WanZhen Esports Club vs WLT Esports Club

WanZhen Esports Club
WanZhen Esports Club
2
3
ОКОНЧАТЕЛЬНЫЙ
WLT Esports Club
WLT Esports Club
$0.00 Vol.Polymarket

Moneyline

$0 Объем

Game 1 Winner

$0 Объем

Game Handicap

$0 Объем

Total Games

$0 Объем

This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:10AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 2 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:10AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 3 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 1 against WanZhen Esports Club. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "Over" if WanZhen Esports Club and WLT Esports Club play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "Over" if WanZhen Esports Club and WLT Esports Club play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 4 against WanZhen Esports Club. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 3 against WanZhen Esports Club. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 2 against WanZhen Esports Club. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against WanZhen Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 3 or more games than WanZhen Esports Club in this match. Otherwise, this market will resolve to "WanZhen Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 2 or more games than WanZhen Esports Club in this match. Otherwise, this market will resolve to "WanZhen Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.WanZhen Esports Club enters as trader consensus favorite in their BO5 group stage clash against WLT Esports Club in the KPL Growth League, with implied probabilities reflecting WanZhen's superior recent form, including a 3-1 win over mid-table foes last week that boosted their macro execution and objective control. WLT struggles with inconsistent drafts and a 1-3 skid, hampered by reported midlaner benching amid adaptation to the latest Honor of Kings patch emphasizing early-game skirmishes. Head-to-head favors WanZhen 2-1 this season, though WLT's home-map advantage and rest edge could spark an upset if they secure first blood leads. Traders watch for lineup confirmations, as roster tweaks often swing BO5 outcomes in this volatile developmental league.

This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET.

This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against WLT Esports Club.

This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against WanZhen Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Объем
$0
Дата окончания
23 мар. 2026 г.
Открытие рынка
Mar 22, 2026, 10:00 AM ET

Источник определения исхода

https://liquipedia.net/honorofkings/Main_Page
This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against WanZhen Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

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Часто задаваемые вопросы

Рынок «WLT Esports Club vs. WanZhen Esports Club» на Polymarket позволяет торговать на исход матча Honor of Kings между WLT Esports Club и WanZhen Esports Club в рамках KPL Growth League, запланированного на March 23, 2026 в 1:10 AM ET. Это серия Best of 5. Основной рынок — это Series Moneyline — какая команда выиграет матч — где WLT Esports Club сейчас оценивается в 100¢ (100% подразумеваемая вероятность), а WanZhen Esports Club — в 0¢ (0%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «WLT Esports Club vs. WanZhen Esports Club» сгенерировал $NaN общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «WLT Esports Club vs. WanZhen Esports Club», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает WLT по 100¢ и WZ по 0¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «WLT Esports Club vs. WanZhen Esports Club»: WLT Esports Club по 100¢ (100% подразумеваемая вероятность) и WanZhen Esports Club по 0¢ (0%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча WLT Esports Club против WanZhen Esports Club. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.

WanZhen Esports Club vs WLT Esports Club

WanZhen Esports Club
WanZhen Esports Club
2
3
ОКОНЧАТЕЛЬНЫЙ
WLT Esports Club
WLT Esports Club
$0.00 Vol.Polymarket

Moneyline

$0 Объем

Game 1 Winner

$0 Объем

Game Handicap

$0 Объем

Total Games

$0 Объем

This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:10AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 2 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:10AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club wins 3 or more games than WLT Esports Club in this match. Otherwise, this market will resolve to "WLT Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 1 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 1 against WanZhen Esports Club. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "Over" if WanZhen Esports Club and WLT Esports Club play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "Over" if WanZhen Esports Club and WLT Esports Club play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 4 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 4 against WanZhen Esports Club. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 3 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 3 against WanZhen Esports Club. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win Game 2 against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 2 against WanZhen Esports Club. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against WanZhen Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 3 or more games than WanZhen Esports Club in this match. Otherwise, this market will resolve to "WanZhen Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club wins 2 or more games than WanZhen Esports Club in this match. Otherwise, this market will resolve to "WanZhen Esports Club". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.WanZhen Esports Club enters as trader consensus favorite in their BO5 group stage clash against WLT Esports Club in the KPL Growth League, with implied probabilities reflecting WanZhen's superior recent form, including a 3-1 win over mid-table foes last week that boosted their macro execution and objective control. WLT struggles with inconsistent drafts and a 1-3 skid, hampered by reported midlaner benching amid adaptation to the latest Honor of Kings patch emphasizing early-game skirmishes. Head-to-head favors WanZhen 2-1 this season, though WLT's home-map advantage and rest edge could spark an upset if they secure first blood leads. Traders watch for lineup confirmations, as roster tweaks often swing BO5 outcomes in this volatile developmental league.

This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET.

This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against WLT Esports Club.

This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against WanZhen Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Объем
$0
Дата окончания
23 мар. 2026 г.
Открытие рынка
Mar 22, 2026, 10:00 AM ET

Источник определения исхода

https://liquipedia.net/honorofkings/Main_Page
This market refers to the Honor of Kings match between WanZhen Esports Club and WLT Esports Club in the KPL Growth League Group Stage, initially scheduled for March 23 at 1:00AM ET. This market will resolve to "WanZhen Esports Club" if WanZhen Esports Club win the match against WLT Esports Club. This market will resolve to "WLT Esports Club" if WLT Esports Club win the match against WanZhen Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

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Часто задаваемые вопросы

Рынок «WLT Esports Club vs. WanZhen Esports Club» на Polymarket позволяет торговать на исход матча Honor of Kings между WLT Esports Club и WanZhen Esports Club в рамках KPL Growth League, запланированного на March 23, 2026 в 1:10 AM ET. Это серия Best of 5. Основной рынок — это Series Moneyline — какая команда выиграет матч — где WLT Esports Club сейчас оценивается в 100¢ (100% подразумеваемая вероятность), а WanZhen Esports Club — в 0¢ (0%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «WLT Esports Club vs. WanZhen Esports Club» сгенерировал $NaN общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «WLT Esports Club vs. WanZhen Esports Club», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает WLT по 100¢ и WZ по 0¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «WLT Esports Club vs. WanZhen Esports Club»: WLT Esports Club по 100¢ (100% подразумеваемая вероятность) и WanZhen Esports Club по 0¢ (0%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча WLT Esports Club против WanZhen Esports Club. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.