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BBL Esports – Pcific Esports

BBL Esports
BBL Esports
2
0
ОКОНЧАТЕЛЬНЫЙ
Pcific Esports
Pcific Esports
$182.46K Vol.Polymarket

Линии серии

Moneyline

$86.2K Объем

Map 1 Winner

$86.0K Объем

Map Handicap

$9.9K Объем

Total Maps

$345 Объем

This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports wins 2 or more maps than Pcific Esports in this match. Otherwise, this market will resolve to "Pcific Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "Over" if BBL Esports and Pcific Esports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win Map 2 against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win Map 2 against BBL Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win Map 1 against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win Map 1 against BBL Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win the match against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win the match against BBL Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.BBL Esports, Europe's #2-ranked squad after winning VCT 2026 EMEA Kickoff with victories over Fnatic and Team Vitality, opens Group Omega in VCT EMEA Stage 1 against promoted PCIFIC Esports in a crucial BO3 for top-4 playoff advancement. BBL previously overcame PCIFIC 2-1 in Kickoff upper round 1, rallying on Pearl decider after early map losses on Breeze and Abyss. Holding a 79% win rate (85-23 record), BBL boasts superior form and roster depth, while PCIFIC—featuring star duelist cNed alongside rookies qpert, al0rante, NINJA, and seven—placed 11th-12th in Kickoff. With Vitality and Fnatic at 1-0 atop the group, early momentum, map pool mastery, and agent meta execution will shape outcomes in the single round-robin.

This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET.

This market will resolve to "BBL Esports" if BBL Esports win the match against Pcific Esports.

This market will resolve to "Pcific Esports" if Pcific Esports win the match against BBL Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Объем
$182,456
Дата окончания
4 апр. 2026 г.
Открытие рынка
Mar 15, 2026, 1:30 PM ET

Источник определения исхода

https://vlr.gg
This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win the match against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win the match against BBL Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «Pcific Esports vs. BBL Esports» на Polymarket позволяет торговать на исход матча Valorant между Pcific Esports и BBL Esports в рамках VCT, запланированного на April 3, 2026 в 3:00 PM ET. Это серия Best of 3. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Pcific Esports сейчас оценивается в 0¢ (0% подразумеваемая вероятность), а BBL Esports — в 100¢ (100%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных map, гандикапы map и тотал maps, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «Pcific Esports vs. BBL Esports» сгенерировал $182.5K общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных map, гандикапы map и тотал maps). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «Pcific Esports vs. BBL Esports», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Map (кто выиграет конкретный map в серии), Гандикап Map (преимущество по победам в map) или Тотал Maps (больше/меньше количества сыгранных maps). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает PCFIC по 0¢ и BBL1 по 100¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «Pcific Esports vs. BBL Esports»: Pcific Esports по 0¢ (0% подразумеваемая вероятность) и BBL Esports по 100¢ (100%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Pcific Esports против BBL Esports. Коэффициенты Series Moneyline, победителей отдельных map, гандикапа map и тотала maps обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.

BBL Esports – Pcific Esports

BBL Esports
BBL Esports
2
0
ОКОНЧАТЕЛЬНЫЙ
Pcific Esports
Pcific Esports
$182.46K Vol.Polymarket

Линии серии

Moneyline

$86.2K Объем

Map 1 Winner

$86.0K Объем

Map Handicap

$9.9K Объем

Total Maps

$345 Объем

This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports wins 2 or more maps than Pcific Esports in this match. Otherwise, this market will resolve to "Pcific Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "Over" if BBL Esports and Pcific Esports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win Map 2 against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win Map 2 against BBL Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win Map 1 against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win Map 1 against BBL Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win the match against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win the match against BBL Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.BBL Esports, Europe's #2-ranked squad after winning VCT 2026 EMEA Kickoff with victories over Fnatic and Team Vitality, opens Group Omega in VCT EMEA Stage 1 against promoted PCIFIC Esports in a crucial BO3 for top-4 playoff advancement. BBL previously overcame PCIFIC 2-1 in Kickoff upper round 1, rallying on Pearl decider after early map losses on Breeze and Abyss. Holding a 79% win rate (85-23 record), BBL boasts superior form and roster depth, while PCIFIC—featuring star duelist cNed alongside rookies qpert, al0rante, NINJA, and seven—placed 11th-12th in Kickoff. With Vitality and Fnatic at 1-0 atop the group, early momentum, map pool mastery, and agent meta execution will shape outcomes in the single round-robin.

This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET.

This market will resolve to "BBL Esports" if BBL Esports win the match against Pcific Esports.

This market will resolve to "Pcific Esports" if Pcific Esports win the match against BBL Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Объем
$182,456
Дата окончания
4 апр. 2026 г.
Открытие рынка
Mar 15, 2026, 1:30 PM ET

Источник определения исхода

https://vlr.gg
This market refers to the Valorant match between BBL Esports and Pcific Esports in the VCT EMEA Group Omega, initially scheduled for April 3 at 2:00PM ET. This market will resolve to "BBL Esports" if BBL Esports win the match against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win the match against BBL Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Не доверяй внешним ссылкам.

Часто задаваемые вопросы

Рынок «Pcific Esports vs. BBL Esports» на Polymarket позволяет торговать на исход матча Valorant между Pcific Esports и BBL Esports в рамках VCT, запланированного на April 3, 2026 в 3:00 PM ET. Это серия Best of 3. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Pcific Esports сейчас оценивается в 0¢ (0% подразумеваемая вероятность), а BBL Esports — в 100¢ (100%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных map, гандикапы map и тотал maps, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.

На данный момент рынок «Pcific Esports vs. BBL Esports» сгенерировал $182.5K общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных map, гандикапы map и тотал maps). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.

Чтобы торговать на «Pcific Esports vs. BBL Esports», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Map (кто выиграет конкретный map в серии), Гандикап Map (преимущество по победам в map) или Тотал Maps (больше/меньше количества сыгранных maps). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает PCFIC по 0¢ и BBL1 по 100¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.

Текущие коэффициенты Series Moneyline для «Pcific Esports vs. BBL Esports»: Pcific Esports по 0¢ (0% подразумеваемая вероятность) и BBL Esports по 100¢ (100%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.

Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Pcific Esports против BBL Esports. Коэффициенты Series Moneyline, победителей отдельных map, гандикапа map и тотала maps обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.