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NOVO Esports – Vitality

NOVO Esports
NOVO Esports
3
4
ОКОНЧАТЕЛЬНЫЙ
Vitality
Vitality
$3.39K Vol.Polymarket

Линии серии

Moneyline

$317 Объем

Game 1 Winner

$2.0K Объем

Game Handicap

$437 Объем

Total Games

$630 Объем

This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "Vitality" if Vitality wins 4 or more games than NOVO Esports in this match. Otherwise, this market will resolve to "NOVO Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "Vitality" if Vitality wins 3 or more games than NOVO Esports in this match. Otherwise, this market will resolve to "NOVO Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "Vitality" if Vitality wins 2 or more games than NOVO Esports in this match. Otherwise, this market will resolve to "NOVO Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "Over" if NOVO Esports and Vitality play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "Over" if NOVO Esports and Vitality play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "Over" if NOVO Esports and Vitality play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 6 against Vitality. This market will resolve to "Vitality" if Vitality win Game 6 against NOVO Esports. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 5 against Vitality. This market will resolve to "Vitality" if Vitality win Game 5 against NOVO Esports. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 4 against Vitality. This market will resolve to "Vitality" if Vitality win Game 4 against NOVO Esports. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 3 against Vitality. This market will resolve to "Vitality" if Vitality win Game 3 against NOVO Esports. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 2 against Vitality. This market will resolve to "Vitality" if Vitality win Game 2 against NOVO Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 1 against Vitality. This market will resolve to "Vitality" if Vitality win Game 1 against NOVO Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win the match against Vitality. This market will resolve to "Vitality" if Vitality win the match against NOVO Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In the RLCS 2026 Paris Major Europe Open 6 playoffs, NOVO Esports earned their BO7 matchup against Team Vitality via an upper bracket quarterfinal upset 4-1 over Ninjas in Pyjamas, building on a 3-2 group stage record with clean wins over Geekay Esports and Manchester City. Vitality, undefeated 3-0 in Group A, dropped to lower bracket after a stunning 1-4 upper quarterfinal loss to Gentle Mates on April 25 but rebounded decisively 4-0 over Kaydop Corp earlier April 26, showcasing resilience from roster standouts zen (team-high ratings), ExoTiiK, and Stizzy against NOVO's Nico, rehzzy, and GiuK. This lower bracket final pits NOVO's momentum against Vitality's experience in a high-stakes race to the grand final versus Gentle Mates, with no roster changes or patch shifts altering the standard meta.

This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET.

This market will resolve to "NOVO Esports" if NOVO Esports win the match against Vitality.

This market will resolve to "Vitality" if Vitality win the match against NOVO Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$3,388
Дата окончания
27 апр. 2026 г.
Открытие рынка
Apr 26, 2026, 1:30 PM ET

Источник определения исхода

https://liquipedia.net/rocketleague/Main_Page
This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win the match against Vitality. This market will resolve to "Vitality" if Vitality win the match against NOVO Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «Vitality vs. NOVO Esports» на Polymarket позволяет торговать на исход матча Rocket League между Vitality и NOVO Esports в рамках RLCS EU, запланированного на April 26, 2026 в 2:00 PM ET. Это серия Best of 7. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Vitality сейчас оценивается в 100¢ (100% подразумеваемая вероятность), а NOVO Esports — в 0¢ (0%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «Vitality vs. NOVO Esports» сгенерировал $3.4K общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «Vitality vs. NOVO Esports», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает VIT по 100¢ и NOV по 0¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «Vitality vs. NOVO Esports»: Vitality по 100¢ (100% подразумеваемая вероятность) и NOVO Esports по 0¢ (0%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Vitality против NOVO Esports. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.

