol.Polymarket

Moneyline

$57 Объем

Game 1 Winner

$4.7K Объем

Game Handicap

$3.4K Объем

Total Games

$1.4K Объем

This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 3:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win Game 4 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against Mighty Tiger Gaming. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://www.huya.com/2023kgl.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 3:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming wins 3 or more games than WanZhen Esports Club in this match. Otherwise, this market will resolve to "WanZhen Esports Club". If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 3 or more games than Mighty Tiger Gaming in this match. Otherwise, this market will resolve to "Mighty Tiger Gaming". If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 2 or more games than Mighty Tiger Gaming in this match. Otherwise, this market will resolve to "Mighty Tiger Gaming". If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "Over" if Mighty Tiger Gaming and WanZhen Esports Club play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "Over" if Mighty Tiger Gaming and WanZhen Esports Club play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win Game 3 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against Mighty Tiger Gaming. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win Game 1 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against Mighty Tiger Gaming. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win Game 2 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against Mighty Tiger Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win the match against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Mighty Tiger Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.

This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET.

This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win the match against WanZhen Esports Club.

This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Mighty Tiger Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.
Объем
$9,474
Дата окончания
6 фев. 2026 г.
Открытие рынка
Feb 4, 2026, 5:00 AM ET

Источник определения исхода

https://liquipedia.net/honorofkings/Main_Page
This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win the match against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Mighty Tiger Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «WanZhen Esports Club vs. Mighty Tiger Gaming» на Polymarket позволяет торговать на исход матча Honor of Kings между WanZhen Esports Club и Mighty Tiger Gaming в рамках Honor of Kings, запланированного на February 6, 2026 в 3:00 AM ET. Это серия Best of 5. Основной рынок — это Series Moneyline — какая команда выиграет матч — где WanZhen Esports Club сейчас оценивается в 100¢ (100% подразумеваемая вероятность), а Mighty Tiger Gaming — в 0¢ (0%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «WanZhen Esports Club vs. Mighty Tiger Gaming» сгенерировал $9.5K общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «WanZhen Esports Club vs. Mighty Tiger Gaming», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает WZ по 100¢ и MTG по 0¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «WanZhen Esports Club vs. Mighty Tiger Gaming»: WanZhen Esports Club по 100¢ (100% подразумеваемая вероятность) и Mighty Tiger Gaming по 0¢ (0%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча WanZhen Esports Club против Mighty Tiger Gaming. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.

Mighty Tiger Gaming vs WanZhen Esports Club

Mighty Tiger Gaming
Mighty Tiger Gaming
1
3
ОКОНЧАТЕЛЬНЫЙ
WanZhen Esports Club
WanZhen Esports Club
$9.47K Vol.Polymarket

Moneyline

$57 Объем

Game 1 Winner

$4.7K Объем

Game Handicap

$3.4K Объем

Total Games

$1.4K Объем

This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 3:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win Game 4 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against Mighty Tiger Gaming. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://www.huya.com/2023kgl.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 3:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming wins 3 or more games than WanZhen Esports Club in this match. Otherwise, this market will resolve to "WanZhen Esports Club". If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 3 or more games than Mighty Tiger Gaming in this match. Otherwise, this market will resolve to "Mighty Tiger Gaming". If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 2 or more games than Mighty Tiger Gaming in this match. Otherwise, this market will resolve to "Mighty Tiger Gaming". If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "Over" if Mighty Tiger Gaming and WanZhen Esports Club play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "Over" if Mighty Tiger Gaming and WanZhen Esports Club play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win Game 3 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against Mighty Tiger Gaming. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win Game 1 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against Mighty Tiger Gaming. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win Game 2 against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against Mighty Tiger Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win the match against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Mighty Tiger Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.

This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET.

This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win the match against WanZhen Esports Club.

This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Mighty Tiger Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.
Объем
$9,474
Дата окончания
6 фев. 2026 г.
Открытие рынка
Feb 4, 2026, 5:00 AM ET

Источник определения исхода

https://liquipedia.net/honorofkings/Main_Page
This market refers to the Honor of Kings match between Mighty Tiger Gaming and WanZhen Esports Club in the KPL Growth League Group Stage, scheduled for February 6 at 2:00AM ET. This market will resolve to "Mighty Tiger Gaming" if Mighty Tiger Gaming win the match against WanZhen Esports Club. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against Mighty Tiger Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «WanZhen Esports Club vs. Mighty Tiger Gaming» на Polymarket позволяет торговать на исход матча Honor of Kings между WanZhen Esports Club и Mighty Tiger Gaming в рамках Honor of Kings, запланированного на February 6, 2026 в 3:00 AM ET. Это серия Best of 5. Основной рынок — это Series Moneyline — какая команда выиграет матч — где WanZhen Esports Club сейчас оценивается в 100¢ (100% подразумеваемая вероятность), а Mighty Tiger Gaming — в 0¢ (0%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «WanZhen Esports Club vs. Mighty Tiger Gaming» сгенерировал $9.5K общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «WanZhen Esports Club vs. Mighty Tiger Gaming», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает WZ по 100¢ и MTG по 0¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «WanZhen Esports Club vs. Mighty Tiger Gaming»: WanZhen Esports Club по 100¢ (100% подразумеваемая вероятность) и Mighty Tiger Gaming по 0¢ (0%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча WanZhen Esports Club против Mighty Tiger Gaming. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.