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MENG GONG 3 – SHENGSHI Esports

MENG GONG 3
MENG GONG 3
0
3
ОКОНЧАТЕЛЬНЫЙ
SHENGSHI Esports
SHENGSHI Esports
$803.92 Vol.Polymarket

Линии серии

Moneyline

$229 Объем

Game 1 Winner

$0 Объем

Total Games

$575 Объем

This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "Over" if MENG GONG 3 and SHENGSHI Esports play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win the match against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win the match against MENG GONG 3. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win Game 2 against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win Game 2 against MENG GONG 3. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win Game 1 against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win Game 1 against MENG GONG 3. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.SHENGSHI Esports arrives with an undefeated 2-0 record and perfect map differential in the OCS Pacific Stage 2 group stage, reflecting strong roster cohesion and recent map wins. MENG GONG 3 sits at 0-2 with a 0-6 map record, including a straight-sets loss to Trap12 in their prior outing, which highlights ongoing issues with execution and adaptation. The best-of-three format favors the more consistent side in a group-stage setting where playoff positioning remains fluid for both squads. Recent head-to-head results and SHENGSHI’s superior recent form have shaped trader consensus around the mismatch in current competitive momentum.

This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET.

This market will resolve to "MENG GONG 3" if MENG GONG 3 win the match against SHENGSHI Esports.

This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win the match against MENG GONG 3.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$804
Дата окончания
11 июн. 2026 г.
Открытие рынка
Jun 10, 2026, 8:11 PM ET

Источник определения исхода

https://liquipedia.net/overwatch/Main_Page
This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win the match against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win the match against MENG GONG 3. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «SHENGSHI Esports vs. MENG GONG 3» на Polymarket позволяет торговать на исход матча Overwatch между SHENGSHI Esports и MENG GONG 3 в рамках OCS, запланированного на June 11, 2026 в 10:00 AM ET. Это серия Best of 3. Основной рынок — это Series Moneyline — какая команда выиграет матч — где SHENGSHI Esports сейчас оценивается в 100¢ (100% подразумеваемая вероятность), а MENG GONG 3 — в 0¢ (0%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «SHENGSHI Esports vs. MENG GONG 3» сгенерировал $804 общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «SHENGSHI Esports vs. MENG GONG 3», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает SSE по 100¢ и MG3 по 0¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «SHENGSHI Esports vs. MENG GONG 3»: SHENGSHI Esports по 100¢ (100% подразумеваемая вероятность) и MENG GONG 3 по 0¢ (0%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча SHENGSHI Esports против MENG GONG 3. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.

MENG GONG 3 – SHENGSHI Esports

MENG GONG 3
MENG GONG 3
0
3
ОКОНЧАТЕЛЬНЫЙ
SHENGSHI Esports
SHENGSHI Esports
$803.92 Vol.Polymarket

Линии серии

Moneyline

$229 Объем

Game 1 Winner

$0 Объем

Total Games

$575 Объем

This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "Over" if MENG GONG 3 and SHENGSHI Esports play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win the match against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win the match against MENG GONG 3. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win Game 2 against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win Game 2 against MENG GONG 3. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win Game 1 against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win Game 1 against MENG GONG 3. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.SHENGSHI Esports arrives with an undefeated 2-0 record and perfect map differential in the OCS Pacific Stage 2 group stage, reflecting strong roster cohesion and recent map wins. MENG GONG 3 sits at 0-2 with a 0-6 map record, including a straight-sets loss to Trap12 in their prior outing, which highlights ongoing issues with execution and adaptation. The best-of-three format favors the more consistent side in a group-stage setting where playoff positioning remains fluid for both squads. Recent head-to-head results and SHENGSHI’s superior recent form have shaped trader consensus around the mismatch in current competitive momentum.

This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET.

This market will resolve to "MENG GONG 3" if MENG GONG 3 win the match against SHENGSHI Esports.

This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win the match against MENG GONG 3.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$804
Дата окончания
11 июн. 2026 г.
Открытие рынка
Jun 10, 2026, 8:11 PM ET

Источник определения исхода

https://liquipedia.net/overwatch/Main_Page
This market refers to the Overwatch match between MENG GONG 3 and SHENGSHI Esports in the OCS Pacific Stage 2 Group Stage, initially scheduled for June 11 at 10:00AM ET. This market will resolve to "MENG GONG 3" if MENG GONG 3 win the match against SHENGSHI Esports. This market will resolve to "SHENGSHI Esports" if SHENGSHI Esports win the match against MENG GONG 3. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «SHENGSHI Esports vs. MENG GONG 3» на Polymarket позволяет торговать на исход матча Overwatch между SHENGSHI Esports и MENG GONG 3 в рамках OCS, запланированного на June 11, 2026 в 10:00 AM ET. Это серия Best of 3. Основной рынок — это Series Moneyline — какая команда выиграет матч — где SHENGSHI Esports сейчас оценивается в 100¢ (100% подразумеваемая вероятность), а MENG GONG 3 — в 0¢ (0%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «SHENGSHI Esports vs. MENG GONG 3» сгенерировал $804 общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «SHENGSHI Esports vs. MENG GONG 3», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает SSE по 100¢ и MG3 по 0¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «SHENGSHI Esports vs. MENG GONG 3»: SHENGSHI Esports по 100¢ (100% подразумеваемая вероятность) и MENG GONG 3 по 0¢ (0%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча SHENGSHI Esports против MENG GONG 3. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.