NOVO Esports – Vitality

NOVO Esports
NOVO Esports
3
4
ОКОНЧАТЕЛЬНЫЙ
Vitality
Vitality
$3.39K Vol.Polymarket

Линии серии

Moneyline

$317 Объем

Game 1 Winner

$2.0K Объем

Game Handicap

$437 Объем

Total Games

$630 Объем

This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "Vitality" if Vitality wins 4 or more games than NOVO Esports in this match. Otherwise, this market will resolve to "NOVO Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "Vitality" if Vitality wins 3 or more games than NOVO Esports in this match. Otherwise, this market will resolve to "NOVO Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "Vitality" if Vitality wins 2 or more games than NOVO Esports in this match. Otherwise, this market will resolve to "NOVO Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "Over" if NOVO Esports and Vitality play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "Over" if NOVO Esports and Vitality play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "Over" if NOVO Esports and Vitality play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 6 against Vitality. This market will resolve to "Vitality" if Vitality win Game 6 against NOVO Esports. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 5 against Vitality. This market will resolve to "Vitality" if Vitality win Game 5 against NOVO Esports. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 4 against Vitality. This market will resolve to "Vitality" if Vitality win Game 4 against NOVO Esports. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 3 against Vitality. This market will resolve to "Vitality" if Vitality win Game 3 against NOVO Esports. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 2 against Vitality. This market will resolve to "Vitality" if Vitality win Game 2 against NOVO Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win Game 1 against Vitality. This market will resolve to "Vitality" if Vitality win Game 1 against NOVO Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win the match against Vitality. This market will resolve to "Vitality" if Vitality win the match against NOVO Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In the RLCS 2026 Paris Major Europe Open 6 playoffs, NOVO Esports earned their BO7 matchup against Team Vitality via an upper bracket quarterfinal upset 4-1 over Ninjas in Pyjamas, building on a 3-2 group stage record with clean wins over Geekay Esports and Manchester City. Vitality, undefeated 3-0 in Group A, dropped to lower bracket after a stunning 1-4 upper quarterfinal loss to Gentle Mates on April 25 but rebounded decisively 4-0 over Kaydop Corp earlier April 26, showcasing resilience from roster standouts zen (team-high ratings), ExoTiiK, and Stizzy against NOVO's Nico, rehzzy, and GiuK. This lower bracket final pits NOVO's momentum against Vitality's experience in a high-stakes race to the grand final versus Gentle Mates, with no roster changes or patch shifts altering the standard meta.

This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET.

This market will resolve to "NOVO Esports" if NOVO Esports win the match against Vitality.

This market will resolve to "Vitality" if Vitality win the match against NOVO Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Объем
$3,388
Дата окончания
27 апр. 2026 г.
Открытие рынка
Apr 26, 2026, 1:30 PM ET

Источник определения исхода

https://liquipedia.net/rocketleague/Main_Page
This market refers to the Rocket League Semifinal 1 match between NOVO Esports and Vitality in the RLCS EU Paris: Open 6 Playoffs, initially scheduled for April 26 at 2:00PM ET. This market will resolve to "NOVO Esports" if NOVO Esports win the match against Vitality. This market will resolve to "Vitality" if Vitality win the match against NOVO Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «Vitality vs. NOVO Esports» на Polymarket позволяет торговать на исход матча Rocket League между Vitality и NOVO Esports в рамках RLCS EU, запланированного на April 26, 2026 в 2:00 PM ET. Это серия Best of 7. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Vitality сейчас оценивается в 100¢ (100% подразумеваемая вероятность), а NOVO Esports — в 0¢ (0%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных game, гандикапы game и тотал games, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «Vitality vs. NOVO Esports» сгенерировал $3.4K общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных game, гандикапы game и тотал games). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «Vitality vs. NOVO Esports», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Game (кто выиграет конкретный game в серии), Гандикап Game (преимущество по победам в game) или Тотал Games (больше/меньше количества сыгранных games). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает VIT по 100¢ и NOV по 0¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «Vitality vs. NOVO Esports»: Vitality по 100¢ (100% подразумеваемая вероятность) и NOVO Esports по 0¢ (0%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Vitality против NOVO Esports. Коэффициенты Series Moneyline, победителей отдельных game, гандикапа game и тотала games обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.