Synergy vs Manchester City Esports

Synergy
Synergy
1
4
ОКОНЧАТЕЛЬНЫЙ
Manchester City Esports
Manchester City Esports
$3.44K Vol.Polymarket

Moneyline

$1.2K Объем

Game 1 Winner

$1.2K Объем

Game Handicap

$300 Объем

Total Games

$703 Объем

This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 3 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 3 against Synergy. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 4 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 3 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 2 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 6 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 6 against Synergy. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 5 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 5 against Synergy. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 4 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 4 against Synergy. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 2 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 2 against Synergy. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 1 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 1 against Synergy. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Synergy heads into this RLCS 2026 Paris Major Europe Open 4 lower bracket BO7 quarterfinal with strong momentum from group stage upsets, including gritty 3-2 overtime triumphs over powerhouse Karmine Corp and NOVO Esports via dramatic comebacks on Champions Field. Manchester City Esports counters with consistent form, featuring a clean 3-0 shutout of Gentle Mates and a hard-fought 2-3 loss to top seed Team Vitality, highlighting solid defensive rotations and composure under pressure. Both dropped from upper bracket quarters—Synergy 1-4 to Ninjas in Pyjamas, MCE 0-4 to Vitality—setting up their first head-to-head amid stable rosters (MCE: accro, ejby, Seikoo) and no reported injuries or meta shifts.

This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET.

This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports.

This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Объем
$3,436
Дата окончания
29 мар. 2026 г.
Открытие рынка
Mar 29, 2026, 6:30 AM ET

Источник определения исхода

https://liquipedia.net/rocketleague/Main_Page
This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

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Часто задаваемые вопросы

Рынок «Manchester City Esports vs. Synergy» на Polymarket позволяет торговать на исход матча Rocket League между Manchester City Esports и Synergy в рамках RLCS EU, запланированного на March 29, 2026 в 1:00 PM ET. Это серия Best of 7. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Manchester City Esports сейчас оценивается в 100¢ (100% подразумеваемая вероятность), а Synergy — в 0¢ (0%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «Manchester City Esports vs. Synergy» сгенерировал $3.4K общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «Manchester City Esports vs. Synergy», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает MCE по 100¢ и SNG по 0¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «Manchester City Esports vs. Synergy»: Manchester City Esports по 100¢ (100% подразумеваемая вероятность) и Synergy по 0¢ (0%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Manchester City Esports против Synergy. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.

Synergy vs Manchester City Esports

Synergy
Synergy
1
4
ОКОНЧАТЕЛЬНЫЙ
Manchester City Esports
Manchester City Esports
$3.44K Vol.Polymarket

Moneyline

$1.2K Объем

Game 1 Winner

$1.2K Объем

Game Handicap

$300 Объем

Total Games

$703 Объем

This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 3 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 3 against Synergy. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 4 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 3 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 2 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 6 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 6 against Synergy. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 5 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 5 against Synergy. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 4 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 4 against Synergy. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 2 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 2 against Synergy. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 1 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 1 against Synergy. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Synergy heads into this RLCS 2026 Paris Major Europe Open 4 lower bracket BO7 quarterfinal with strong momentum from group stage upsets, including gritty 3-2 overtime triumphs over powerhouse Karmine Corp and NOVO Esports via dramatic comebacks on Champions Field. Manchester City Esports counters with consistent form, featuring a clean 3-0 shutout of Gentle Mates and a hard-fought 2-3 loss to top seed Team Vitality, highlighting solid defensive rotations and composure under pressure. Both dropped from upper bracket quarters—Synergy 1-4 to Ninjas in Pyjamas, MCE 0-4 to Vitality—setting up their first head-to-head amid stable rosters (MCE: accro, ejby, Seikoo) and no reported injuries or meta shifts.

This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET.

This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports.

This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Объем
$3,436
Дата окончания
29 мар. 2026 г.
Открытие рынка
Mar 29, 2026, 6:30 AM ET

Источник определения исхода

https://liquipedia.net/rocketleague/Main_Page
This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

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Часто задаваемые вопросы

Рынок «Manchester City Esports vs. Synergy» на Polymarket позволяет торговать на исход матча Rocket League между Manchester City Esports и Synergy в рамках RLCS EU, запланированного на March 29, 2026 в 1:00 PM ET. Это серия Best of 7. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Manchester City Esports сейчас оценивается в 100¢ (100% подразумеваемая вероятность), а Synergy — в 0¢ (0%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «Manchester City Esports vs. Synergy» сгенерировал $3.4K общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «Manchester City Esports vs. Synergy», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает MCE по 100¢ и SNG по 0¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «Manchester City Esports vs. Synergy»: Manchester City Esports по 100¢ (100% подразумеваемая вероятность) и Synergy по 0¢ (0%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Manchester City Esports против Synergy. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.