In the Honor of Kings World Cup Group D best-of-three, Geekay Esports and Deep Cross Gaming meet with limited public updates on roster changes or recent scrim results in the past 30 days. Both squads enter the group stage relying on established international experience and adaptation to the current patch's hero pool and objective control mechanics. Trader consensus reflects the closely contested nature of the matchup, driven by historical head-to-head patterns in regional qualifiers and each team's consistency in map objectives rather than any confirmed late roster moves or injury concerns. Schedule positioning within the group and potential follow-on matches add situational context for advancement paths.
Экспериментальная сводка, созданная ИИ на основе данных Polymarket. Это не является торговой рекомендацией и не влияет на то, как разрешается этот рынок. · ОбновленоGeekay Esports – Deep Cross Gaming




Линии серии
Moneyline
$0 Объем
Game 2 Winner
$0 Объем
Game Handicap
$0 Объем
Total Games
$0 Объем
This market will resolve to "Geekay Esports" if Geekay Esports win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against Geekay Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Открытие рынка: Jul 31, 2026, 2:01 PM ET
Источник определения исхода
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...Geekay Esports – Deep Cross Gaming




Линии серии
Moneyline
$0 Объем
Game 2 Winner
$0 Объем
Game Handicap
$0 Объем
Total Games
$0 Объем
This market will resolve to "Geekay Esports" if Geekay Esports win the match against Deep Cross Gaming.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against Geekay Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Открытие рынка: Jul 31, 2026, 2:01 PM ET
Источник определения исхода
https://liquipedia.net/honorofkings/Main_PageResolver
0x65070BE91...In the Honor of Kings World Cup Group D best-of-three, Geekay Esports and Deep Cross Gaming meet with limited public updates on roster changes or recent scrim results in the past 30 days. Both squads enter the group stage relying on established international experience and adaptation to the current patch's hero pool and objective control mechanics. Trader consensus reflects the closely contested nature of the matchup, driven by historical head-to-head patterns in regional qualifiers and each team's consistency in map objectives rather than any confirmed late roster moves or injury concerns. Schedule positioning within the group and potential follow-on matches add situational context for advancement paths.
Экспериментальная сводка, созданная ИИ на основе данных Polymarket. Это не является торговой рекомендацией и не влияет на то, как разрешается этот рынок. · ОбновленоНе доверяй внешним ссылкам.
Не доверяй внешним ссылкам.
Не доверяй внешним ссылкам.
Не доверяй внешним ссылкам.
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