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EWC 2026: отборочные турниры Азиатско-Тихоокеанского региона

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EWC 2026: отборочные турниры Азиатско-Тихоокеанского региона

НОВОЕ
20 мая 2026 г.
Polymarket

$0.00 Объем

Polymarket
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Deep Cross Gaming

$0 Объем

50%

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Secret Whales

$0 Объем

50%

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SoftBank HAWKS gaming

$0 Объем

50%

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Ground Zero Gaming

$0 Объем

50%

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MVK Esports

$0 Объем

50%

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GAM Esports

$0 Объем

50%

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DetonatioN FocusMe

$0 Объем

50%

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CTBC Flying Oyster

$0 Объем

50%

The Esports World Cup 2026 APAC Qualifier is scheduled to take place from May 5 to May 20, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the APAC Qualifier. If the listed team officially qualifies as one of the teams advancing from the APAC Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/APAC) may also be used.APAC qualifiers for Esports World Cup 2026 are underway across key titles, with ongoing regional splits shaping early trader consensus on qualification paths amid fluid rosters and meta shifts. Nongshim RedForce secured a Pacific VALORANT slot via their 3-0 VCT Masters Santiago sweep over Paper Rex last month, highlighting APAC strength, while T1 players like ZJZ and Gachikun claimed fighting game spots at DreamHack Birmingham. League of Legends' LCP Split 2 (April 3-June 6) and upcoming APAC Online Qualifier (May 5-20, double-elimination among top 8 LCP teams) remain pivotal, joined by LPL Split 2 and Honor of Kings' King Pro League Spring ending April 10. Monitor league standings, patch impacts, and transfer portal moves for upset potential in brackets.

The Esports World Cup 2026 APAC Qualifier is scheduled to take place from May 5 to May 20, 2026.

This market will resolve according to which teams qualify for the EWC 2026 Main Event through the APAC Qualifier.

If the listed team officially qualifies as one of the teams advancing from the APAC Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."

Ties in standings will be broken according to the official Esports World Cup Foundation rules.

If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."

The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/APAC) may also be used.
Объем
$0
Дата окончания
20 мая 2026 г.
Открытие рынка
Apr 6, 2026, 11:21 PM ET
The Esports World Cup 2026 APAC Qualifier is scheduled to take place from May 5 to May 20, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the APAC Qualifier. If the listed team officially qualifies as one of the teams advancing from the APAC Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/APAC) may also be used.
The Esports World Cup 2026 APAC Qualifier is scheduled to take place from May 5 to May 20, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the APAC Qualifier. If the listed team officially qualifies as one of the teams advancing from the APAC Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/APAC) may also be used.APAC qualifiers for Esports World Cup 2026 are underway across key titles, with ongoing regional splits shaping early trader consensus on qualification paths amid fluid rosters and meta shifts. Nongshim RedForce secured a Pacific VALORANT slot via their 3-0 VCT Masters Santiago sweep over Paper Rex last month, highlighting APAC strength, while T1 players like ZJZ and Gachikun claimed fighting game spots at DreamHack Birmingham. League of Legends' LCP Split 2 (April 3-June 6) and upcoming APAC Online Qualifier (May 5-20, double-elimination among top 8 LCP teams) remain pivotal, joined by LPL Split 2 and Honor of Kings' King Pro League Spring ending April 10. Monitor league standings, patch impacts, and transfer portal moves for upset potential in brackets.

The Esports World Cup 2026 APAC Qualifier is scheduled to take place from May 5 to May 20, 2026.

This market will resolve according to which teams qualify for the EWC 2026 Main Event through the APAC Qualifier.

If the listed team officially qualifies as one of the teams advancing from the APAC Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."

Ties in standings will be broken according to the official Esports World Cup Foundation rules.

If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."

The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/APAC) may also be used.
Объем
$0
Дата окончания
20 мая 2026 г.
Открытие рынка
Apr 6, 2026, 11:21 PM ET
The Esports World Cup 2026 APAC Qualifier is scheduled to take place from May 5 to May 20, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the APAC Qualifier. If the listed team officially qualifies as one of the teams advancing from the APAC Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/APAC) may also be used.

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Часто задаваемые вопросы

«EWC 2026: отборочные турниры Азиатско-Тихоокеанского региона» — это рынок прогнозов на Polymarket с 8 возможными исходами, где трейдеры покупают и продают акции на основе своих прогнозов. Текущий лидирующий исход — «Deep Cross Gaming» с 50%, за ним следует «Secret Whales» с 50%. Цены отражают вероятности сообщества в реальном времени. Например, акция по цене 50¢ означает, что рынок коллективно оценивает вероятность этого исхода в 50%. Эти коэффициенты постоянно меняются. Акции правильного исхода можно обменять на $1 каждую при разрешении рынка.

«EWC 2026: отборочные турниры Азиатско-Тихоокеанского региона» — недавно созданный рынок на Polymarket, запущен Apr 7, 2026. Как ранний рынок, это твоя возможность быть среди первых трейдеров, устанавливающих коэффициенты и формирующих начальные ценовые сигналы. Ты также можешь добавить эту страницу в закладки, чтобы следить за объёмом и активностью торгов.

Чтобы торговать на «EWC 2026: отборочные турниры Азиатско-Тихоокеанского региона», просмотри 8 доступных исходов на этой странице. Каждый исход показывает текущую цену, представляющую подразумеваемую вероятность рынка. Чтобы занять позицию, выбери исход, который считаешь наиболее вероятным, выбери «Да» для торговли в его пользу или «Нет» для торговли против, введи сумму и нажми «Торговать». Если твой выбранный исход окажется верным, твои акции «Да» принесут $1 каждая. Если нет — $0. Ты также можешь продать акции до разрешения.

Текущий фаворит для «EWC 2026: отборочные турниры Азиатско-Тихоокеанского региона» — «Deep Cross Gaming» с 50%, что означает, что рынок оценивает вероятность этого исхода в 50%. Следующий ближайший исход — «Secret Whales» с 50%. Эти коэффициенты обновляются в реальном времени по мере покупки и продажи акций. Заходи чаще или добавь страницу в закладки.

Правила разрешения «EWC 2026: отборочные турниры Азиатско-Тихоокеанского региона» точно определяют, что должно произойти, чтобы каждый исход был объявлен победителем, включая официальные источники данных, используемые для определения результата. Ты можешь просмотреть полные критерии разрешения в разделе «Правила» на этой странице над комментариями. Мы рекомендуем внимательно прочитать правила перед торговлей, так как они определяют точные условия, особые случаи и источники.