Team Anios – 6Targets Esports
M1
M2
M3

L
L
-

W
W
-
M1
M2
M3

L
L
-

W
W
-
$975.79 Vol.
Линии серии
Moneyline
$0 Объем
Game 1 Winner
$976 Объем
Game Handicap
$0 Объем
Total Games
$0 Объем
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Team Anios and 6Targets Esports in the Asia-Pacific League Challenger Series: Oceania Playoffs, initially scheduled for March 12 at 3:00AM ET.
This market will resolve to "Team Anios" if Team Anios wins 2 or more games than 6Targets Esports in this match.
Otherwise, this market will resolve to "6Targets Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Team Anios and 6Targets Esports in the Asia-Pacific League Challenger Series: Oceania Playoffs, initially scheduled for March 12 at 3:00AM ET.
This market will resolve to "Over" if Team Anios and 6Targets Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Team Anios and 6Targets Esports in the Asia-Pacific League Challenger Series: Oceania Playoffs, initially scheduled for March 12 at 3:00AM ET.
This market will resolve to "Team Anios" if Team Anios win Game 2 against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win Game 2 against Team Anios.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Team Anios and 6Targets Esports in the Asia-Pacific League Challenger Series: Oceania Playoffs, initially scheduled for March 12 at 3:00AM ET.
This market will resolve to "Team Anios" if Team Anios win Game 1 against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win Game 1 against Team Anios.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Team Anios and 6Targets Esports in the Asia-Pacific League Challenger Series: Oceania Playoffs, initially scheduled for March 12 at 3:00AM ET.
This market will resolve to "Team Anios" if Team Anios win the match against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win the match against Team Anios.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Team Anios and 6Targets Esports in the Asia-Pacific League Challenger Series: Oceania Playoffs, initially scheduled for March 12 at 3:00AM ET.
This market will resolve to "Team Anios" if Team Anios win the match against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win the match against Team Anios.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Team Anios and 6Targets Esports in the Asia-Pacific League Challenger Series: Oceania Playoffs, initially scheduled for March 12 at 3:00AM ET.
This market will resolve to "Team Anios" if Team Anios win the match against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win the match against Team Anios.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Team Anios" if Team Anios win the match against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win the match against Team Anios.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Открытие рынка: Mar 11, 2026, 10:00 AM ET
Объем
$976Дата окончания
12 мар. 2026 г.Открытие рынка
Mar 11, 2026, 10:00 AM ETИсточник определения исхода
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...Team Anios – 6Targets Esports
M1
M2
M3

