Ninjas in Pyjamas vs WIP esports

Ninjas in Pyjamas
Ninjas in Pyjamas
4
1
ОКОНЧАТЕЛЬНЫЙ
WIP esports
WIP esports
$1.45K Vol.Polymarket

Moneyline

$474 Объем

Game 1 Winner

$727 Объем

Game Handicap

$21 Объем

Total Games

$231 Объем

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 4 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 3 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 2 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 6 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 6 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 5 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 5 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 4 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 4 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 3 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 3 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 2 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 1 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 1 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Ninjas in Pyjamas head into the RLCS 2026 Paris Major Europe Open 5 upper bracket quarterfinal BO7 as clear trader favorites, fresh off a dominant Group B run yesterday with 3-0 wins over Toad in the Hole and a 3-1 upset of top seed Team Vitality, extending momentum from their runner-up finish in Open 4 playoffs. WIP Esports, a lower-ranked #82 LPR squad with a new March roster of Compact, dayyshift, and Toxiic, punched above weight in Group A via 3-1 over PCS Stride and 3-2 thriller against Magnifico after a 3-1 Swiss stage, but faces historical head-to-head deficits against NiP's established crr-Joreuz-oaly lineup. Playoff implications loom large for Major qualification paths.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET.

This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports.

This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$1,452
Дата окончания
11 апр. 2026 г.
Открытие рынка
Apr 11, 2026, 9:30 AM ET

Источник определения исхода

https://liquipedia.net/rocketleague/Main_Page
This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «WIP esports vs. Ninjas in Pyjamas» на Polymarket позволяет торговать на исход матча Rocket League между WIP esports и Ninjas in Pyjamas в рамках RLCS EU, запланированного на April 11, 2026 в 1:00 PM ET. Это серия Best of 7. Основной рынок — это Series Moneyline — какая команда выиграет матч — где WIP esports сейчас оценивается в 0¢ (0% подразумеваемая вероятность), а Ninjas in Pyjamas — в 100¢ (100%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «WIP esports vs. Ninjas in Pyjamas» сгенерировал $1.5K общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «WIP esports vs. Ninjas in Pyjamas», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает WIP по 0¢ и NIP по 100¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «WIP esports vs. Ninjas in Pyjamas»: WIP esports по 0¢ (0% подразумеваемая вероятность) и Ninjas in Pyjamas по 100¢ (100%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча WIP esports против Ninjas in Pyjamas. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.

Ninjas in Pyjamas vs WIP esports

Ninjas in Pyjamas
Ninjas in Pyjamas
4
1
ОКОНЧАТЕЛЬНЫЙ
WIP esports
WIP esports
$1.45K Vol.Polymarket

Moneyline

$474 Объем

Game 1 Winner

$727 Объем

Game Handicap

$21 Объем

Total Games

$231 Объем

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 4 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 3 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 2 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 6 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 6 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 5 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 5 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 4 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 4 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 3 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 3 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 2 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 1 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 1 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Ninjas in Pyjamas head into the RLCS 2026 Paris Major Europe Open 5 upper bracket quarterfinal BO7 as clear trader favorites, fresh off a dominant Group B run yesterday with 3-0 wins over Toad in the Hole and a 3-1 upset of top seed Team Vitality, extending momentum from their runner-up finish in Open 4 playoffs. WIP Esports, a lower-ranked #82 LPR squad with a new March roster of Compact, dayyshift, and Toxiic, punched above weight in Group A via 3-1 over PCS Stride and 3-2 thriller against Magnifico after a 3-1 Swiss stage, but faces historical head-to-head deficits against NiP's established crr-Joreuz-oaly lineup. Playoff implications loom large for Major qualification paths.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET.

This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports.

This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$1,452
Дата окончания
11 апр. 2026 г.
Открытие рынка
Apr 11, 2026, 9:30 AM ET

Источник определения исхода

https://liquipedia.net/rocketleague/Main_Page
This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «WIP esports vs. Ninjas in Pyjamas» на Polymarket позволяет торговать на исход матча Rocket League между WIP esports и Ninjas in Pyjamas в рамках RLCS EU, запланированного на April 11, 2026 в 1:00 PM ET. Это серия Best of 7. Основной рынок — это Series Moneyline — какая команда выиграет матч — где WIP esports сейчас оценивается в 0¢ (0% подразумеваемая вероятность), а Ninjas in Pyjamas — в 100¢ (100%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «WIP esports vs. Ninjas in Pyjamas» сгенерировал $1.5K общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «WIP esports vs. Ninjas in Pyjamas», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает WIP по 0¢ и NIP по 100¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «WIP esports vs. Ninjas in Pyjamas»: WIP esports по 0¢ (0% подразумеваемая вероятность) и Ninjas in Pyjamas по 100¢ (100%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча WIP esports против Ninjas in Pyjamas. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.