L
L
-

W
W
-
M1
M2
M3

L
L
-

W
W
-
$975.79 Vol.
Линии серии
Moneyline
$0 Объем
Game 1 Winner
$976 Объем
Game Handicap
$0 Объем
Total Games
$0 Объем
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Team Anios and 6Targets Esports in the Asia-Pacific League Challenger Series: Oceania Playoffs, initially scheduled for March 12 at 3:00AM ET.
This market will resolve to "Team Anios" if Team Anios wins 2 or more games than 6Targets Esports in this match.
Otherwise, this market will resolve to "6Targets Esports".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Team Anios and 6Targets Esports in the Asia-Pacific League Challenger Series: Oceania Playoffs, initially scheduled for March 12 at 3:00AM ET.
This market will resolve to "Over" if Team Anios and 6Targets Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Team Anios and 6Targets Esports in the Asia-Pacific League Challenger Series: Oceania Playoffs, initially scheduled for March 12 at 3:00AM ET.
This market will resolve to "Team Anios" if Team Anios win Game 2 against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win Game 2 against Team Anios.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Team Anios and 6Targets Esports in the Asia-Pacific League Challenger Series: Oceania Playoffs, initially scheduled for March 12 at 3:00AM ET.
This market will resolve to "Team Anios" if Team Anios win Game 1 against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win Game 1 against Team Anios.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Team Anios and 6Targets Esports in the Asia-Pacific League Challenger Series: Oceania Playoffs, initially scheduled for March 12 at 3:00AM ET.
This market will resolve to "Team Anios" if Team Anios win the match against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win the match against Team Anios.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Team Anios and 6Targets Esports in the Asia-Pacific League Challenger Series: Oceania Playoffs, initially scheduled for March 12 at 3:00AM ET.
This market will resolve to "Team Anios" if Team Anios win the match against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win the match against Team Anios.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Team Anios and 6Targets Esports in the Asia-Pacific League Challenger Series: Oceania Playoffs, initially scheduled for March 12 at 3:00AM ET.
This market will resolve to "Team Anios" if Team Anios win the match against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win the match against Team Anios.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Team Anios" if Team Anios win the match against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win the match against Team Anios.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Открытие рынка: Mar 11, 2026, 10:00 AM ET
Объем
$976Дата окончания
12 мар. 2026 г.Открытие рынка
Mar 11, 2026, 10:00 AM ETИсточник определения исхода
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...Не доверяй внешним ссылкам.
Не доверяй внешним ссылкам.
Часто задаваемые вопросы
Рынок «6Targets Esports vs. Team Anios» на Polymarket позволяет торговать на исход матча Rainbow Six Siege между 6Targets Esports и Team Anios в рамках Asia-Pacific League, запланированного на March 12, 2026 в 3:00 AM ET. Это серия Best of 3. Основной рынок — это Series Moneyline — какая команда выиграет матч — где 6Targets Esports сейчас оценивается в 100¢ (100% подразумеваемая вероятность), а Team Anios — в 0¢ (0%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.
На данный момент рынок «6Targets Esports vs. Team Anios» сгенерировал $976 общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.
Чтобы торговать на «6Targets Esports vs. Team Anios», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает 6T по 100¢ и ANIOS по 0¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.
Текущие коэффициенты Series Moneyline для «6Targets Esports vs. Team Anios»: 6Targets Esports по 100¢ (100% подразумеваемая вероятность) и Team Anios по 0¢ (0%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.
Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча 6Targets Esports против Team Anios. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.
Коэффициенты Polymarket формируются реальными трейдерами, вкладывающими реальные деньги в свои убеждения, что обычно даёт хорошо калиброванные вероятности. При объёме торгов $976 на «6Targets Esports vs. Team Anios» эти цены агрегируют коллективные знания и убеждённость активных участников — подобно тому, как традиционные букмекеры отражают профессиональные и публичные ставки, но на открытом, прозрачном рынке, в котором может участвовать каждый. Рынки прогнозов имеют сильную репутацию в плане точности, особенно по мере приближения событий к разрешению. Для получения актуальной статистики посети страницу точности на Polymarket.
Чтобы совершить первую сделку на «6Targets Esports vs. Team Anios», зарегистрируй бесплатный аккаунт на Polymarket и пополни его с помощью криптовалюты, кредитной или дебетовой карты или банковского перевода. Когда аккаунт пополнен, вернись на эту страницу и выбери тип рынка — Series Moneyline, Победители отдельных Game, Гандикап Game или Тотал Games — выбери сторону, на которую хочешь поставить (например, 6T или ANIOS на Moneyline), введи сумму и нажми «Торговать». Если ты новичок на рынках прогнозов, нажми ссылку «Как это работает» в верхней части любой страницы Polymarket для пошагового руководства.
На Polymarket цена каждой стороны рынка отражает подразумеваемую вероятность. Цена 100¢ за 6T на Series Moneyline означает, что трейдеры коллективно оценивают вероятность победы 6Targets Esports в этом матче примерно в 100%. Если ты купишь акции 6T по 100¢ и они победят, ты получишь $1 за акцию — прибыль 0¢ за акцию. Если они проиграют, эти акции будут стоить $0. Та же логика применяется к победителям отдельных game, гандикапам game и тоталу games: более низкая цена означает более высокую потенциальную выплату, но более низкую подразумеваемую вероятность правильного исхода.
Матч «6Targets Esports vs. Team Anios» запланирован на March 12, 2026 в 3:00 AM ET в рамках Asia-Pacific League. Торговля остаётся открытой, и коэффициенты продолжат меняться по мере поступления новой информации перед матчем. Рынок разрешается после завершения серии и подтверждения официальных результатов источником разрешения. Точное время разрешения зависит от того, сколько games будет сыграно в серии Best of 3.
Рынок «6Targets Esports vs. Team Anios» имеет 33 комментариев, где трейдеры делятся своим анализом, обсуждают исходы матча и обсуждают последние новости, такие как изменения состава и текущая форма. Прокрути вниз до раздела комментариев, чтобы присоединиться к обсуждению. Ты также можешь проверить вкладку «Топ-держатели», чтобы увидеть, как позиционируются крупнейшие трейдеры рынка, или перейти на вкладку «Активность» для просмотра сделок в реальном времени.
Polymarket — крупнейший в мире рынок прогнозов, где ты можешь оставаться в курсе событий и торговать на реальных событиях. Трейдеры покупают и продают акции на исходы в области политики, спорта, криптовалют, финансов, технологий, культуры и киберспорта — включая турниры и матчи по League of Legends, CS2, Valorant, Dota 2 и другим. Цены отражают вероятности в реальном времени, подкреплённые реальными деньгами, предлагая прозрачную, рыночную альтернативу традиционным источникам коэффициентов. Независимо от того, являешься ли ты опытным киберспортивным трейдером или только начинаешь, Polymarket позволяет применить твои знания на практике.
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